

Keeper's Toll
Stingbot Games · October 28, 2024 · Action Roguelike, Roguelite, Bullet Heaven, Pixel Graphics, Bullet Hell
Buy Keeper's Toll from Eneba at $0.91 — the cheapest of 8 stores we compare.
Where to buy Keeper's Toll — official stores
Cheapest Keeper's Toll keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Keeper's Toll price by region
Keeper's Toll costs £0.70 in the United Kingdom, €0.78 in Europe (EUR), $0.91 in the United States, zł4.32 in Poland, R$5.94 in Brazil, CA$8.99 in Canada, A$10.25 in Australia and NZ$10.49 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.70 −88% | £5.89 | £0.70 | 4 | |
| €0.78 −81% | €4.13 | €0.78 | 9 | |
| $0.91 −78% | $4.19 | $0.91 | 8 | |
| zł4.32 −85% | zł27.99 | zł4.32 | 3 | |
| R$5.94 −75% | R$23.50 | R$5.94 | 2 | |
| CA$8.99 | CA$8.99 | — | 2 | |
| A$10.25 | A$10.25 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Keeper's Toll
Keeper's Toll features 6 unique risen heroes: the Shadow Monk, Pyromancer, Blood Maiden, Necromancer, Ranger, and Bogatyr. Each hero has their own specialized game-defining mechanics, as well as completely unique abilities and progression trees. Ferocious bosses and cutthroat invaders lie at the heart of Keeper’s Toll and its perilous lands. All of the bosses, mini bosses, and invaders you will encounter feature their own unique battle mechanics and twists on the core gameplay. Overcoming the bosses requires a keen sense of strategy, so strengthen your character with purpose or suffer a swift end to your journey.
Key Features:
- Unique genre blend between horde survival and ARPG with a touch of souls-like
- Skill-based gameplay designed to be approached methodically
- Custom character classes featuring their own progression trees, unique abilities and playstyles
- Destructive boss encounters with intricate designs, mechanics, and gameplay twists
Keeper's Toll — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]KEEPER'S TOLL[/b] is a great mix between survivors-like and ARPG. It features a wide cast of classes and features the same key features of a survivors-like, that means, plenty of mobs, in-run merchants, ton of attacks. It also incorporates ARPG elements very well with unique bullet hell bosses, limited healing potions and a minor quest system. It is more challenging than most in it's genre, which is a good thing. However, this fact is exacerbated by the game's poor balancing. Melee classes are far, far weaker than ranged one, making bosses take tens of minutes. While classes such as the Blood Maiden walk through the game with little resistance. While there are a wide range of attacks/weapons, the roguelike aspect is very lost in the game. You will very likely pick up every attack in a run, and upgrades are not "randomised" so it makes every run exactly the same. Next, meta-progression is well-paced, letting you complete character skill trees in a good amount of time. It also has a global skill tree that forces you into picking your points, instead of being able to unlock it all. However, there are very clear winners in that tree so most of that tree will not see play anyway. If …4 found this helpful
DatModz plays this game and he is the reason I found this gem. Such an amazing game AND streamer!!! <33 found this helpful
A REAL BANGER1 found this helpful
It's beautiful; it's clear the developer loves Dark Souls. The levels are deep, even if they're few, but that's its drawback. The limited number of levels and characters could be a positive or negative point depending on your perspective.1 found this helpful
A bit like a worse version of Halls of Torment with "inspirations" (that are so close you could call it a carbon copy) of Dark Souls enemies/bosses and other contents. The classes are kind of "meh", but at least a bit varied. Graphics are retro and ok, but also quite boring to look at. Powerups and skills are a bit lacking and i never got the feeling of really going anywhere and becoming incredibly powerful. Some mechanics are kind of weird and unexplained too. Content-wise its also lacking, considering other similar games cost about as much and offer far more. No shame in general, if it was super fun, but again, i found it "meh" and wanted to rather play another game of this kind instead. I got it cheap and still kind of feel unsure about it. Would say "No", considering its asking about 7€ and rather tell you to buy something else for that.
[i]Delivers on Survivor-Like Gameplay[/i] Keeper’s Toll is a simple and solid Survivor-Like game. It uses both rouge-like style ARPG inter-run progression and well as some permanent progression sinks. There are numerous characters types to select from helping add a bit more variety to the experience. Character "builds" in the traditional sense don't really apply here; as on level up you will be selecting 1 out of 3 randomly assigned skills from the characters total skill pool. Graphically, the sprite art is a nice highlight and is well done. Three out of the four levels are infinite in all directions; which I wish wasn’t the case. I think even a partially constrained environment with some kind of map would have been a lot better. In general, greater detail on character sheet for player damage, stat effects and other bonuses should have been implemented. Similarly, there are these debuffs/negative effects present in the game called Curses and the specifics of each of these is not explained anywhere in the game. You also cannot see which ones are currently in-effect anywhere outside of when you initially receive it. This information needed to be in some sort of codex and/or a g…
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