

Making History: The Great War
Muzzy Lane Software · January 29, 2015 · Strategy, Simulation, World War I, Grand Strategy, Indie
Buy Making History: The Great War from YUPLAY at $10.38 — the cheapest of 9 stores we compare.
Where to buy Making History: The Great War — official stores
Cheapest Making History: The Great War keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Making History: The Great War price by region
Making History: The Great War costs £7.82 in the United Kingdom, €9.12 in Europe (EUR), $10.38 in the United States, $14.49 in Georgia (USD), CA$26.27 in Canada, A$34.21 in Australia, zł43.12 in Poland, NZ$43.59 in New Zealand and R$58.24 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £7.82 −57% | £18.31 | £7.82 | 6 | |
| €9.12 −50% | €14.49 | €9.12 | 9 | |
| $10.38 −50% | $14.99 | $10.38 | 9 | |
| $14.49 | $14.49 | — | 1 | |
| CA$26.27 −20% | CA$26.27 | — | 2 | |
| A$34.21 −20% | A$34.21 | — | 1 | |
| zł43.12 −69% | zł138.99 | zł43.12 | 3 | |
| NZ$43.59 | NZ$43.59 | — | 1 | |
| R$58.24 −35% | R$88.99 | R$58.24 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Making History: The Great War
Making History: The Great War offers a game filled with historical events and challenges of the WW1 era. Playing as the Head of State, you are responsible for managing all facets of your nation's economy, diplomacy and military. Your actions will influence world events as you lead your armies in the most in-depth WWI grand strategy game ever made.

- Play as any independent nation during the World War 1 era.
- Choose how best to control your conquests: colonies, protectorates or puppet states.
- Build trenches to grind down attacking forces.
- Soften up your enemies defenses with adjacent region Artillery bombardments.
- Bomb with Airships and BiPlanes, counter with Fighters and Anti-Air units.
- Control the seas and the lines of supply by waging Unrestricted Submarine Warfare, sinking both naval and trade vessels.
- Buy and sell in a global economy, trade for vital resources or manufactured goods.
- Expand your sphere of influence using foreign aid to increase ties with other nations.
- A sophisticated economic system designed to simulate the inter-dependency of technology, industry and war. You must produce the munitions to fire your big guns and food to feed your people.
- Employ government spending to keep the populations from radicalizing towards rebellion and ultimately, national collapse.
- Over 275 different nationalities represented, many with unique model sets.
- Hundreds of unit models representing the historic weapons of the period.
- Create customized scenarios with our detailed editor. Share your mods on Steam Workshop.
Making History: The Great War — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player, Multiplayer, Cross-platform multiplayer
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I will admit, in a world of HOI4 and universalis, I kinda love this game. yes its spread sheets the video game, but it rewards you for taking your time, building tech, building your economy, stockpiling food and weapons. it forces you to chose if you want direct control over a nation you conquered or is it better to make them an ally or puppet. The AI does act like it has a lobotomy from time to time, but that is mostly a problem when is come to diplomacy (British empire), but I like the idea of a turn based game were access to logistics and artillary make a huge difference and switching your economy from civilian production to war production is a choice. its interface is also surpassingly intuitive. yes its spreads sheets the game at times, but in the best way. that being said the game very much has its share of flaws too. Certain nations starting without basic resources to even function, research takes FOREVER no matter how much money you sink into public education and research buildings. But these flaws can be ignored, but the one critical problem is the stability of the game. ever since I have been getting more up to date PCs the game has become more and more unstable t…2 found this helpful
Great strats1 found this helpful
It's an engaging game with lots of moving parts. Take some time to figure it out, and then try to rule the world!1 found this helpful
Gameplay Mechanics: 10/10 Narrative: 6/10 Graphics: 6/10 Sound and Music: 6/10 Replayability: 8/10 Innovation: 7/10 Making History: The Great War nails what it sets out to do—a slow-burning, detailed grand strategy game that captures the complex, grinding nature of World War I. It’s not flashy, but it’s one of the most mechanically rich and accurate WWI strategy experiences out there. Gameplay mechanics are a standout. This is where the game really shines. You’re managing production chains, building up infrastructure, balancing trade, planning military unit development, and orchestrating large-scale mobilization over time. It’s a true logistics-and-planning simulator. The turn-based design gives you time to weigh your options carefully, and everything from naval convoys to trench warfare has meaningful depth. Score: 10/10. Narrative is pretty light. The game provides a historical setup with accurate borders, alliances, and tensions, but it doesn’t guide you through a scripted storyline or major event chains. It’s a sandbox through and through—what story emerges is entirely based on your actions. Score: 6/10. Graphics are basic. The world map is easy to read, and unit icons are …1 found this helpful
It's exactly how it looks. The game has some pretty complex mechanics and is *mostly* fun, but the AI can make some pretty strange moves. I played as Austria-Hungary in my only playthrough of this, and managed push pretty far into Russia and Serbia before the US invaded me via the Adriatic and my country collapsed before I knew what was happening. Not at all worth the $30 it's being charged at today. On sale for half that, yeah sure.
One of the worst grand strategies I've ever had the misfortune of playing. You need to experience all nine layers of Dante's Inferno, yourself to truly comprehend what I mean. All nine layers, being this game.
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