

Making History: The Calm and the Storm Gold Edition
Muzzy Lane Software · 2015 · Strategy, Simulation, World War II, Grand Strategy, Historical
PC
Very Positive86% · 162
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About Making History: The Calm and the Storm Gold Edition
Making History: Calm & the Storm Gold Edition is a turn-based grand strategy classic. Play against the world or join an alliance. Attempt to alter history or replay it. This release includes many game updates, key improvements to strategic and tactical gameplay, and features a new Germany focused scenario: "The Rise of the Reich". In addition to managing the military, players must build, supply and grow a modern industrial base in order to field forces capable of victory. The decision to expand factories, research new weapons or recruit more units is in the hands of the player. War will come and the nation must be prepared.
FEATURES
- Clean, intuitive interface and gameplay make this one of the easiest grand strategy games to learn, and the open nature of the game combined with the ability to play as any one of over 80 nations offer endless replay-ability.
- Gold Edition adds new military unit properties and gives you the ability to rename units, preset rally points and set way-points for more tactical movement. Regions can upgrade defenses, transportation, and food production simultaneously. Better financial reports let you manage your treasury more easily.
- Different victory conditions available: Nation, Alliance, or Ideological (Democracy, Communism, Fascism, or Authoritarianism) You can also go for a domination victory and set the percentage of land you need to control to win the game.
- Ten scenarios included with multiple starting points before and during the war. Plus alternate history and the fantasy scenarios.
- Research, build and deploy a wide variety of ships, submarines, artillery, infantry, tanks, armored vehicles, fighters and bombers. Also research tactics like maneuver warfare, hedgehog defense and amphibious assaults to give your forces bonuses.
- Decide how much of your production is used to generate wealth, stockpile arms, build military units, conduct research, or construct more factories.
- Players control trade, aid, industrial development, infrastructure investments, and a deep field of research.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The best "conquer the world" game where you can play as any country starting in the pre-WW2 era and on,. Very clear, oft concise UI, make it incredibly accessible, comfy graphics, and custom-ability up the whazoo (create own fleets, divisions, however, name them whatever, decide their makeup to be however). I wish there was a bit more of everything but there's a ton as it is. I find it superior to HOI series because HOI overcomplicates way too much where you don't even need it. The only drawback to this game is territories are fixed, many are just limited, empty, has limited number of cities, and diplomacy is a bit weak. There is a tad bit of micromanagement as you grow, setting what you want each city to build or having to manually set air squadrons to "defend" against air attack (would think that would be set by default and "turning off" would be manual instead). Finally, the economy/resource system is silly. While you can go into "resource debt" and not have everything "disband" like a lot of 4X-style games do, here it incurs penalities, troops are less efficient, and that's fine, but the resource "bleed off" is insane. Essentially, you can never have a really massive armies, …1 found this helpful
interesting but strange
For a game named Making History, you are surprisingly constrained by the historical path of your chosen nation. Want to conquer the world as Iceland? Well that's just too bad cause you'll never actually be able to progress.
great WW2 strategy game
Very well designed. A lot of variability between plays. AI seems to be reasonably intelligent.
BEST GAME EVER
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