

Of Blades & Tails
Felix Laukel · November 9, 2023 · Tactical RPG, Medieval, Dungeon Crawler, Sandbox, Action RPG
Buy Of Blades & Tails from Eneba at $2.44 — the cheapest of 4 stores we compare.
Where to buy Of Blades & Tails — official stores
Cheapest Of Blades & Tails keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Of Blades & Tails price by region
Of Blades & Tails costs £2.14 in the United Kingdom, €2.15 in Europe (EUR), $2.44 in the United States, $4.35 in Georgia (USD), zł13.27 in Poland, R$13.65 in Brazil, CA$19.49 in Canada, A$21.95 in Australia and NZ$21.99 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.14 −71% | £3.69 | £2.14 | 3 | |
| €2.15 −71% | €4.29 | €2.15 | 5 | |
| $2.44 −71% | $4.35 | $2.44 | 4 | |
| $4.35 −71% | $4.35 | — | 2 | |
| zł13.27 −71% | zł19.69 | zł13.27 | 3 | |
| R$13.65 −71% | R$13.65 | — | 2 | |
| CA$19.49 | CA$19.49 | — | 2 | |
| A$21.95 | A$21.95 | — | 2 | |
| NZ$21.99 | NZ$21.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Of Blades & Tails
Play as Reik the fox in a turn-based action RPG inspired by classic Diablo and Tales of Maj'Eyal, where you explore a vibrant animal-inhabited world, tackle strategic combat encounters, and hunt for loot without the fear of permadeath. Build your own unique character through classless progression, join factions, discover procedural dungeons, and engage in a rich story of political intrigue across an open world filled with friendly NPCs, hostile creatures, and hidden treasures.
You play Reik, a clever member of the tribe of foxes. A chain of unfortunate events involves you in a quest of vital importance to all the peace-loving creatures of the realm. You will have to leave your home village and explore the world to become strong enough to stand up to evil.
The gameplay is inspired by classic Hack & Slays like Diablo and turn-based RPGs like Tales of Maj'Eyal or Stoneshard. However there is no permadeath in this game. It aims to be an accessible and entertaining Action-RPG.
The lore is inspired by the classic Point & Click Adventure Inherit the Earth.
As you explore the land, you'll gain experience and unlock new abilities. Not all inhabitants will be friendly to you. Some will help you with information, others are only interested in trading, and still others will get in your way. Improve your equipment and collect useful resources in the environment to have a decisive advantage in battle.
- Turn-based Combat that allows for quick action or strategic planning
- An Open World with lots of places to discover
- A fresh, animalistic setting in a vibrant pixel art look
- Multiple Game Modes if you prefer a relaxed or challenging experience
- Procedural generated dungeons and caves
- A Main Storyline and various side quests
- Classless Character Development with many abilities to unlock
- Equipment of different qualities and Unique Items with special powers
- Hunt giant bugs or gather herbs and other useful resources
- Many Enemy Types with different skills that may require tactical decisions
- Join factions to gain access to even more refined skills and equipment
- Assemble Treasure Maps and follow their hints to obtain mighty talismans
- Trade your precious loot with merchants in various settlements
- Compete with other players in the Arena Leaderboard challenge
Of Blades & Tails — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I won this game through SteamGifts. Of Blades & Tails is one of those games I really wanted to love. The pixel art is charming, the world is surprisingly big for such a small development team, and everything runs smoothly. The characters and writing are nice enough too, so it definitely has a solid foundation. Unfortunately, the gameplay just didn't click with me. Even on the lowest difficulty, the game is brutally punishing. I played for around six hours and ragequit at least three times. It feels like you're expected to grind levels before you can make any real progress, but experience comes in so slowly that the grind doesn't even feel rewarding. On top of that, you're constantly picking up mountains of gear, but almost all of it is vendor trash. The procedural quests didn't help either. Being told to dig up one random tile in a map full of identical-looking terrain isn't exactly exciting gameplay. I don't mind difficult RPGs, but I want the challenge to come from interesting mechanics rather than endless grinding and frustration. There's definitely a good game hiding in here somewhere, and I can appreciate what such a small team accomplished. But for me, it ended up being m…11 found this helpful
A good short tactical rpg, the negative reviews are overblowing it. The game -does- appear grindy in the first hour or so as you are getting a grip on its mechanics but afterwards progression is smooth. - Talk to a blacksmith about modifying equipment and rip modifiers out from other gear to slot into your own (this and upgrading said gear at shrines is essential, not getting stat buffs may be why some get stuck at the end) - Explore thoroughly - Use consumables and go to areas that are your recommended level - Breaking LoS makes the food passive effects kick in even if someone is tracking you. - There is fast travel in the game, click on locations that have a bonfire through the world map once you've discovered some. - Combat music can be disabled in options since its one track that otherwise seems to loop through the whole game.3 found this helpful
Could have more potential, but unf mid-Stoneshard. + pixel, vibes, music, lore - classes and skills are bland, also no true rogue build / no daggers - weapon locked skills and very tedious leveling for skills (not mentioning mandatory grind for at least 10 first levels) - challenge difficulty leaves you using either 2 crossbows or fireball sneak build basically - uniques are pre-set, pre-located and need to be upgraded if wanna use late-game which is lamest thing - mobs kinda repetitive too much - nothing to say or remember about main character or any character in general in game, neither about the plot2 found this helpful
Amazing artwork, but the gameplay falls flat. It's very grindy, couldn't even finish the first quest in 1.5 hours. Enemies have way more movement than you and as soon as more than three of them show up at once, you can sign your death certificate. Also, that one bird sound that constantly plays annoyed me so much I had to mute the game.2 found this helpful
It feels like a light and easier version of stoneshard, plays well, not much to do after the end of the game though. not much replay value but for the price a single playthrought isnt bad.
Used my legendary thunder wand to destroy a band of spiders, only to be run down by a giant beetle. Good game!
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