

Tower Hunter: Erza's Trial
IceSitruuna · October 12, 2019 · Female Protagonist, Metroidvania, Action Roguelike, Action, Roguelite
Buy Tower Hunter: Erza's Trial from GOG at $1.59 — the cheapest of 2 stores we compare.
Where to buy Tower Hunter: Erza's Trial — official stores
Tower Hunter: Erza's Trial price by region
Tower Hunter: Erza's Trial costs £1.25 in the United Kingdom, €1.35 in Europe (EUR), $1.59 in the United States, $1.59 in Georgia (USD), CA$1.85 in Canada, NZ$2.11 in New Zealand, A$2.35 in Australia, R$3.15 in Brazil and zł5.85 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.25 −91% | £1.25 | — | 2 | |
| €1.35 −91% | €1.35 | — | 2 | |
| $1.59 −91% | $1.59 | — | 2 | |
| $1.59 −91% | $1.59 | — | 2 | |
| CA$1.85 −91% | CA$1.85 | — | 2 | |
| NZ$2.11 −91% | NZ$2.11 | — | 2 | |
| A$2.35 −91% | A$2.35 | — | 2 | |
| R$3.15 −91% | R$3.15 | — | 2 | |
| zł5.85 −91% | zł5.85 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Tower Hunter: Erza's Trial
Tower Hunter: Erza's Trial is a 2.5D roguelite side-scroller where you guide the swordswoman Erza through an ever-shifting tower, using tight combat mechanics, weapon variety, and time-loop progression to overcome challenging encounters and bosses. The game combines soul-like action gameplay with Castlevania-style weapon skills and a rune core system that lets you build unique passive abilities across multiple runs, ensuring each ascent through the tower feels fresh and rewarding.
Introduction:
With features of roguelite,players of Tower Hunter: Erza’s Trial fight their way up in the world of a giant tower with random modules. Different terrains are found in the towers, and there is exploration to do and challenges to overcome. Due to a contract between our heroine Erza and a demon, Erza is beamed back to the original start every time she dies. As time loops, Erza, becomes a strong fighter who can make her way to her target.

Features:
- 2.5d toon render side-scroller game that exhibits fluent motion display.
- smooth control: a dodge may cancel punish, and strength and direction can be fine-tuned for jumps.
- Soul-like actions: supplies are limited; footsie and dodge are key factors and every move and weapon has its own magic.
- Each weapon has its ownfeatures a combo with which: you can combine light and heavy blows and switch from attack andto dodge.
- The classic order system from Castlevania is incorporated: special weapon skills and magic are triggered by simple commands.
- Take advantage of the special rune core system: in every adventure, the player can choose to foster a certain passive skill.
- licence system: acquire licences based on your clearance speed and the achievement of different conditions. These licences can be used for other purposes beyond display.
- Explore hidden elements: hidden passages that can be destroyed and sealed doors that must be opened using a corresponding colour key and that are full of dangers.

Gameplay:
In the world of Tower Hunter, countless warriors have already gone before you to challenge the unsolved secrets of the tower, but they failed.
A mischievous god is lord of the tower. Cards appear after bosses are defeated.
The empire grants different levels of licences to the warriors exploring the tower, according to the rarity of the cards they have collected. These licences bring with them status and power. Nobles have gone to the tower to compete for status and glory, but none have been as fortunate as our heroine Erza.
In her childhood, Erza became bonded with a demon, who grants her another chance at life each time she dies. Due to this special ability, Erza can explore frontiers that no one has ever seen.
One common feature of roguelike games is that there is no checkpoint where progress can be saved, and players must lose everything if their character dies. This basic design is followed here, but players can still accumulate a certain proportion of resources during the course of each adventure, and these can be used to acquire more skills and send characters to new stages, where they develop and become stronger. The more familiar the player becomes with gameplay, the more practised the response and battle skills are and the stronger and better equipped the heroine is, the further the player can go in the tower.
This game is the prologue to Tower Hunter, which tells the story of how Erza the Sword Maiden became Empire’s youngest Major. What is in store for her? Stay tuned!
Tower Hunter: Erza's Trial — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 2 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game is NOT a metroidvania, regardless of what the tags say. Ezra's Trial is a 2.5D action linear roguelite, were every level is a maze with a defined path to the end. You are encouraged to explore to find chest that contain items you can swap with your loadout (one primary weapon, two secondary skills, and a buff grid), and encouraged to kill enemies for crystal drops (spendable XP) and keys for doors (leading to bonus loot). There is no backtracking to previous areas, and no skill-locked paths. You cannot spend your crystals until you hit the rest point mid-mission or post-boss, or if you die and return to town. Every runs starts from the beginning, and you have to beat the same bosses, with static level layouts. Dying (when not on easy mode) removes you weapons and loses some unspent crystals, with the gameplay loop requiring said deaths, as enemies scale faster than you. The combat is extremely clunky, with combo inputs blocking interruptions, leaving you defenceless, and you cannot modify the direction of attacks; light attacks are horizontal, heavy attacks are vertical, and you cannot heavy attack in the air without triggering a special attack (heavy+direction), making…11 found this helpful
It's a good game with an uncomplicated plot, medium hardcore. Purely to kill time, nothing more. Fans of this franchise may like it.2 found this helpful
A fun enough metroidvania, but it gets to be more than a bit samey.
Unfinished
Is it good? Kinda. Great? Nope. Horrible? Not really. I got it for $2 so it’s hard to complain. First run I got to second to last stage died on boss final stage on standard rogue mode. Leveled up a lot of permanent stats. Maybe harder modes open up after you beat it once? Main character graphics are kinda fine. Stage design and graphics are pretty meh and boxy but they get the job done. Enemy design and behavior is relatively generic. Overall graphic design, menus, fonts and item icons are pretty generic and sub par. Really makes the game feel indie. Character movement and platforming is pretty choppy but you get used to it enough. Combat is mostly OK and probably pushed me to give this games a thumbs up. After my single 2 hour run idk if I’ll come back to it. It’s just not that compelling of a game compared to rogue lite action rpg lite metroidvania lite genres. But how little I paid for it it was worth it. If you want fan service it’s not really here. There’s some costumes and I didn’t unlock all of them but it all looks pretty meh. If you have like $2 to burn in your wallet and this game comes up on sale sure maybe try it. MAYBE. Full price? lol. No.
The platforms are broken because the game unfinished. You get stuck in them, start glitching out and have to quit your run. This WILL happen on EVERY single platform in the game.
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