

REFUGE
TlySoft · January 8, 2020 · Action Roguelike, Action, Indie, Adventure, Violent
Buy the REFUGE key for Steam from Kinguin at $10.34 — the cheapest of 3 stores we compare.
Where to buy REFUGE — official stores
Cheapest REFUGE keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
REFUGE price by region
REFUGE costs £6.84 in the United Kingdom, €7.87 in Europe (EUR), $8.49 in Georgia (USD), $10.34 in the United States, CA$17.49 in Canada, NZ$18.49 in New Zealand, A$21.50 in Australia, R$28.99 in Brazil and zł43.91 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £6.84 −40% | £11.39 | £6.84 | 2 | |
| €7.87 −37% | €12.49 | €7.87 | 3 | |
| $8.49 | $8.49 | $10.34 | 3 | |
| $10.34 −31% | $14.99 | $10.34 | 3 | |
| CA$17.49 | CA$17.49 | — | 1 | |
| NZ$18.49 | NZ$18.49 | — | 1 | |
| A$21.50 | A$21.50 | — | 1 | |
| R$28.99 | R$28.99 | — | 1 | |
| zł43.91 −19% | zł53.99 | zł43.91 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About REFUGE
The third-person singleplayer rogue-like adventure - REFUGE, with an massive, handcrafted open-world and hardcore challenging action. Choose your fighting way through hordes of monsters. Unlock new loot, and find a way to survive and finish that path.
REFUGE — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players consistently criticize REFUGE for being a tedious, empty experience with repetitive procedurally-generated environments and boss encounters spaced by long stretches of meaningless walking. Combat is widely panned as clunky and unpolished, with bullet-sponge enemies, limited mechanics, and a general lack of content or purpose to justify its $15 price tag. While some acknowledge the game has a decent visual foundation and interesting enemy dismemberment, reviewers overwhelmingly recommend avoiding it until substantial content additions and price reductions are made.
A hazy, empty, open world with almost nothing to do. There is a boss to fight about every five minutes or so with nothing but interminable walking in between. Combat is a slog with bullet sponge bosses and no complexity. The only thing I like here is that the enemies get dismembered but even that gets old after you do it three or four times. Avoid. https://youtu.be/5bnugleV7_027 found this helpful
This game is literally a scam. There's nothing to do, everything hits so hard, it's so boring and everything dies in one hit... There is no combo attacks or anything, rolling auto-puts your weapon away Utter Garbage. Sorry Devs but this is Pre-Alpha.14 found this helpful
[h1] <-- Review written for [url=https://store.steampowered.com/curator/35180752/] 3 Point Play [/url] --> [/h1] Let's talk a bit about this one. For starters, for those of you that know my reviews, this will be the usual for you, but for the general public, these tend to be a little long, so I decided to add a "TLDR" in the beginning, starting from this one. So, TLDR: Game has missing features, I do not recommend at its actual state. For the rest of us, respectable people who like to read long af reviews, here we go. So, REFUGE is a 3D Roguelike game which might as well be the central plaza on any chinese city, since there are just so many red flags there. Starting from the beginning, there was a massive one in which the game would take like 5 minutes to start. Now, this is kind of a heavy game, but even then, I play other, heavier ones and they load really quick. Found out the graphics' settings were set to Epic, and had to change all of them to my preferred Medium configurations which I use for any and every game regardless of whatever it might run or not on my PC. I was pretty amazed at the amount of graphical configurations available there, you can make the game look real…8 found this helpful
The first half of my Indie livestream today was dedicated to this game: https://www.youtube.com/watch?v=ZUpRavQofiQ This is a great foundation for what could be a really cool adventure game, but it' needs a TON of work and a lot of attention to detail to be worth anywhere near the asking price now of $15 USD. NOT RECOMMENDED until the price drops significantly or the developer adds significant content and story or reasons to play to what is here now. Right now, this is nothing more than a mindless "beat up cool enemy assets in a huge empty world" with no purpose for playing. As it is at launch, it scored a dismal 27% score, hurt mainly by being way over-priced for what little content is here. ..You can't just fill an empty world of store purchased assets to fight over and over and over and ask $15 for it. - Well you "can" do that, but don't expect much success on a game platform like steam which is loaded with tons of great indie games that offer much more for this price.8 found this helpful
REFUGE is an Unreal based third person brawler with procgen used instead of content. Gameplay consists of some janky brawling waves of enemies and wandering around samey, repetitive environments to fight samey, repetitive bosses, if you can be bothered. You can also spend money you pick up on turrets, because turrets have families to feed and they need that money so they can go shopping. I think that's what the developer was thinking anyway, you know, turrets need money etc. They won't work unless they get paid, too, you know. Maybe they're part of a union. Anyway. Don't let good looks decieve you, while this looks okay, it's just a veneer. Everything looks asset flipped from the Unreal marketplace or somewhere. The gameplay itself is really unpolished and janky... when you attack, you stop moving while your attack animation plays out, and this takes a while... this is really annoying after the first time you notice it. Lack of polish, lack of imagination and lack of fun drive this into the ground. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to t…1 found this helpful
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