

Tavernacle!
Dama Dama Games · September 11, 2023 · Tower Defense, Co-op, Strategy, Third-Person Shooter, PvE
Buy Tavernacle! from Driffle INC at $1.54 — the cheapest of 10 stores we compare.
Where to buy Tavernacle! — official stores
Cheapest Tavernacle! keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Tavernacle! price by region
Tavernacle! costs £1.08 in the United Kingdom, €1.21 in Europe (EUR), $1.54 in the United States, zł5.94 in Poland, $6.49 in Georgia (USD), R$8.02 in Brazil, CA$15.49 in Canada and NZ$17.49 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.08 −89% | £9.49 | £1.08 | 4 | |
| €1.21 −80% | €2.29 | €1.21 | 11 | |
| $1.54 −80% | $2.39 | $1.54 | 10 | |
| zł5.94 −83% | zł35.99 | zł5.94 | 3 | |
| $6.49 | $6.49 | — | 1 | |
| R$8.02 −78% | R$35.99 | R$8.02 | 2 | |
| CA$15.49 | CA$15.49 | — | 1 | |
| NZ$17.49 | NZ$17.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Tavernacle!
A shadow has fallen across Upper-Left-Earth and threatens the realm of Dwarves. Monsters gather on the horizon, ready to plunge the world into an era of sobriety. Ensure the dark hordes are driven back and the brewery keeps pumping out the lifeblood of the Dwarven people. So, grab a hammer, fill up that mug, and get crafting to protect the beer.
Dwarves do not watch the fight from above. They're too short and besides, how would you get a beer up to the heavens anyway? No, you’re needed on the front lines! Hunt down resources across the map, dodge enemy attacks, and build up a robust defense just in time to turn the hordes back. Punt rocks, wood, iron and many more materials.
- This here tavern is a frenetic cooperative spectacle, emphasis on cooperative, okay lads? Dwarves have murky moods, but overcome them to defend the foundations of Dwarven culture (beer).
- Work together in teams of up to four Dwarves, either online or in local split-screen (perfect with beer), and get to work!
- There's stone to be mined, trees to be cleared, iron to be smelted, and of course, hordes of monsters to introduce to the wonders of Dwarven ingenuity (not beer).
- Just as beer doesn't just pop into existence (much to Dwarven disappointment), the waves of creatures won't stop themselves.
- Travel to every corner of Upper-Left-Earth, meet exciting and maniacal monsters to set up a welcoming committee using towers, traps, and explosives to wipe the gatecrashers out.-Keep an eye on resources to ensure the Dwarves won't have to endure a painful future of sobriety and mere water for sustenance!
Tavernacle! — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player, Online co-op, Split screen
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players acknowledge Tavernacle as a fun cooperative tower defense game with a unique focus on actual tower placement rather than player combat, but they're divided on whether it delivers value. Common complaints center on clunky controls, poor optimization, repetitive gameplay with limited strategic variety, and motion sickness issues, while supporters appreciate the silly dwarven theme and cooperative mechanics—though most agree it's only worth picking up on sale rather than at full price.
Doesn't work, and i got this off a fanatical bundle1 found this helpful
If it's on sale, it's worth it. For the $12 ask I think it's a bit rough. Unfortunately I have to vote "thumbs down". It is an enjoyable tower defense game and, unlike a lot in the genre, you actually rely on the towers rather than it being essentially a third person shooter that also has towers sometimes. The main loop is to harvest resources, build towers, refine those resources into higher level variants, build better towers. The resources are all handled manually, meaning you have to pick up and take them where you want them, or throw them at the other player/tower. Everything is done with proximity, so if you throw a resource at a tower that needs it, if it hits that tower it'll be automatically "used". This is an alright concept but is clunky in practice. At least with 2 players, we ran into issues of thrown resources getting lost in grass, falling into water, or bouncing into the wrong tower. I think this is intended behavior - it's supposed to be a bit of a chaotic mess - and it'd work if the UI and camera controls were more polished. I haven't tried it with 4P yet but I'm *thinking* it'd be more fun as you can have people working different stations in the supply chain.…1 found this helpful
games so poorly done and hard to control. like why...1 found this helpful
Tavernacle! is a loud, chaotic, and deliberately silly cooperative defense game that blends elements of tower defense, resource gathering, and frantic real-time action into a distinctly dwarven fantasy setting. Developed and published by Dama Dama Games, the game centers on a simple but humorous premise: a group of beer-loving dwarves must defend their precious tavern and brewery from endless waves of enemies who threaten to destroy both their livelihood and their beloved alcohol supply. From the very start, Tavernacle! makes it clear that it values energy, cooperation, and comedy over rigid strategy or simulation-style precision. The core gameplay loop revolves around gathering resources, constructing defenses, and surviving wave after wave of attackers. Players venture out into the surrounding environment to collect materials such as wood, stone, and metal, which are then used to build towers, traps, and other defensive structures around the tavern. These preparations are constantly tested by incoming enemy waves, forcing players to make quick decisions about where to reinforce, repair, or expand their defenses. Unlike traditional tower defense games that rely heavily on menus a…
repetitive with no choices.
Serious vertigo
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