

Stories from the Outbreak
Coldwild Games · February 20, 2024 · Perma Death, Survival, Zombies, Party-Based RPG, JRPG
Buy Stories from the Outbreak from Steam at $4.99 — the cheapest of 4 stores we compare.
Where to buy Stories from the Outbreak — official stores
Stories from the Outbreak price by region
Stories from the Outbreak costs £4.49 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.24 in New Zealand, A$7.37 in Australia, $7.99 in Georgia (USD), R$14.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £4.49 −75% | £4.49 | — | 4 | |
| $4.99 −75% | $4.99 | — | 4 | |
| €4.99 −75% | €4.99 | — | 3 | |
| CA$6.49 −75% | CA$6.49 | — | 4 | |
| NZ$7.24 −75% | NZ$7.24 | — | 4 | |
| A$7.37 −75% | A$7.37 | — | 4 | |
| $7.99 −60% | $7.99 | — | 4 | |
| R$14.99 −75% | R$14.99 | — | 4 | |
| zł22.99 −60% | zł22.99 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Stories from the Outbreak
You turn the radio on. The military is announcing that one last ferry will be heading out to Iceland from the western shore. Escape will be granted to those with enough fuel for the entry fee, and enough courage to attempt the journey across zombie-infested Latvia.

Stories from the Outbreak is a turn-based roguelike zombie RPG. The combat is heavily strategic, allowing customisation in team composition and character progression, and the game features dozens of trinkets that provide passive bonuses following the best roguelike design practices. Between combats, you must make decisions about traversing the landscape, and written events force you to navigate the moral complexities of surviving in a hostile environment.
Features
- Form a team of survivors, each with unique abilities and personalities. Decide the fates of your team members as you go
- A wide selection of trinkets and abilities allows creative approaches to strategy, and the random element of roguelikes keeps the game fresh through many playthroughs
- Over 25 enemy types combine into hundreds of different encounters that will push your tactical thinking to its limits
- Search for supplies and face moral dilemmas in an event system where your choices matter
- Over 80 000 words of written content explore the lore of the Outbreak and the backstories of the various characters, and hidden surprises await even as you keep replaying the game
- Late-game replayability is reinforced by unlocking new trinkets (permanent progression) and various challenge modes

In this brutal world, not all of the people are going to survive. Not every team is going to make it. This is how it is intended to be.
Stories from the Outbreak — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I've been playing since early access and I fell in love with this latvian zombie turn-based rougelike rpg from the first demo I played <3 I'm a bit of an addict, but I believe the game's rougelike loops are what keep me coming back, because the different synergies between characters make each run feel very distinct One thing that i don't particularly like is the asking price, which makes me not recommend as often as I do, however definitely get it on sale! I highly recommend it!! (Paldies par burvīgo spēli <3)2 found this helpful
Gud game
TLDR: Overpriced for what it is, but a decent little game worth 5quid and good for an evening or two. [b][u]General Thoughts/Overview:[/u][/b] I’m damn near certain I played Stories from the Outbreak (SftO) to death on New Grounds some 25 years ago… but I can’t find any information about it from back then, and the name was different. It’s driving me mental. But exactly how many zombie games have you exploring PoI’s across Riga, and escaping by ferry to Iceland? Even the final boss is the same. Am I crazy? Anyway, SftO is a party building game where your characters have different skills themes around broad classes, which they can synergise throughout the turn based combat who’s main feature is that the skills have a ‘delay’ which makes the turns dynamic based on the skills you used. It’s much more coherent and intuitive to play than it sounds on paper. Throughout our adventure we explore the PoI’s (some we know what we get, others are ‘?’, level up, manage health and power up curio token things, gain fragments for the various stories, and gather fuel which we use as currency for our escape. And that’s it, it’s a small but tight gameplay loop which is fun for a…
What an amazing hidden gem of a game! Nice pixel art, nice atmosphere, nice mechanics. Straight forward on the surface but with a lot of synergies that can absolutely break the game but you really feel clever when you pull it off. The best thing about this is how well designed are these synergies between the characters. But it has some good writing as well, surprisingly for the genre and the scope of the game which is not very big. I have beaten this three times before losing, but I overthink every turn. I think bad reviews about difficulty are just skill issue players that do not read. If you are doubting just get it, good times.
game is a lot of fun its actually criminal how few people have played it. i rate it quite highly. its not as rougelite as youd expect more of randomised series of set events and locations in a semi random order. wish the leveling up was a little easier. never in any games have i ever gotten 4 inspiration points.
hidden gem of a game
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