Groob

Groob

KameGames · May 17, 2023 · Card Game, Roguelike Deckbuilder, Strategy, Card Battler, Deckbuilding

Buy Groob from Steam at $1.99 — the cheapest of 1 store we compare.

PC
Mixed42% · 12
Best price
$1.99
lowest tracked $0.99
Steam Buy at Steam

Prices last checked

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Where to buy Groob — official stores

Steam
Steam
Standard Edition · Steam
$1.99
Buy

Groob price by region

Groob costs £1.69 in the United Kingdom, $1.99 in the United States, €1.99 in Europe (EUR), $1.99 in Georgia (USD), CA$2.59 in Canada, A$2.95 in Australia, NZ$2.99 in New Zealand, R$6.99 in Brazil and zł8.99 in Poland right now.

Cheapest Groob offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £1.69 £1.69 — 1
United Statesyour region $1.99 $1.99 — 1
Europe (EUR) €1.99 €1.99 — 1
Georgia (USD) $1.99 $1.99 — 1
Canada CA$2.59 CA$2.59 — 1
Australia A$2.95 A$2.95 — 1
New Zealand NZ$2.99 NZ$2.99 — 1
Brazil R$6.99 R$6.99 — 1
Poland zł8.99 zł8.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Groob

Embark on a challenging roguelike adventure, mastering tactical deck-building and intricate strategies as you explore unknown dungeons. Build your powerful deck, adapt to changing enemies, and utilize cards and items for victory.

Groob — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Groob is a compact roguelike deck-builder with simple, enjoyable core gameplay that some players find engaging, but it suffers from significant balance issues, grinding mechanics, and bugs that frustrate progression. Common complaints include overpowered enemy special attacks that flood your deck with debuffs each turn, artificially gated progression that feels designed purely to extend playtime, weak card balance, and technical issues like a gamebreaking bug that resets card values. Players suggest waiting for patches and balance adjustments before purchasing.

Not recommended Feb 25, 2024
45/100 ..annoying mechanics + BUGGY [Edit: BUG that resets card values - gamebreaking!!] - Fair price, but it´s [b]grindy[/b] and needs adjustments. (eg: some cards are way too weak, others too pricey to cast, the Mobile UI blocks sight of card descriptions when arranging your Deck, some text is still KOREAN) - Overall your progress is delayed by mechanics no matter your skill. - This artificial gating of Progression to create a Grinding-loop should be REMOVED. --------------------------------------------------------- [h3]Major downer is the "SPECIAL ATTACK"[/h3] ...which floods your Cardstack with HP-Reduction & Debuffs, while also draining your Castpoints!! 1. it shouldn´t happen each turn 2. it shouldn´t be done by all enemies [i]>> Problem: 2 or 3 enemies = 4-6 debuff cards each turn !![/i] [b]Note: 51% of players gave up before Round_20 because of this..[/b] ---------------------------------------------------------- >>>Summary: Better SKIP!! Can´t be suggested in current state!
3 found this helpful
Recommended Jul 3, 2023
Fun. Really Enjoying it. Simple to pick up and play. Not sure if there is an infinite mode. I hope there is. I like the feeling of opening card packs
3 found this helpful
Recommended Aug 28, 2026
Groob is a compact roguelike deck-building game that places tactical decision-making above spectacle, offering a dungeon-crawling experience where every card acquired can influence whether a run continues or abruptly ends. Developed and published by KameGames, the game combines turn-based card combat with randomized progression and severe consequences for defeat. Its central premise is easy to understand: venture deeper into mysterious dungeons, build an increasingly effective deck, overcome enemies and environmental dangers, and survive for as long as possible without allowing a bad encounter to erase the progress of the current attempt. Deck construction provides the foundation of the experience. Cards are divided among useful functions such as attacking, defending, healing, and producing special effects, allowing players to shape their strategy around the resources they discover. Simply collecting individually strong cards is not necessarily enough. The more interesting challenge comes from identifying combinations that work efficiently together. A heavily offensive approach can prioritize ending encounters quickly, while defensive and healing cards provide greater security dur…

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