Banquet for Fools

Banquet for Fools

Hannah and Joseph Games · March 5, 2026 · Adventure, RPG, Action, Party-Based RPG, CRPG

Buy Banquet for Fools from Steam at $19.99 — the cheapest of 2 stores we compare.

PC
Very Positive90% · 97914playing now
Best price 23 Fair price
$19.99
lowest tracked $15.59
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Where to buy Banquet for Fools — official stores

Steam
Steam
Standard Edition · Steam
$19.99
Buy
GOG
GOG
Standard Edition · DRM-Free
$19.99
Buy

Banquet for Fools price by region

Banquet for Fools costs $10.49 in Georgia (USD), £16.75 in the United Kingdom, €19.50 in Europe (EUR), $19.99 in the United States, CA$25.99 in Canada, NZ$28.99 in New Zealand, A$29.50 in Australia, R$59.99 in Brazil and zł80.00 in Poland right now.

Cheapest Banquet for Fools offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $10.49 $10.49 — 2
United Kingdom £16.75 £16.75 — 2
Europe (EUR) €19.50 €19.50 — 2
United Statesyour region $19.99 $19.99 — 2
Canada CA$25.99 CA$25.99 — 2
New Zealand NZ$28.99 NZ$28.99 — 2
Australia A$29.50 A$29.50 — 2
Brazil R$59.99 R$59.99 — 2
Poland zł80.00 zł80.00 — 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Banquet for Fools

✦ AI summary

Banquet for Fools is a party-based adventure where you lead four customizable guards across a cursed island to investigate a mysterious disappearance, exploring open terrain, solving quests without quest markers, and uncovering secrets through exploration and dialogue. The game stands out with its tactical pause-based brawl combat, deep character progression through self-directed skill building, pagan spell crafting, musical combat strategies, and the freedom to steal, bribe, and break the law as you navigate the island's consequences.


Story

The deities have shunned the Vollings, and they have turned to paganism to survive. But Vollings are resilient and ever industrious. One lord has embarked on an enterprise to settle an island long abandoned by its dead civilization, braving a cursed land in hopes of farming a lucrative spice grown only on its hillsides. His venture is a success, but trouble quickly presses fast upon him from many sides. As he is leaving to sail out to defend his fields from a jealous neighbor, he has received word that every inhabitant of one of his farm holds has vanished without a trace. With few options at hand, he calls on his guards for four volunteers to venture across the island to investigate this mystery.

Party-based adventure

Explore the island of Invimona in this open-world adventure with four generated companions. Depending on the stats given to them they'll each have unique choices in dialogue with NPCs and amongst each other as they bond over the course of the journey. You're assigned a pack-boro for your mission, who can carry a boat as well as extra items you pick up along the way, and together you all can hike and portage around the Invimona rivers and sea. Visit towns for clues and to stock your party with unique items. As a guard you will be asked for assistance as you meet various farmers, scribes, artisans and even Gadaars among the holds. In the five years since the island was settled, grave robbers have flocked to Invimona like vultures, and ensuring they find their way to Exile Island is a constant battle.There is no auto-compass or quest logs for you in Banquet for Fools, though many quests and requests are given to you in scrolls. Navigating the island effectively is a part of the challenge of quests.

Combat

Banquet for Fools features brawl-style, beat-em-up combat. When your action bar fills, you can pause the game by opening your combat dome, and choose an action and/or target within the dome. Play as one guard at a time, while the others will continue to attack, defend, kick, charge and pin at will. You can switch leaders at any time or tap in a support guard for combo attacks - working together is key to success.If enemy combatants are too heavily defended, use a critical attack to weaken that enemy for follow up attacks for your companions, or add your attacks together when you unlock Rally attacks during combat to strike simultaneously!

Skills

Equip your four companions you've created with a variety of skills to overcome the challenges your adventure will take you through. Choose favored weapons, armor, pagan spells, animal binding, music and rogue abilities and level them up with experience or with buying training from individuals you meet around the island. Skills used most are granted bonuses to get more powerful with level ups.


Character Advancement how you want

When a character accrues enough XP they can choose to level up their skills and a stat point. You have 3 points to distribute into any of the skills you wish to pursue, and skills you’ve used frequently during the interim of the last level up are granted bonus points if you advance them.

Intercessions

Though the Volling have entered a pagan age, their ancient deities still listen through their likeness in stone, and perhaps if they find the speakers worthy, speak back...Asking for intercessions from these beings grants Vollings the ability to make custom holy items uniquely tailored to those favored, but these boons come with a required donation and completion of a quest to deem yourself worthy. These beings are petty gods, and competitive, so choose your statues wisely. Find ancient and newly erected statues around the island with various powers to bestow, and bless new intercessions with even more powerful versions as you advance.

Songs

Configure your musical setlist during combat by buying songs with situational auto-procing and potency levels. Songs can proc at the start of a battle, after an enemy is fallen, when companions are low on health, and a myriad of options between! You can memorize a limited amount of songs at once with different power levels, so choose which songs are heaviest and when they’ll occur to compliment your playstyle and party composition.

Pagan Spells


Learn unique spell effects from different Vol trees, then make a custom spell of your choosing by taking its birch and etch your rune in blood to communicate this tether with the world. Create more powerful variants as you grow in power during the course of your travels. There are three Pagan skills: Fauna, Vines, and Spores, each with different specialties and application to the world.

Rogue

A wily party knows when to keep the law they're employed to uphold, when to bend it, and when breaking it is the best course of action. Items can be stolen from shops, but at the cost of not being able to be purchased again, and getting caught is always a risk. Guards and merchants follow patrols and sleep schedules, so keeping tabs on your surroundings and waiting for the changing of the guard is a ripe opportunity.Committing crimes will accrue a price on your head, and the Vollings of the villages will treat you accordingly. You can always pay off a local bounty by yelling bribe.

Field Kit

Running out of arrows mid-dungeon? Stuck on an island with Padurii children hiding in every tree and low on explosive elyxirs? Having a field kit in your inventory allows a party to re-supply while away from shops during hikes across the island. The field kit allows you to assemble ammunition for three types of categories: arrows, rivi-wraps, and globes.Arrows come from finding wood pieces and various types of arrow heads from wildlife, rivi-wraps are crafted from noxious and volatile foliage in crevices, and you can convert amphoras of alcohol from healing items into explosive elyxirs globes with various added effects.

Guard Duties

The Pavura requests that instead of being executed, criminals be shipped off to a husk of a rock just north of his garrison which the locals call Exile Island. The local ghost population is haunting enough, and the ethereal grave keepers of the Carrion god would want nothing more than to add to this assembly. You can choose on the fly if your party is attacking to kill or stun, the consequence of which is yours to decide. Killing hostile combatants is less risky, but they could be resurrected into ghosts if a keeper is near. Stunning will knock out your enemy for 24 hours, and if that enemy is a bandit or grave robber, you can report them for coins in your purse, though Exile Island will get more populated with each turn-in. Stunned criminals will only stay stunned for so long, and you’ll need to reach a local fort or village to tell another guard to send a wagon and pick up your purse.The list of criminal acts is something worth keeping in mind before exacting justice, and your characters need to bear witness, otherwise unless your characters have proof of the crime they’ll be the ones committing it when assaulting.Farmsteads and holdings from various other Houses from Minorev have settled the island under the Pavura's governance, and will have various problems that they wish someone would help them deal with. As a guard you’ll find quests and duties within to attend to. Your relationship with towns is unique to each, and if the reeve commends you it could come with fine rewards.

About

This game is being created by two people. We've released Isle of Bxnes, Serpent in the Staglands (which is set in the same world as Banquet for Fools) and under a publisher, Mechajammer.

Banquet for Fools — game info

Platforms
Windows, macOS
Steam Deck
Playable
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Oct 3, 2026
The game known as Banquet for Fools Cares not to explain all its rules But if you've had your fill Of that AAA swill Then you'll find it's the rarest of jewels
10 found this helpful
Recommended Oct 4, 2026
A wonderful gem of a game! A really intriguing CRPG with unique worldbuilding and gameplay that takes a bit of getting used to, but if you give it a chance it's a great experience that I highly recommend. Just love the aesthetics and art that oozes with character. The gameplay is a unique realtime with pause system that is dynamic and brawly that's lots of fun when you mix the various magics, musics, and weapons. The main caveat is that this game doesn't hold your hand. You are dropped into the world with no idea what to do or how anything works. No quest log or map markers, so all things have to be noted manually. The in game guide can help you to start, but for some this could be a turn off (which is fair). However, If you are willing to push through the rough start and take your own notes throughout the journey, it really is a rewarding experience. I think the most impressive thing is that, based on the credits, this game was built by only 2 people! (with a bit of added support). I hope they continue on to make more amazing games!
3 found this helpful
Recommended Oct 7, 2026
As many have noted, this game has a stunning fairy tale art style and unique systems of magic, stats, etc. What I really want to comment on is the moment to moment feeling of playing it: it's like a weirdly meditative brawler. Most of what I have done so far is explore and fight, but it hasn't felt frantic or repetitive. Discovering the map little by little and expanding the capabilities of your guards, building relationships with the towns, all feels thoughtful, deliberate, but also like venturing into a genuinely strange, surprising, and wonderful new world. Highest recommendations from a lifelong CRPG gamer.
2 found this helpful
Recommended Oct 6, 2026
This game is truly amazing. The art style is beautiful and the story is interesting from what I saw , the lore and the different species also hooked me. I did however refund the game not because there were issues but because where I am in life I don't have the time for more than an hour or two session. This game demands your attention and does not hold your hand, early mistakes or not paying attention can punish you. It requires notes, planning and reading, I plan to come back to this game when I have more time on my hands as all these mechanics I loved but my short bursts I know I will lose my place or forget things which would hurt the experience.
2 found this helpful
Recommended Oct 8, 2026
Banquet of Fools is a traditional (100+ hours) party based 2D RPG which allows you to explore a large world freely. The graphics are functional but have a distinctive style which I enjoyed. I did not encounter any bugs! The quests are interesting but note that you can complete a quest prior to having it allocated to you by someone in the game. So don't sell or drop anything unusual. You will need to take quite extensive notes to build your quest library in game or on paper. Maps can be freely anotated which is very useful. You can save at any time. What shines in this game is the party based combat system which manages the actions of all the party members but can be interrupted at any time to enter specific commands to your team. I was sceptical at the begining but it works really really well! It allows you to apply complex tactics and maintain a fluid combat. Beware of the wolf king!
1 found this helpful
Recommended Oct 8, 2026
I don't remember buying this game. It's like it appeared in my library like a haunted demo disk. As such, it has consumed me. This game is unbelievably good, its so absorbing and unique. Combat takes a hot minute to figure out but once it clicks my GOD does it click.
1 found this helpful

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