1000 Cuts: Jomaku

1000 Cuts: Jomaku

Banjo Toad Studio · 2024 · Action, Adventure, Hack and Slash, Souls-like, Pixel Graphics

PC
Very Positive85% · 178
This game is free to play. Get it on Steam →

Screenshots

About 1000 Cuts: Jomaku

Jomaku (除幕) "Curtain-raiser" a short act or monologue to introduce a longer kabuki play. A preview.

1000 Cuts: Jomaku is a 60-90 minute proof of concept experience of One-Thousand Cuts, with a short tutorial, plenty of exploration (over a dozen hidden pettable cats, an optional boss, bonus lore drops, three alternative video modes), unlockable upgrades, a three-phase final boss, and multiple endings based on which moral route you choose.

Combine instant-death combat with unique special abilities and environmental hazards to devastate your enemies, or die trying. Strategize efficient solutions or overwhelm with brute force as your slice your way through the Army of One-Thousand, one cut at a time.

Discover and fight a deadly collection of challenging bosses on your journey. Master each of their martial art styles to unleash powerful combat techniques on your enemies. If you can defeat them, that is.

Find hidden lore throughout a rich, dark fantasy Edo Japan. connect the shattered pieces of this expansive world, inspired by real Japanese history and folklore.

The time of the samurai is coming to an uncertain end. Exiled as a child by his father Hidetsugu, young Hiroyuki has grown up training at his Uncle Jiro's secluded dojo, hoping one day to prove himself worthy enough to return home. Now caught at the center of a hostile takeover within his clan, Hiro is torn between loyalty and honor.

Hiro has to choose: side with his father and kill his friends and Uncle Jiro - the only real family he's ever had - or side with Uncle Jiro and attempt to face down the fearsome army under his father's control. It only takes one cut to kill, but what is one man against the Army of One-Thousand?

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 8, 2026
Review after 100% ♡♡♡ Softlocks from the heavens above.. "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
2 found this helpful
Recommended Mar 6, 2026
Simple yet feels SO good to play. Really exciting premise and the boss-sparing mechanic could go some REALLY interesting directions with the release of the full game. The game being DESIGNED around a pacifist route seems really fun, and the feeling of dashing through a room and knocking everybody out is awesome. Green tea as a currency to set savepoints is immersive and I like when games do things like that. No unnecessary menus or UI, no gear sets and metagaming, just moment-to-moment skill.
1 found this helpful
Recommended Apr 5, 2026
Short and quite rough game. Found many bugs and annoyances. Good concept and since is free I will give it thumbs up.
Recommended Feb 5, 2026
I had to reload the game 9 or 10 times due to it randomly giving me a blank screen. The parry system feels very slow and unresponsive but I do love the fact that this is a love letter to Akira Kurosawa and other great samurai film directors of the 50s. If you're okay with mid gameplay that has a great story then I recommend this
Recommended Jan 8, 2026
Jo-maku quit
Recommended Dec 31, 2025
1000 Cuts: Jomaku is basically a love letter to samurai cinema, and as a free prologue, it’s a hell of a hook. It’s got that gritty, high-stakes "one mistake and you’re dead" energy that makes every room feel like a puzzle you have to solve with a blade. - What works: The atmosphere is easily the best part. Between the pixel art and the "Kurosawa Mode," the game looks and feels moody as hell. The combat is simple but tense—you’re either a god-tier swordsman or a puddle of blood on the floor within three seconds. I also really liked the choice between using a real sword (lethal) or a wooden bokken (non-lethal). It actually gives you a reason to play through it more than once to see how the "Honor" vs. "Loyalty" paths play out. And yes, you can pet the cats. 10/10 for that specific feature. - Easily 7.5+/10: It’s a 7.5 because it still feels a bit "indie-janky" in the ways that actually affect gameplay. Physics are a bit chaotic: Since everything is one-hit-kill, accidentally clipping a lantern and blowing yourself up feels more frustrating than "hard." Technical hiccups: There are some weird transitions where the screen fades to black but your character is still moving in the bac…

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