

GetsuFumaDen: Undying Moon
KONAMI · 2022 · Roguelike, Hack and Slash, Atmospheric, Difficult, Action Roguelike
PC
Mostly Positive77% · 960
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About GetsuFumaDen: Undying Moon
GetsuFumaDen: Undying Moon combines intense roguelike hack-and-slash action with a stunning dark fantasy world, brought to life through the stroke of traditional Japanese art.
As the chosen leader and guardian of the land of the living, wield the otherworldy arsenal and powers of the Getsu clan as you overcome multiple "Death" and descend deeper into the depths of Hell to eradicate the source of the cataclysm.
Distinct Ukiyo-e Inspired Visuals
Inspired by the Japanese ukiyo-e art style, the world of GetsuFumaDen is as beautiful as it is deadly.
Vibrant, dynamic 2D animations bring the artistic world to life.
Brutal, Larger than Life Boss Battles
A reanimated demon lord, a colossal centipede, and a five-headed hydra are only some of the myriad massive and fearsome monsters and yokai standing in your way.
Defend yourself against their relentless onslaught and emerge victorious to descend deeper into the depths of Hell.
Dynamic, Weapon-Based Combat.
Master the rythmn of intense sword fighting action: pacing and timings of movements are inspired by Japanese martial arts.
Utilize the unique special moves of a wide range of weapon types including katanas, battle umbrellas and spears to outsmart your enemies.
Authentic Roguelike Action
While death is not the end, the world of Hell lives and breathes, presenting new map layouts and challenges to overcome with each attempt.
Permanent upgrades, customizable weapons, and variable level progression provide new opportunities and challenges for every run.
Immersive Weapon Enhancement System
The crafting process gives you complete control over the ability to collect, enhance and unlock abilities of main and sub weapons.
Unlock enhancements to your favorite weapons at each run, and get back in the action!
Soul Devour Power-Up System
Collect souls during each descent to power up in real time.
Utilize the unique power-up system to dynamically and strategically select enhancements.
The Digital Deluxe Edition includes the following bonus contents.
・Bonus game - 1987 FC version "GetsuFumaDen": discover the original game with an added English Menu (in-game text in Japanese only), the original Japanese guidebook and Quick Save features
・Digital Artbook: browse through 29 pages packed with key art, stage art, character designs and lore from the original world of GetsuFumaDen
・Mini-OST: listen to 15 tracks from the game's stunning atmospheric soundtrack

As the chosen leader and guardian of the land of the living, wield the otherworldy arsenal and powers of the Getsu clan as you overcome multiple "Death" and descend deeper into the depths of Hell to eradicate the source of the cataclysm.
Distinct Ukiyo-e Inspired Visuals
Inspired by the Japanese ukiyo-e art style, the world of GetsuFumaDen is as beautiful as it is deadly.
Vibrant, dynamic 2D animations bring the artistic world to life.
Brutal, Larger than Life Boss Battles
A reanimated demon lord, a colossal centipede, and a five-headed hydra are only some of the myriad massive and fearsome monsters and yokai standing in your way.
Defend yourself against their relentless onslaught and emerge victorious to descend deeper into the depths of Hell.
Dynamic, Weapon-Based Combat.
Master the rythmn of intense sword fighting action: pacing and timings of movements are inspired by Japanese martial arts.
Utilize the unique special moves of a wide range of weapon types including katanas, battle umbrellas and spears to outsmart your enemies.
Authentic Roguelike Action
While death is not the end, the world of Hell lives and breathes, presenting new map layouts and challenges to overcome with each attempt.
Permanent upgrades, customizable weapons, and variable level progression provide new opportunities and challenges for every run.
Immersive Weapon Enhancement System
The crafting process gives you complete control over the ability to collect, enhance and unlock abilities of main and sub weapons.
Unlock enhancements to your favorite weapons at each run, and get back in the action!
Soul Devour Power-Up System
Collect souls during each descent to power up in real time.
Utilize the unique power-up system to dynamically and strategically select enhancements.
The Digital Deluxe Edition includes the following bonus contents.
・Bonus game - 1987 FC version "GetsuFumaDen": discover the original game with an added English Menu (in-game text in Japanese only), the original Japanese guidebook and Quick Save features
・Digital Artbook: browse through 29 pages packed with key art, stage art, character designs and lore from the original world of GetsuFumaDen
・Mini-OST: listen to 15 tracks from the game's stunning atmospheric soundtrack

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Hardly playable. A cheap knock-off of Dead Cells with none of the fluidity and variety that makes it fun. Artstyle, creature design can be very good but the environments are just sticks and stones. I hope I'm never put in a situation where I'm supposed to play this game again.2 found this helpful
Surprisingly compelling take on Dead Cells. It suffers from all the things that ultimately bugged me about Dead Cells (runs can take a long time, exploring every inch of every level can be tedious, the combat feeling somewhat limited in terms of movesets), but there's just something about Getsufumaden that I keep coming back to. Some of it is the aesthetics, with graphics and music that go hand-in-hand in terms of creating a mystical ukiyo-e demon world, but the moment-to-moment combat is what really does it. Every fight requires focus as you figure out how to squeeze your limited moveset into killing stuff that tends to have some combination of better positioning and some dominating abilities that force different approaches. Throw that into mixed mobs and the fights end up feeling fairly tactical. On top of that, the difficulty scaling is done well, where higher difficulties add new levels with new enemies, and new moves to old enemies, forcing new approaches. The net result is that I actually look forward to unlocking higher difficulties because they refresh old content in ways that aren't just dodge skill checks.1 found this helpful
GetsuFumaDen: Undying Moon is one of the worst Roguelike i have ever played it's one of the slow is games to unlock skills and some of the skills are random drops and the skills upgrade cost are higher then they should be.
Art is gorgeous combat is weapon dependent, there are parries and backstabs, but it can get very repetitive depending on weapon, some enemies just force you into a specific playstyle according to what you are using, you have 2 main weapon slots so probs not an issue but that makes half weapons not interesting for me. I have not heard much about this game at all, didnt even know it was a roguelike (dont remember why I even have this). the loop is split in "do I think I can beat the game or do I have to go back to not lose all the materials I got" which at the start probably means beating 3-4 levels and going back as you are focused on improving skills and what not. Easy difficulty makes it easier to grind but you cant get the ending with it overall, was fine, not sure I would complete it though, I dont think there is much else to see for me besides the last boss which eh.
Game doesn't tell you how to use the souls. Got stuck in this game for a long time. Now I know how to use the souls haha. I can already see the meta progression.
Didn't expect to be so fun, but the boss at the last stage is kinda flop :(
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