

GetsuFumaDen: Undying Moon
KONAMI · February 17, 2022 · Roguelike, Hack and Slash, Atmospheric, Difficult, Action Roguelike
Buy GetsuFumaDen: Undying Moon from Eneba at $5.10 — the cheapest of 16 stores we compare.
Where to buy GetsuFumaDen: Undying Moon — official stores
Cheapest GetsuFumaDen: Undying Moon keys — keyshops
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GetsuFumaDen: Undying Moon price by region
GetsuFumaDen: Undying Moon costs £4.01 in the United Kingdom, €4.48 in Europe (EUR), $5.10 in the United States, $13.49 in Georgia (USD), CA$21.23 in Canada, NZ$23.86 in New Zealand, zł24.82 in Poland, A$28.40 in Australia and R$37.07 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £4.01 −73% | £15.02 | £4.01 | 17 | |
| €4.48 −74% | €17.53 | €4.48 | 20 | |
| $5.10 −62% | $13.49 | $5.10 | 16 | |
| $13.49 −46% | $13.49 | — | 8 | |
| CA$21.23 −40% | CA$21.23 | — | 8 | |
| NZ$23.86 −46% | NZ$23.86 | — | 8 | |
| zł24.82 −68% | zł76.48 | zł24.82 | 13 | |
| A$28.40 −20% | A$28.40 | — | 7 | |
| R$37.07 −40% | R$47.49 | R$37.07 | 9 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About GetsuFumaDen: Undying Moon
GetsuFumaDen: Undying Moon is a roguelike hack-and-slash action game where you descend through Hell wielding the Getsu clan's otherworldly weapons to defeat massive yokai and demons across procedurally changing levels. Its striking hand-drawn aesthetic inspired by traditional Japanese ukiyo-e art combined with martial arts-influenced combat and deep weapon crafting systems sets it apart from typical action roguelikes.
As the chosen leader and guardian of the land of the living, wield the otherworldy arsenal and powers of the Getsu clan as you overcome multiple "Death" and descend deeper into the depths of Hell to eradicate the source of the cataclysm.
Distinct Ukiyo-e Inspired Visuals
Inspired by the Japanese ukiyo-e art style, the world of GetsuFumaDen is as beautiful as it is deadly.
Vibrant, dynamic 2D animations bring the artistic world to life.
Brutal, Larger than Life Boss Battles
A reanimated demon lord, a colossal centipede, and a five-headed hydra are only some of the myriad massive and fearsome monsters and yokai standing in your way.
Defend yourself against their relentless onslaught and emerge victorious to descend deeper into the depths of Hell.
Dynamic, Weapon-Based Combat.
Master the rythmn of intense sword fighting action: pacing and timings of movements are inspired by Japanese martial arts.
Utilize the unique special moves of a wide range of weapon types including katanas, battle umbrellas and spears to outsmart your enemies.
Authentic Roguelike Action
While death is not the end, the world of Hell lives and breathes, presenting new map layouts and challenges to overcome with each attempt.
Permanent upgrades, customizable weapons, and variable level progression provide new opportunities and challenges for every run.
Immersive Weapon Enhancement System
The crafting process gives you complete control over the ability to collect, enhance and unlock abilities of main and sub weapons.
Unlock enhancements to your favorite weapons at each run, and get back in the action!
Soul Devour Power-Up System
Collect souls during each descent to power up in real time.
Utilize the unique power-up system to dynamically and strategically select enhancements.
The Digital Deluxe Edition includes the following bonus contents.
・Bonus game - 1987 FC version "GetsuFumaDen": discover the original game with an added English Menu (in-game text in Japanese only), the original Japanese guidebook and Quick Save features
・Digital Artbook: browse through 29 pages packed with key art, stage art, character designs and lore from the original world of GetsuFumaDen
・Mini-OST: listen to 15 tracks from the game's stunning atmospheric soundtrack

GetsuFumaDen: Undying Moon — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game is too easy, l would expect other difficulties3 found this helpful
Hardly playable. A cheap knock-off of Dead Cells with none of the fluidity and variety that makes it fun. Artstyle, creature design can be very good but the environments are just sticks and stones. I hope I'm never put in a situation where I'm supposed to play this game again.3 found this helpful
I wanna make things very clear, im not a fan of most rogue likes in general just for the nature of having to replay the entire game again. Has to be absurdly unique and doesnt severely punish you with a hard reset for me to thoroughly like and finish it. From what I played, this game is good. Made it to the 2nd boss with 1 hit. This is a difficult game and taking major damage comes easily. This could be a great game for those that are interested in this type of game.1 found this helpful
GetsuFumaDen: Undying Moon is one of the worst Roguelike i have ever played it's one of the slow is games to unlock skills and some of the skills are random drops and the skills upgrade cost are higher then they should be.1 found this helpful
Surprisingly compelling take on Dead Cells. It suffers from all the things that ultimately bugged me about Dead Cells (runs can take a long time, exploring every inch of every level can be tedious, the combat feeling somewhat limited in terms of movesets), but there's just something about Getsufumaden that I keep coming back to. Some of it is the aesthetics, with graphics and music that go hand-in-hand in terms of creating a mystical ukiyo-e demon world, but the moment-to-moment combat is what really does it. Every fight requires focus as you figure out how to squeeze your limited moveset into killing stuff that tends to have some combination of better positioning and some dominating abilities that force different approaches. Throw that into mixed mobs and the fights end up feeling fairly tactical. On top of that, the difficulty scaling is done well, where higher difficulties add new levels with new enemies, and new moves to old enemies, forcing new approaches. The net result is that I actually look forward to unlocking higher difficulties because they refresh old content in ways that aren't just dodge skill checks.1 found this helpful
Art is gorgeous combat is weapon dependent, there are parries and backstabs, but it can get very repetitive depending on weapon, some enemies just force you into a specific playstyle according to what you are using, you have 2 main weapon slots so probs not an issue but that makes half weapons not interesting for me. I have not heard much about this game at all, didnt even know it was a roguelike (dont remember why I even have this). the loop is split in "do I think I can beat the game or do I have to go back to not lose all the materials I got" which at the start probably means beating 3-4 levels and going back as you are focused on improving skills and what not. Easy difficulty makes it easier to grind but you cant get the ending with it overall, was fine, not sure I would complete it though, I dont think there is much else to see for me besides the last boss which eh.1 found this helpful
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