Absolute-Full-Life

Absolute-Full-Life

The Only Way Out · 2024 · Action, Casual, Shooter, FPS, Adventure

PC
Mostly Positive77% · 64
Best price
$14.99
lowest tracked $2.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$14.99
Buy

Screenshots

About Absolute-Full-Life

Warning: This game is not intended for people with photosensitive epilepsy.
Translated:
Why Absolute-Full-Life?

you can middle finger
your enemies when they
annoy you a lot

Here you will find
manual reloading that
you can do with
the mouse

Many complex
puzzles also with
decisions that will have
consequences for
the future

Re-usable weapons
with different
upguards that
cause less in-game
dying, on a variant
of complex enemies

A big open world like
your mom of different
unique places that
require better
equipment and
don't cuddle
with you

you can have
your own dog
sidekick, if of course you
pass the test that leads
to getting one

Key elements:
  • Manual reloading
  • Unique graphics and styling
  • Non-linear story containing several secrets side quests
  • Up to several weapons with different benefits
  • Unique enemies on which different tactics apply
  • Your dad will come back home with milk

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jun 5, 2026
I can't recommend Absolute Full-Life. I like the surreal art style and the way characters/enemies are modeled. The soundtrack is alright too, very fitting of the world. The saving at checkpoints and finding keys to progress I also enjoyed. The intro, although super edgy, was actually quite well done. The game also ran well for me hitting 144fps with no issues. However, there are some really glaring issues. Unfortunately, these are hindering enough for me to not continue playing. Firstly, the gunplay is attrocious, the weapons aren't hit scan, they all fire out a slow projectile which damages the enemy meaning hitting them is hard enough. On top of that, the guns essentially do no damage at all and ammo is super scarce. Gunplay feels really bad and unresponsive. The grenades are literally the only viable weapon I found that could deal with the enemies well. Secondly, the player hitbox is way too big. You can barely approach the catctus at the start of the game to disable them without taking damage yourself. You'll be constantly taking damage through walls and around corners during fights and enemies hit you from so far away that using the crowbar isn't viable. Finally, there …
2 found this helpful
Recommended May 18, 2026
neva shoulda played this game at 3am genuinely a 1 of a kind experience
1 found this helpful
Not recommended Apr 20, 2026
Don't waste your money or time. It's been done before and done much better.
1 found this helpful
Not recommended Apr 7, 2026
This is a meh/10 game. I wouldn't suggest it unless it's on sale and you can stomach the constantly shifting textures. It's fine, but that's all I can say. Intentionally annoying and tedious in how it plays, at first seeming impossible until you realize your block negates all damage. Making all fights pointless and basically every weapon beyond your melee pointless. There is a cool moment or two but not worth the 5+ hours you will sink in this game. It's fine.
1 found this helpful
Not recommended May 1, 2026
Look, I wanted to like the game. I really did because I love avant-garde-type games, but this game SUCKED. For one, it's kind of crazy how most of the story is vague and basically ends with, "You are mentally ill and in an asylum." That would be no issue if, for some reason, the level design didn't suck for what the game is trying to achieve. especially considering the poorly slapped-on pixelation filter makes it impossible to aim far and also hampers platforming at times. (Edit, I'm aware its optional. but clearly the charm lies in the filter considering dev added a achievement to play between iirc 0.01-0.15 for the final boss, i played at 0.3 and it still was all but impossible to aim). For two, there's no reason why it's basically impossible to get ammo or organs consistently. I really wonder why they didn't bother to make it more consistent considering the merchant is super helpful at times. For three, it's corny, though more of a hindrance than charming and overall, the game is a janky, inconsistent mess. The confusing timing, bugs, control scheme, and the lack of support really piss me off. Hoping the sniper game is better. Considering this piece of performative ♥♥♥♥♥♥♥…
Recommended Mar 20, 2026
"yo bro what the ♥♥♥♥ are you playing" i dont even know dawg

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