

Aiyana
Laireon Games · 2024 · Exploration, PvE, Action RPG, Action-Adventure, RPG
PC
Positive91% · 33
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About Aiyana
Aiyana is a beautiful yet deadly alien world. During the day the world is peaceful, except for the occasional carnivore. At night the planet comes to life and its everyone for themselves. A corruption is spreading through the world and each night it takes a hold of the plants and animals, making them deadlier than ever.
Aiyana aims to be an evolution of the voxel builder/block survival genre by giving players challenges and clear goals of progression whilst playing. In order to survive the aggressive nightlife Aiyana features more complex fighting mechanics through its Talent Trees and magic systems. Spells can be unlocked by completing achievements and spending perk points in Talent Trees.
Here is the Rock Volley spell in action :
There are currently more than 25 spells and many of them are utilities such as being able to detect nearby ores/minerals, being able to hover in the air or simply to teleport you back home safely.For those who are feeling more creative we have built a blueprint and structure builder system. How it works is you stake out an area of land and fill it with your structure. Once you're done you can copy and paste the structure into the world as many times as you like, provided you have enough resources.
Here is a house being built using the system:
There is also a creative mode for those just looking to build and over 800 unique blocks to build with.To keep a long term save compelling, Aiyana uses an infinite level up system so that your character is always improving the longer you play. The foundation of this is fairly standard where using a stat will level it up. Use enough stamina and it will increase your stamina bar. Taking enough damage will eventually increase your health.
There is no cap to how much you can level up each stat, however the more you level up a stat the harder it will become to continue improving it.
This system is applied globally so that every action is affected including every spell you cast and things like your mining or chopping speed.
There is also:
A full screen map, Fishing, Enchanting, Dungeons, Farming, Cooking, Animal Taming and Archery.Once you have upgraded your Totem to a high enough level you will unlock the Infinite Wave Survival mode where enemies will continously attack your base.
Once you end a challenge, blueprints are automatically placed over any destroyed blocks so you that your base can be automatically rebuilt.
Reaching high enough waves will unlock rewards such as perk points, new crafting, cooking and enchanting recipes.
Finally, your score will be converted into experience that can be invested into your attributes and your highscore is submitted to the Steam leaderboards.While staying in a long term save is great, sometimes you also just want to start over and feel the struggle from the beginning again. With our anti-wiki feature each world will be different. Rather than looking up the best food to eat or which monster drops give the best potions, you will have to experiment in each save file to find the answer. A lot of these options are randomized so each new world will be different from the last.
For example, in one world eating a burger might increase your max health, in another it might improve your mining speed.
The aim with this mechanic is to make the game play less clinical and encourage you to play and experiment more with your world. Currently this system is only applied to a few mechanics but the aim is to expand upon it in the future.
Aiyana aims to be an evolution of the voxel builder/block survival genre by giving players challenges and clear goals of progression whilst playing. In order to survive the aggressive nightlife Aiyana features more complex fighting mechanics through its Talent Trees and magic systems. Spells can be unlocked by completing achievements and spending perk points in Talent Trees.
Here is the Rock Volley spell in action :
There are currently more than 25 spells and many of them are utilities such as being able to detect nearby ores/minerals, being able to hover in the air or simply to teleport you back home safely.For those who are feeling more creative we have built a blueprint and structure builder system. How it works is you stake out an area of land and fill it with your structure. Once you're done you can copy and paste the structure into the world as many times as you like, provided you have enough resources.
Here is a house being built using the system:
There is also a creative mode for those just looking to build and over 800 unique blocks to build with.To keep a long term save compelling, Aiyana uses an infinite level up system so that your character is always improving the longer you play. The foundation of this is fairly standard where using a stat will level it up. Use enough stamina and it will increase your stamina bar. Taking enough damage will eventually increase your health.
There is no cap to how much you can level up each stat, however the more you level up a stat the harder it will become to continue improving it.
This system is applied globally so that every action is affected including every spell you cast and things like your mining or chopping speed.
There is also:
A full screen map, Fishing, Enchanting, Dungeons, Farming, Cooking, Animal Taming and Archery.Once you have upgraded your Totem to a high enough level you will unlock the Infinite Wave Survival mode where enemies will continously attack your base.
Once you end a challenge, blueprints are automatically placed over any destroyed blocks so you that your base can be automatically rebuilt.
Reaching high enough waves will unlock rewards such as perk points, new crafting, cooking and enchanting recipes.
Finally, your score will be converted into experience that can be invested into your attributes and your highscore is submitted to the Steam leaderboards.While staying in a long term save is great, sometimes you also just want to start over and feel the struggle from the beginning again. With our anti-wiki feature each world will be different. Rather than looking up the best food to eat or which monster drops give the best potions, you will have to experiment in each save file to find the answer. A lot of these options are randomized so each new world will be different from the last.
For example, in one world eating a burger might increase your max health, in another it might improve your mining speed.
The aim with this mechanic is to make the game play less clinical and encourage you to play and experiment more with your world. Currently this system is only applied to a few mechanics but the aim is to expand upon it in the future.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Just needed to put this positive review here (as it's long overdue), which I'll rewrite later when I have more time. Long story short - if you like games like Minecraft, then you'll probably like Aiyana. There are some really cool systems and the dev is constantly working on the game. It's deeper than I expected, with plenty more to come.3 found this helpful
Got 20 hours in this now. Having a lot of fun with it and looking forward to seeing what all gets added as things go develop with the game. The dev is super nice and has been very helpful with all the questions I have asked.3 found this helpful
It’s really nice and you can tell a lot of time and love went into this game ESPECIALLY WITH A SOLO DEV making a 3d game and not just a 2d game even though 2d games are still sooo much work to. I wish more people played. The dev doesn’t claim to have a perfect game and tell you it will have bugs but it’s early access so there’s no issue with that. The game is fun, it’s made with love, what more do you want?! lol2 found this helpful
After the learning curve quite fun. I extremely appreciate the-more-you-do-the-better-your-skill leveling (and having the choice to up the levels in other ways). It is sometimes a bit laggy now that I've explored ~2000 blocks in every direction (Author explains known water loading condition) and perhaps my biggest gripe is entities sometimes glitching through solid locks as they move or are pushed by other entities.1 found this helpful
Have you ever been playing Minecraft and thought to yourself "Man I love all the freedom and stuff I can do, I just wish there was some motivation to do all of these things, and maybe a sense of progression. I also wish the game rewarded me with some measure of character growth so I could feel like my actions are contributing to my characters growth as much as my own." Well buddy you have found the right game Aiyana is a whole ass sandbox with usage based skill leveling built in (who doesn't love that) the more you do an action the easier it becomes. Want to dig faster? Build up digging experience, want to mine faster? Grab a torch, (Or cast mining light if your fancy) and get to work! want to one shot enemies with a fireball in the form of the energy blast spell? You get it. The game is still early access so there are a few bugs kicking around (I had a pretty nasty one pop up on me) but devs squashed that with a quickness once I reported it. The game is just fun, and I'm certain it'll keep getting even better.1 found this helpful
84 hours in, having tons of fun! During those 84 hours i spent some time sending in bug reports and feedback, and to my surprise the dev responded personally to help out with any issues i ran into. The game is in a good state at this point for Early Access. Completely playable but for example you may run in to the odd ghostly cow, you see it but it is not really there. Over the past week alone i know the dev has been fixing a bunch of bugs and he's always working on the game. So if you pick this up (which you should do when it is on sale for sure), please report any findings as this game truly deserves it to keep going and become even better. The world is pretty, the music lovely. Talent system lets you decide what you want to improve first. Your choice, play as you want. So you want to farm, mine, craft or build your own ranch where you breed animals? Fight melee or cast spells? By doing things you get better at them, which is a fun and logical way to improve skills. I find the way you get better at things is at a good rate, not too easy not too grindy. The game could use some more content, but the dev wants a solid base before expanding it, which imo is how it should be, …1 found this helpful
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