

ATOMINE
Broken Arms Games · 2017 · Action Roguelike, Bullet Hell, Top-Down Shooter, Twin Stick Shooter, Dungeon Crawler
PC
Mostly Positive76% · 361
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Screenshots
About ATOMINE
Atomine is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus. In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.

Fast and Fun
Atomine is fast. There are a lot of enemies and you have to kill all of them to complete the levels. But don't worry, you have infinite ammo and a (great) modular weapon system.
Weapon System
In Atomine the player can modify his weapon using special modules that can be find in the game. The modules have effect to specific parts of the weapons: type of bullet, number of bullets, rate of fire and other mutators.
Procedural Generated / Roguelite
The world of Atomine is composed by levels procedurally-generated. Every level has different type of enemy and environment.
The player has to complete all levels with only one life. If Atomine is destroyed, the game is over.
Counter Hacking
During a run, the system can detect the intrusion and modify the game, so player must act quickly!
If the player fails to hijack the counter hacking maneuver, the challenge will become really tough.
Boss Battle
There are not only "small" enemies. Atomine must also defeat big and powerful bosses.
In 2011, Sergey Ulasen, discovered STUXNET, a malicious computer worm, initially spreaded via Microsoft Windows, and targeted Siemens industrial control systems, defined as a sleeping threat, waiting for a trigger to start its activation. STUXNET is the first discovered malware that spies on and subverts industrial systems, and the first to include a programmable logic controller (PLC) rootkit. The worm has been founded infecting especially nuclear power plants and oil drilling systems.Atomine, like STUXNET, is a virus who needs to get stronger in order to reach and eventually infect and compile itself into the target source code. The electronic voice in the background and many element on screen, tell to the player what's the target of the run.

- Unique Weapon System: The player can program his/her own Weapon that better fits the personal gameplay style.
- Every run is different and procedurally generated.
- Tons of unlockable items, enemies, bosses and more.
- Steam Trading Card
- Controller Support
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Explore random generated levels and unlock new upgrades. Obliterate enemies to dust. Controls are good and game is playable. [/h1]6 found this helpful
ATOMINE is a fast-paced twin-stick shooter that blends the sleek precision of arcade-style combat with the unpredictability of roguelike progression. Developed and published by Broken Arms Games, it stands out not through an elaborate story but through its conceptual design — an abstract, digital battleground where players embody a self-replicating computer virus infiltrating layers of a virtual defense network. The game’s aesthetic draws heavily from cyberpunk and hacking imagery, transforming data streams, firewalls, and system nodes into visually striking arenas of chaos. Beneath the sharp neon lines and glitch effects, however, lies a deceptively challenging experience that tests reflexes, spatial awareness, and adaptability across procedurally generated stages filled with relentless enemies and shifting upgrades. The premise of ATOMINE is simple yet effective: as an autonomous digital entity inspired by the infamous Stuxnet virus, you’re unleashed into a hostile system to dismantle its defenses one layer at a time. Each run through the network represents a hacking session, and every node cleared brings you closer to system domination. The game wastes no time on cutscenes or e…1 found this helpful
It's like the hacker missions in the Sly Cooper series but harder and designed to actually make your life hell. This is extremely hard, but very satisfactory when you get a deep run.
-Can barley get past the first boss. 80% of the time shots dont register when im clearly shooting through the gaps. and also tried shooting the red sheilds too. -Enemy projectiles are very random and are difficult to kite -Enemies will spawn directly ontop of you making you instantly loose health without enough time to react to them -Projectiles will randomly do damage. Sometimes its 1 sometimes its 2. This happens on at least all of the new characters I've unlocked so far. (i also know enemies do different amount of damage 0.20, 0.50, 1.0 dmg) -Camera will completly brick and glitch out each and everytime I Alt Tab ending as a run killer. Im just trying to get some achivements for my profile and id be more ok with the other issues and glitches i have. However that very first boss is so obnoxious and stupid. none of your attacks register and looking it up online it seems im not the only one having this issue and people are also having hit registration issues on the other bosses too.
this is a pretty simplistic game in terms of graphics and controls. The gameplay is a bit difficult for my taste but maybe I'm just getting old. Maybe someone else will have better luck than me at this.
Unfinished. The gameplay is fun, and the aesthetic works well. Although I had fun most of the time, it doesn't compensate for the many issues this game has. To name a few: [list] [*]No use for in-game currency [*]Some upgrades are unobtainable (need to modify game files to unlock them) [*]FPS drops in later levels [*]Enemy AI bugging out and not attacking [/list] Given that this game can’t be updated anymore, I can’t fully recommend it, even though I enjoyed it.
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