Blast Off Far Away

Blast Off Far Away

C405 · 2022 · Precision Platformer, 2D Platformer, Shoot 'Em Up, Platformer, Shooter

PC
This game is free to play. Get it on Steam →

Screenshots

About Blast Off Far Away


You are TAYGAHLOO, a proud astronaut who has just been launched into deep space on a vital mission to bring the hit cryptocurrency, Squid Coin, TO THE MOON!

Literally.

However, your spaceship has CRASHED, leaving you stranded in space. Worst of all, these weird SPACE SQUIDS have all come out of hiding to steal your precious limited supply of OXYGEN. You will have to maneuver from planet to planet using your trusty SPACE GUN & mighty GRAPPLING HOOK to make it out alive. With a never ending assault of squids and an ever-increasing difficulty, you will have to master these mechanics in order to survive. Hopefully by the time you get back home, your cat, Joe, hasn't emptied out the kitchen.
  • Leap from planet to planet to replenish your ever-dwindling oxygen using your trusty space gun!
  • Fight against an ever increasing number of enemies in an ever expanding map!
  • Upgrade your abilities and weapons with your hard earned crypto-coins in the shop to improve your odds of survival!

This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 8, 2024
8 found this helpful
Recommended Jul 10, 2025
A decent high score game. I will keep it as a time killer and play it here and there. A much better fit for mobile market for sure but still I had fun.
1 found this helpful
Recommended Dec 21, 2025
I began playing so as to attempt learning intuitively, and I might add that this is a strong yet overlooked compromise in setting difficulty, and consequentially not cramping such a small game by tutorializing the game before I play it. My experience of about a dozen blind attempts was so thoroughly engaging that I nearly forgot to open the "How To" section; admittedly I was also distracted by the charming access to the other menu windows via traveling in-game. After playing blind, I'm not so sure about the "How To's" insistence on using the boxes of debris for grappling; using the gun for movement and the grapple for emergencies was my emergent strategy, and I thought that the boxes were static obstacles that I was meant to destroy or avoid. The game has primary and secondary bases of mechs: the mazer and spotter respectively. The perpendicular texturing of these two mechanical processes is the well-carved path to greatness for many classic Nerve games. In a constantly expanding arena I would slightly prefer quantity over quality, since anything with a unique modifier is ideally just defeated from a distance before I figure out what it does. On the other hand, situations where my…
Recommended Jun 1, 2025
its free
Recommended Apr 6, 2024
Recommended Nov 24, 2023
great time killer

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