

Bleeding Deities
Duty Over · April 30, 2025 · Action-Adventure, Nonlinear, Metroidvania, Mythology, Time Travel
Buy Bleeding Deities from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Bleeding Deities — official stores
Bleeding Deities price by region
Bleeding Deities costs £5.25 in the United Kingdom, €5.89 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, zł32.63 in Poland and R$32.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.25 −38% | £8.50 | £5.25 | 2 | |
| €5.89 −40% | €9.75 | €5.89 | 2 | |
| $9.99 | $9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| zł32.63 −29% | zł45.99 | zł32.63 | 2 | |
| R$32.99 | R$32.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Bleeding Deities
Bleeding Deities is a side-scrolling adventure where you explore a Maya-inspired world, defeat evil deities to gain their powers, and uncover the truth behind an oppressive regime holding your brothers captive. What sets it apart is its stunning hand-drawn 2D animation, nonlinear level design with environmental puzzles, spoken dialogue in a living Mayan language, and an emotionally resonant narrative about love, pain, and sacrifice woven throughout a richly detailed world inspired by ancient Maya civilization.
Key Features
- Classic side-scrolling adventure with modern solutions. Experience the nostalgia of a classic platformer with a modern twist.
- Face formidable foes in epic boss battles that test your skill and strategy, offering a rewarding challenge and progression.
- All spoken dialogues are performed in a living Mayan language, bringing cultural depth.
- Equip powers gained from defeated deities, use them in combat and reach previously unreachable areas
- Navigate a nonlinear world at your own pace, unlocking areas and secrets that shape the unfolding narrative.
- Solve puzzles throughout the adventure, testing your problem-solving skills and unlocking new pathways.
- Explore a vast, perilous world filled with traps and enemies inspired by Maya lore, requiring strategic thinking and combat prowess.
- Feel the depth of a Maya-inspired soundtrack, enhancing your gameplay with emotional resonance at every moment.
- Immerse yourself in a captivating story set in a Maya-inspired world, unraveling the mysteries of ancient civilization.
- Experience the game's beauty through meticulously crafted 2D hand-drawn animations, bringing characters and environments to life.
Captivating story
Immerse yourself in amazing story about love, pain and sorrow, and decisions that can change your life. Unlock new fragments of the story, discover secrets and stop Teot tribe from ruling. Each tribe represents different world.From temples, to caves and swamps. Although the general objective of the protagonist is established from the beginning, you will discover unique mechanics in each one of the Tribes that allows you exploring in different ways.
There is always something new to discover. As you progress, the scenarios will become more complex and large. Look for a hidden passages and secrets to reveal whole story.
Challenge Evil Deities and obtain new abilities
Defeat guardians of the temples in order to obtain temple keys and invoke the deity of each tribe, followed by an intense fight. Each defeated deity will reward you with a special power that you can equip, giving you access to new combat abilities and allow you to access new areas.2D Hand-Drawn
From the landscapes to the characters – everything is drawn by hand throughout their entire process. Experience animations created in the classic way. Frame by frame. Let yourself be enveloped by penetrating music that transmits pain and agony of the protagonist during his adventure. Each theme is designed to create unique atmosphere that captures essence of each tribe.Story
The time for sacrifices has arrived, the Deities demand fresh blood and the hunt for new offerings is about to begin. For a long time Teot Tribe has kept the people oppressed with the use of fear and abuse of power.Year after year they celebrate its rituals of human sacrifice. For this they invade vulnerable communities to take new prey against their will and offer them as tribute to their Deity.
One day they broke into the calm village and a massacre broke out. Canek's brothers were captured and now you must get them back before they are sacrificed.
Explore each of the tribes in search of your brothers with the help of the Master, a mythical character of great knowledge and wisdom, using a portal that will transport you to different tribes . Each tribe has different temples and maze with doors to unlock, and codes to be found to decipher puzzles.
In each tribe you will find a unique atmosphere with their own essence, you must face ruthless enemies inspired by ancient warriors who used masks and animal heads to demonstrate their hierarchy .
You will have to face this ruthless world and defeat the Evil Deities to reveal the disturbing truth behind it all.
-These have been dark times since the Teot tribe controls the fate of the town.
Someone needs to stop this massacre-
.
Bleeding Deities — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Bleeding Deities has an appealing mesoamerican setting and decent core combat mechanics, but is severely hampered by clunky controls, excessive screen shake, poor level design that contradicts its metroidvania promise with rigid linearity, and numerous technical issues including bugs, crashes, save file deletion, and soft locks. Players consistently report frustration with bad QoL features, unskippable cutscenes, instant-death hazards, and progression that locks players out of earlier areas, leading most to abandon the game within 45 minutes.
81.2% of players dropped this before even getting 45 minutes in. The game feels pretty archaic and linear and is filled with kinda boring lever puzzles. It's an okay-ish linear platformer at best.5 found this helpful
I really like metroidvania's having by now played well over a hundred so i'm always on the lookout for new ones. Even those that look less polished i often give a shot, as there's sometimes real gems found there. I'm also a big fan of mesoamerican settings and mythos which i feel like are very underused in gaming so a metroidvania in this setting? Sign me up, like i said there's always the chance it's gonna be a hidden gem. Unfortunately bleeding deities isn't a gem as it does so many things fundamentally wrong that it not only fails to be a good mv, it fails to be a good gamer alltogether. From clunky controls, frustrating combat, repetitive progression to even the simple things like QoL the game just doesn't have much going for it other than visuals and even those aren't all that impressive. From the getgo bleeding deities started off on the wrong foot, with an opening cutscene that kept going and going. I'm not a brainrotted millenial with no attention span but do you really have to add filler lines every other sentence in your opening cutscene? Better yet this exposition establishes that you are saving your brothers but not even a minute later it says you pick up your sister o…3 found this helpful
Can not recommend this, controls are bad, and for a Metroidvania it is very linear. As a game it is not too bad but, it has a lot of issues, Got softlocked once and had to restart due stuck in the starting area after wanting to explore if there was more to it, lever not worked so doors stayed close, after dying the door backwards was also close, so stuck. At the end of the game also after the credits the game crashed and not responded, and it deleted my save file somehow due that as well. Als the last area no way of returning makes all the XP and Gold useless at the end. Can't fully upgrade and you are kinda forced in endgame as well after deafeating the first 4 main bosses, since it destorys the teleporter you use to get back to the other areas, locking them out.1 found this helpful
I ran into issues from the beginning, with it being difficult and inconsistent with skipping cutscenes or dialogue. Audio swapped between too quiet to hear (thankfully there was text/subtitles) and the music/sfx being incredibly loud. The camera moved a considerable amount, often swaying after players and rushing across the stage to whichever door had been opened which was a little nauseous. The cutscenes were long and in some gameplay sections unskipable, and gameplay had little indication of what was a checkpoint. Sometimes I'd almost finish a section only to be met with one of the many times the controls decide to disagree with my input and kill me in an insta-death pit (annoying in Blasphemous and annoying here too), only to drop me off arbitrarily at the beginning of the level. mid-bosses had little fanfare and since there is no indication of how you are supposed to heal or open up inventory in the tutorial I rammed my head against it. When I went to check for some way to use those herbal infusions I kept picking up I suddenly found that I could only exit the game, removing all my progress on the level and making me redo the mid-boss. On top of that, the controls are bound b…1 found this helpful
Core combat and movement feel genuinely good throughout the adventure. The time to time experience stays highly enjoyable and delivers strong entertainment value. Despite the advertised metroidvania and nonlinear, progression feels entirely linear. Returning to older areas after upgrading armor and weapons mainly serves to gather collectibles rather than opening new exploration paths or unlocking fresh zones. The world never expands in the way the genre typically promises. Several problems hold the experience back. Occasional bugs can leave characters stuck in place. Environmental hazards like instant death spikes add unnecessary irritation. Failing challenge trials forces repeated viewings of slow mask unfolding animations during restarts, and unlocking new sections triggers repetitive camera panning sequences that disrupt pacing. Even with these flaws, completing the journey still feels well worth the time.
Oh man where to start... The game seems to stutter or something. The screen shake is so violent I cant even see when an enemy is attacking me back. Its overwhelmingly disorienting and there isnt an option to disable screen shake either. You cant access the options menu from the game itself. You have to exit to the main menu to change any settings. The "look down" feature takes way too long to work. The graphics are great and the controls are tight but the screen shake makes the game so miserable.
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