

BLEST
Oedipe Games · 2025 · CRPG, Action Roguelike, Traditional Roguelike, Third-Person Shooter, Real Time Tactics
PC
4 user reviews0% · 4
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About BLEST
STORYYou play as the High Priestess MARY, whose mission is to defend the statue of the Mother Goddess ALEA.If the statue is destroyed by the elves, the kingdom of Saint Aquinas will fall before the cursed army of the great sorceress HERA.DIVINE POWERYou can request the support of the goddess Alea with the Prayer skill to accumulate divine power.This divine power will allow you to perform miracles:You can summon divine soldiers from the blessed army; among them are divine knights and nuns of blessing.You can heal all the soldiers of your sacred guard individually or in groups.You can create a divine image of yourself to block the attackers' movements.You can communicate with all your soldiers at the same time to summon them to your side.GAMEPLAYAfter a while, a group of enemies will appear and rush towards the statue to destroy it. You can't attack enemies yourself; for that, you need the Holy Soldiers!As you progress, you'll gain experience and increase your power level.This will help you improve your skills and those of your Blessed Guard.BONUSThe game will include a roguelike/STORE system allowing you to unlock new units to fight more effectively thanks to the divine rewards you collect in battle.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This action-defense title puts you in the role of a voluptuous goddess clad in minimal armor, tasked with protecting Hera’s statue from waves of enemies. You’ll battle across three maps, each visually distinct but lacking in long-term appeal. After a couple of rounds, the maps start to lose their appeal. There’s little to keep things interesting beyond grinding for currency. Combat revolves around summoning three types of units: Mages that offer ranged attacks, knights that prefer close combat, and nuns that provide healing. You can combine and stack units, but there's limited incentive to experiment beyond the basics. Units can be enhanced individually using a dropped currency, though doing so mid-wave is cumbersome. As the goddess, you’re immortal. You can assist by healing, shielding, or even possessing your units to fight directly. But in practice, letting the AI handle combat tends to be the more efficient choice. By the way, you can either wait for a wave or start it yourself. Each new wave increases enemy level so you need to be careful not to press the wave button twice in a row. Summoning and using abilities require "praying power," which you gather by simply holding…5 found this helpful
I really wanted to like this game. It is similar to another game I love, but the graphics are better, at least on the surface. As it is right now, it has no real advancement, customization, or support. The game just feels unfinished. Don't get me wrong, it has a great start, but that is all it is. It is as if the designer just got tired and left the game as it was.
it's a buggy mess
Everything is clunky and slow. The tutorial doesn't even tell you what button to press to summon a unit. The levels start with 0 energy. You have to hold space to channel to get the 70 energy every time you want to summon a unti. Its just slow and clunky all around. I think someone joined my game? I dont know, instructions are unclear.
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