

Blood Harvest 3
BekkerDev Studio · 2018 · Action, Indie, Adventure, Platformer, 2D
PC
Mostly Positive75% · 178
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About Blood Harvest 3
Blood Harvest 3 is a dynamic, hardcore and explosive action game with a bunch of weapons, enemies and bosses. Test your strength and endurance in 25 arenas, destroy enemies from a large arsenal of weapons and defeat the final boss with an energetic musical accompaniment. The game will not let you get bored for a minute and will keep you in suspense until the very end!
Features:
• Play for one of the four characters
• 2 difficulty levels: normal and expert
• Over 40 types of enemies and 6 challenging bosses
• Visit 25 levels in 6 different locations
• Get experience and learn new skills
• Buy weapons and pump its characteristics
• Magnificent special effects and graphics
Features:
• Play for one of the four characters
• 2 difficulty levels: normal and expert
• Over 40 types of enemies and 6 challenging bosses
• Visit 25 levels in 6 different locations
• Get experience and learn new skills
• Buy weapons and pump its characteristics
• Magnificent special effects and graphics
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Blood Harvest 3, developed and published by BekkerDev Studio, is a fast-paced 2D action title that leans heavily into old-school arcade sensibilities, delivering a relentless survival experience built around constant movement and reflex-driven combat. It presents itself as a straightforward, no-frills game where the focus is squarely on surviving waves of increasingly aggressive enemies, and in that sense, it succeeds in capturing a raw, immediate kind of intensity that defines much of its appeal. The structure is simple but effective: players progress through a series of compact stages, each designed to test endurance and adaptability. Armed with an expanding arsenal of weapons, you must fend off swarms of enemies that attack from multiple directions, often leaving little room for hesitation. The game introduces a variety of enemy types and occasional boss encounters, gradually increasing the pressure as you advance. This steady escalation creates a sense of momentum, pushing players to refine their reactions and make quicker, more decisive choices in the heat of battle. Combat is built around speed and positioning rather than intricate mechanics. You are constantly moving, dodg…1 found this helpful
The game has potential to be fun, but enemies feel overtuned constantly teleporting at you while the screen floods with particles, making them hard to spot. The day/night cycle adds even more difficulty. Only recommended if you’re really into hardcore platformers.1 found this helpful
Cards do not drop as normal for some reason.
I admit, the game description did not lie, this game did not let me bored for a minute. But after about 3 hours, I got bored. Mostly it was the enemies being kind of generic and the environments being re-used over and over with absolutely no variation that made me put it down. I felt like I saw everything there was to see.
Great game. Perfect level of difficulty, and a very cool collection of references.
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