Blood Rising

Blood Rising

Collider Studio · September 23, 2024 · Turn-Based Tactics, Strategy, Roguelite, Card Game, Turn-Based Strategy

Blood Rising is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Positive90% · 20
This game is free to play. Get it on Steam →

Screenshots

Blood Rising price

Blood Rising is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Blood Rising

This is a game about a vempire to against the adventurers.
1. You can use your skills to kill enemies and convert them to your servants to help fight, which is the only way for you to produce combat units.
2. Servants killing enemies will evolve into higher-level units, and the small dot in the middle of the card represents the number of enemies that need to be killed for evolution.
3. Killing enemies has a chance to drop items into the item compartment in the bottom right corner, items can assist in combat.
4. Killing enemies will drop souls, and you can upgrade skills on the talent interface after the battle is over with these souls.
5. When the player's health becomes zero, the battle fails.
6. There will be a total of three heroes and a large number of adventurers coming to attack. Defeating all enemies will lead to victory.

Blood Rising — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 23, 2024
The ideas and concept are appealing, and the game content is quite exciting. However, as the enemy cards keep getting stronger, my own cards eventually reach their growth limit, making further additions impossible, which leads to a stalemate and the game ends. Although talents gradually increase my base stats, extending the playtime, the lack of strategic depth leaves something to be desired. Since the game is free, I think it’s best to enjoy and appreciate its brilliant concept and ideas. I sincerely hope that the developers continue to experiment with new ideas and make the game even more enjoyable.
6 found this helpful
Not recommended Jul 26, 2025
[code] [url=https://store.steampowered.com/curator/36948155-Card-Game-KING/] FOR MORE CARD AND BOARD GAMES FOLLOW US [b]CARD GAME KING [/b][/url] [/code] Very interesting concept where you summon allies by killing enemies, and then upgrade said allies by, you guessed it, killing enemies. It requires some decision making in terms of which enemies to kill with which unit, as well as save some enemies for later as "food" for your minions. Sadly, it's accompanied by many issues. Balance is not great. Sometimes you might draw several enemy guards and mages, and while the guards serve as a meat shield the mages wipe your ENTIRE army in a single turn. Abilities are not explained for some reason. You are left to guess what exactly 'pierce' and 'accuracy' ability mean (fyi pierce damages your hero with overflow damage and accuracy only attacks your hero). The game is also extremely swingy. If you manage to build up your army within a certain time limit you might have a chance. If not, there is 0 chance of recovering as your low level creatures aren't surviving battles anymore to get upgraded. Lastly, none of the small strategic aspects matter, because the point of the game is to slowly…
1 found this helpful
Recommended Sep 27, 2026
Blood Rising is a pretty interesting little roguelike because it completely flips the usual vampire fantasy around. Instead of playing as a hero hunting monsters, I take control of a vampire ancestor who has to defend himself against waves of adventurers. I liked that idea immediately because it gives the game a fun change of perspective, especially when I start turning defeated enemies into servants who fight for me. The combat is built around cards and abilities, with my servants becoming an important part of how I survive. I use my skills to defeat enemies and convert them into combat units, while those servants can become stronger as they defeat more enemies themselves. I enjoyed watching that progression happen during a run because it makes every successful fight feel useful rather than simply rewarding me with a temporary score. There is also a nice resource loop built around enemy drops. Defeated enemies can leave behind useful items, while souls allow me to improve my abilities between battles. I liked having both immediate rewards and longer term upgrades because it gives me something to think about during and after each encounter. It also makes a bad run feel a little l…
Recommended Jun 28, 2025
6/10 Card battler in vampire setting TLDR: There is an interesting basic idea of converting enemy cards as the only way to get any cards, as you don't have a deck. Aside from lack of proper onboarding, the main issue here is unclear descriptions of enemy cards Good: + free + a novel idea in a card battler: instead of playing cards from your deck, you can only convert enemy cards with a special ability So-so: +/- okay-ish looks, AI-generated cards. The UI is mediocre as well. When you pick a target for a spell, there is a huge arrow showing up, with thick scaled-up contours +/- too few music tracks, get annoying after a while +/- no story Bad: - onboarding is just a big lazy popup with all the rules written out. Instead, I'd expect an interactive tutorial "click here, click there because XYZ". It took me a couple of lost battles to figure out that there is a mana bar at the bottom (and not the counter in the top-left corner), or that converted cards can attack. Though I never figured out why some of my cards could attack only some enemy cards and not other cards. And those explanations in the big popup weren't sufficient - descriptions of enemy cards are just short lines that do…
Recommended Feb 25, 2025
It's free. It's not bad, fun, but it needs a lot of polish. But it's free so, definitely fun enough to warrant trying if you enjoy this kind of game. It would be nice to see more minion types. Some of the enemy abilities are a bit weird. There is no explanation of when or why enemies hit you vs your minions. Guard doesn't seem to work AT ALL on your own minions. But the concept is good and it's worth sinking time into a few runs.

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