

Catmouth Island
Colonthree Enterprises · 2014 · Adventure, Indie, Casual, Point & Click, Singleplayer
PC
Mixed56% · 62
Compare prices in Official Stores
Screenshots
About Catmouth Island
Catmouth Island is a laid-back, relaxed and comfy episodic point-and-click adventure game set on an island group called Catface Islands in the middle of the pacific. :3
You control Mya, a student who enjoys solving puzzles in her spare time. She attends the Silvestri Schooledge, and lives in a nice house in Meow Village on Catmouth Island. She wants to find out more about the islands' neighbourhood, environment, its mostly unknown past, and investigate what the secretive B3 Corp. is up to, all the while juggling her studies as not to end up like the steak house girl. :3

This game follows the same convention as most classic point-and-click games like Sam & Max: Hit The Road, Day of The Tentacle and Monkey Island, except that it addresses a few of the issues with trying every object in the inventory together to see if they work, and a few other things.
It is created in a low-poly graphical style in which as few polygons as possible have been used to create objects. Very inspired by the games on the Nintendo 64 and Sony Playstation.

This game was voted by you through Greenlight. :3
Releases for Linux and Mac are coming soon!


Disclaimer: There's occasional swearing and coarse language, and a topless sunbather. Therefore it is not suitable for younger players.
You control Mya, a student who enjoys solving puzzles in her spare time. She attends the Silvestri Schooledge, and lives in a nice house in Meow Village on Catmouth Island. She wants to find out more about the islands' neighbourhood, environment, its mostly unknown past, and investigate what the secretive B3 Corp. is up to, all the while juggling her studies as not to end up like the steak house girl. :3

This game follows the same convention as most classic point-and-click games like Sam & Max: Hit The Road, Day of The Tentacle and Monkey Island, except that it addresses a few of the issues with trying every object in the inventory together to see if they work, and a few other things.
It is created in a low-poly graphical style in which as few polygons as possible have been used to create objects. Very inspired by the games on the Nintendo 64 and Sony Playstation.

Features
- Over 60 NPCs to interact with, from humans to non-humans and even secret ones!
- A scrapbook with a task list that keeps track of your progress!
- A personal teleporter system to help you get around quicker if would like!
- Unique location-based theme music that changes depending on where you go!
- Episodic progression that will advance the game and the story.
This game was voted by you through Greenlight. :3
Releases for Linux and Mac are coming soon!

Episode list
- Episode 1: The Infinitely Tall House

Disclaimer: There's occasional swearing and coarse language, and a topless sunbather. Therefore it is not suitable for younger players.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate Catmouth Island's charming retro aesthetic, light-hearted humor, and reasonable price, but the game is severely hampered by poor controls, an awkward camera system, and unclear progression that forces excessive trial-and-error wandering. Technical bugs, a clunky point-and-click interface, and insufficient guidance on objectives frustrate players who find the experience more tedious than enjoyable despite the game's creative ideas.
So bad
Awful controls, inaccessible mouse-only gameplay and camera ruin this game. Linear progression, weird puzzles, and non-interactive environments make it unplayable.
I don't enjoy that genre very much, but this game surprisingly interesting. Funny and relaxing, althought some quests offer a bit of challenge for deduction and attention. On negative tones, interface is dubious, and bugs are quite often.
Catmouth Island Positives: + Ok idea + Some of the humour + Retro graphics + Colourful and light hearted + Ok music + All the references + Teleport function + Autosaves + Resonably priced Negatives: - The camera view/angle is a total nightmare - The point and click system is not a good solution - Cant zoom out enough - Quirky controls - The map and highlighting function should have their own button (f.ex. M and E) - The game does not tell you enough on what to do next to progress - A lot of running back and forth - Trial and error - A lot of uninteresting conversations to NPCs that dosent end in further progress - No hints or tips (you'll get the opposite most of the time) - Severe bugs (dosent react to commands, game hangs, game closes etc) - The game feels so slow, like walking in syrup, even the end scene/credits are unecessary slow - A lot of frustration and confusion because of the above What a shame really, this game had a lot of potential. With its cute colourful graphics and humour. But why did they go for birds eye camera view and the point and click system? Its so awful. It could have been soo much better if it was in classic third person free view, or even first pe…
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…
[u]Recommendation[/u]: A 3D adventure game with mildly silly humor, inscrutable puzzles, and interminable travel between things you can do. [u]Critique[/u]: I feel like I make this reference a lot, but back in the early 80s, MAD Magazine ran a satirical article about video games, which described a bunch of imaginary video games that spoofed different aspects of the video gaming experience. My favorite parody was the video game called "What's Going on?" in which the character you control endlessly wanders around a black void. What's happening? What are you supposed to be doing? Is there anything out there? This game, [u]Catmouth Island[/u], is just a [i]little bit[/i] too "What's Going On?" for my taste. I spent ~40 minutes wandering aimlessly around, trying to find a point to it all. You are on an island, and there are a few scattered items with [b]huge[/b] spaces in between them on the island so that you have to run long distances to travel from one object to the next. Objects might be a person, an animal, a tree, a building, or some tool lying on the ground...and you might or might not be able to interact with the item when you get to it. If you CAN interact with the item, it's…
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











