

ChargeShot
Cowboy Color · 2015 · Action, Indie, Local Multiplayer, Singleplayer, 4 Player Local
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Screenshots
About ChargeShot
Annually, from across dozens of galactic sectors, men, girblons, women, and children tune in to their local space TV stations for the most anticipated event of the year: “ChargeShot”. Bounty hunters from across the known universe compete annually for eternal glory and a coveted $2,000,001 space-credit reward.In ChargeShot, each player is armed with a Pulsar Cannon, capable of powerful blasts that bounce off walls and instantly destroy any life forms they touch; an Energy Shield, which can reflect Pulsar blasts and knock opponents into dangerous hazards; and a standard-issue jetpack for traversing the battlefield with deadly speed and grace.
Test your reflexes against up to 3 other friends (or enemies, as the case may be by the end of the night).
Features
- Up to 4 player competitive matches
- Distinct game modes
- 12 Unique levels that affect gameplay
- Add Bots into matches
- Single player campaign
- Unlockable characters and levels
- Leaderboards
- Achievements
- Trading cards
- Dynamic music
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
ChargeShot is a simple arcade shooter centered around a charge-attack mechanic that works best as a local multiplayer party game with friends, where its wonky physics and chaotic gameplay create entertaining moments. However, the core gameplay lacks depth and variety, making the single-player campaign feel repetitive and boring after a short time, with critics noting that even positive reviews come from players with minimal playtime. While the pixel art and charming dialogue have appeal, the game struggles to offer the mechanical complexity or long-term engagement found in similar titles like
[h1] Not necessarily a bad game just a bit too basic for my taste. Shoot or use shield to deflect bullets. Integrated jetpack allow for flying in every direction. A few ugly characters to choose from, all play the same. Levels are simple, some having water or raising lava, but generally they're still simple. 5 lives to take out rival and after that move on to next stage. Game is definitely more suited for player VS player gameplay. Without much variety in game mechanics, quickly becomes boring. Still, a bit of a letdown. [/h1]6 found this helpful
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ChargeShot, developed and published by Cowboy Color, is a tightly focused arcade shooter that builds its entire identity around a single, well-executed idea: charging your attacks before unleashing them. While it shares the familiar foundation of twin-stick shooters and roguelite progression, it distinguishes itself through the pacing and tension created by this mechanic, turning what could have been a standard action experience into something more deliberate and skill-driven. At the center of the gameplay is the charge system, which replaces constant firing with a build-and-release approach. Instead of holding down a button to spray bullets, players must decide when to charge up a shot and when to release it, creating a constant push-and-pull between offense and vulnerability. Charging leaves you momentarily exposed, forcing you to carefully manage positioning and timing. This mechanic reshapes the flow of combat, encouraging players to think ahead rather than simply react. It introduces a rhythm that feels almost like a dance—move, charge, release, reposition—repeated under increasing pressure. Movement plays an equally important role in maintaining that rhythm. The controls ar…1 found this helpful
Fun little Versus game you can play with your friends, There is a "campaign" mode you can play if you want to play the game alone but this is more of a game you play with other people to enjoy it to its fullest. I didn't like some maps but at the same time I think the kind of wonky physics can set up some potential hilarious moments. If you like games that are similar to duck game or Towerfall then get this game, its super simple in premise but lots of chaos can be ensured.1 found this helpful
This game is just good fun. I don't have any problems with it, really; I love ChargeShot's pixel art, the character designs and pun-filled dialogue adds a fair bit of charm, and the overall gameplay feels pretty responsive. The campaign is a tad difficult (that or it's a skill issue on my part), but I can excuse it. At the end of the day, it's a good time killer.1 found this helpful
overly simplistic gameplay which makes the game pointless and boring to play. samurai gunn does it better. its simple yet better gameplay. or go for towerfall for simple gameplay with TONS of growth. or duck game. or boomerang fu. And if you will look at all the positive reviews praising the game then you will see that they all have about 1 hour max played.. which is a bit of a joke. You know.. if the game is great then why no one plays it? I love local couch games, but this game has its worth equivalent to the steam cards that it gives.
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