

Click on clocks together
&y · 2024 · Casual, Hidden Object, PvP, Relaxing, Family Friendly
PC
4 user reviews50% · 4
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Screenshots
About Click on clocks together
Search an incredibly detailed hand-drawn environment for clocks. When you find one, click it to mark it as yours. The game is won once everything has been found, and a scoreboard will be displayed showing who found what. No time limit, just you and your friends. Singleplayer is available too!
Difficulty: Medium
🖱️ Mouse (Default)
⌨️ Keyboard (WASD, TFGH, IJKL, or arrow keys)
🎮 Gamepads (Click here for detailed gamepad info)
▶️ Steam remote play
📶 LAN (Over the same wifi)
🌐 Online (Experimental, connectionless, no port forwarding needed)
And any combination of the above! Or play by yourself in singleplayer too!
🌄 1 hand drawn panoramic level
🔎 100+ hidden objects to find
💬 Ingame chat
💡 Unlimited hints
🏆 Paced achievements
🎨 Different colour theme options for tired eyes
🎵 Relaxing music (can be disabled)
- Incremental score: Each object is worth 1 point
- Multiplier scoring: Objects progressively get more valuable towards the end of the game
This game uses an experimental form of P2P, so both host and player must enter each other’s IP addresses to connect (these settings are remembered between games). This means that you won't need to port forward, and also means that the game isn't reliant on a matchmaking server. But it also might not work at all in some circumstances. It will work best on home modems, but may not work on large wifi networks with extenders. In this case, you'll either have to port forward, use a VLAN service, or use steam remote play.
Settings and recently connected players will be remembered across all the games in the series, so you won't need to keep entering IP addresses unless they've changed. In just a few clicks, you can all be reconnected in the next game.
Once you've set it up, IP addresses will never be shown in-game by the UI.
It’s up to you! Each player selects a colour, and then what they found glows that colour. But you could just use the same colour for everyone. When playing online, all your local players become one team/colour anyway.
Search the image by clicking and dragging with the mouse. Click objects to mark them as found. Alternatively you can use any set of arrow keys (e.g. WASD + E to 'click') or gamepads.
Achievements are granted for the important milestones of the level, such as the first object, half way through, and the last few.
Difficulty: Medium
Ways to play together:
🖱️ Mouse (Default)
⌨️ Keyboard (WASD, TFGH, IJKL, or arrow keys)
🎮 Gamepads (Click here for detailed gamepad info)
▶️ Steam remote play
📶 LAN (Over the same wifi)
🌐 Online (Experimental, connectionless, no port forwarding needed)
And any combination of the above! Or play by yourself in singleplayer too!
What’s in the box?
🌄 1 hand drawn panoramic level
🔎 100+ hidden objects to find
💬 Ingame chat
💡 Unlimited hints
🏆 Paced achievements
🎨 Different colour theme options for tired eyes
🎵 Relaxing music (can be disabled)
Scoring modes:
- Incremental score: Each object is worth 1 point
- Multiplier scoring: Objects progressively get more valuable towards the end of the game
Online multiplayer
This game uses an experimental form of P2P, so both host and player must enter each other’s IP addresses to connect (these settings are remembered between games). This means that you won't need to port forward, and also means that the game isn't reliant on a matchmaking server. But it also might not work at all in some circumstances. It will work best on home modems, but may not work on large wifi networks with extenders. In this case, you'll either have to port forward, use a VLAN service, or use steam remote play.
Seamless binging experience
Settings and recently connected players will be remembered across all the games in the series, so you won't need to keep entering IP addresses unless they've changed. In just a few clicks, you can all be reconnected in the next game.
Streamer friendly
Once you've set it up, IP addresses will never be shown in-game by the UI.
Coop or versus?
It’s up to you! Each player selects a colour, and then what they found glows that colour. But you could just use the same colour for everyone. When playing online, all your local players become one team/colour anyway.
Controls
Search the image by clicking and dragging with the mouse. Click objects to mark them as found. Alternatively you can use any set of arrow keys (e.g. WASD + E to 'click') or gamepads.
A balance of achievements
Achievements are granted for the important milestones of the level, such as the first object, half way through, and the last few.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Multiplayer didn't work. Couldn't even click on a clock together. What's up with that? This game should be called Click on clocks by yourself.2 found this helpful
"Click on clocks together" is better than "Click on spanners together". The art is cluttered but still fun to make out the clocks. The last five were super hard to find. You gotta be clock inclined for this one. Ryan Score 4.22/12 - not very clock inclined 5.5/101 found this helpful
Multiplayer implementation sucks click on things together more like click on things alone
"Click on clocks together" is definitely more enjoyable than "Click on spanners together." While the art can feel a bit cluttered, it's still fun to spot the clocks. The last five were especially tricky to find—definitely a game for those who are *clock inclined*.
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