

Click on bells together
&y · 2024 · Casual, Family Friendly, Hidden Object, Hand-drawn, PvP
PC
4 user reviews100% · 4
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Screenshots
About Click on bells together
Search an incredibly detailed hand-drawn environment for bells. When you find one, click it to mark it as yours. The game is won once everything has been found, and a scoreboard will be displayed showing who found what. No time limit, just you and your friends. Singleplayer is available too!
The colours can be customised ingame to be less harsh on the eyes.
Difficulty: Hard
🖱️ Mouse (Default)
⌨️ Keyboard (WASD, TFGH, IJKL, or arrow keys)
🎮 Gamepads (Click here for detailed gamepad info)
▶️ Steam remote play
📶 LAN (Over the same wifi)
🌐 Online (Experimental, connectionless, no port forwarding needed)
And any combination of the above! Or play by yourself in singleplayer too!
🌄 1 hand drawn panoramic level
🔎 100+ hidden objects to find
💬 Ingame chat
💡 Unlimited hints
🏆 Paced achievements
🎨 Different colour theme options for tired eyes
🎵 Relaxing music (can be disabled)
- Incremental score: Each object is worth 1 point
- Multiplier scoring: Objects progressively get more valuable towards the end of the game
This game uses an experimental form of P2P, so both host and player must enter each other’s IP addresses to connect (these settings are remembered between games). This means that you won't need to port forward, and also means that the game isn't reliant on a matchmaking server. But it also might not work at all in some circumstances. It will work best on home modems, but may not work on large wifi networks with extenders. In this case, you'll either have to port forward, use a VLAN service, or use steam remote play.
Settings and recently connected players will be remembered across all the games in the series, so you won't need to keep entering IP addresses unless they've changed. In just a few clicks, you can all be reconnected in the next game.
Once you've set it up, IP addresses will never be shown in-game by the UI.
It’s up to you! Each player selects a colour, and then what they found glows that colour. But you could just use the same colour for everyone. When playing online, all your local players become one team/colour anyway.
Search the image by clicking and dragging with the mouse. Click objects to mark them as found. Alternatively you can use any set of arrow keys (e.g. WASD + E to 'click') or gamepads.
Achievements are granted for the important milestones of the level, such as the first object, half way through, and the last few.
Scene drawn by @margartclub (instagram)
Full level preview
The colours can be customised ingame to be less harsh on the eyes.
Difficulty: HardWays to play together:
🖱️ Mouse (Default)
⌨️ Keyboard (WASD, TFGH, IJKL, or arrow keys)
🎮 Gamepads (Click here for detailed gamepad info)
▶️ Steam remote play
📶 LAN (Over the same wifi)
🌐 Online (Experimental, connectionless, no port forwarding needed)
And any combination of the above! Or play by yourself in singleplayer too!
What’s in the box?
🌄 1 hand drawn panoramic level
🔎 100+ hidden objects to find
💬 Ingame chat
💡 Unlimited hints
🏆 Paced achievements
🎨 Different colour theme options for tired eyes
🎵 Relaxing music (can be disabled)
Scoring modes:
- Incremental score: Each object is worth 1 point
- Multiplier scoring: Objects progressively get more valuable towards the end of the game
Online multiplayer
This game uses an experimental form of P2P, so both host and player must enter each other’s IP addresses to connect (these settings are remembered between games). This means that you won't need to port forward, and also means that the game isn't reliant on a matchmaking server. But it also might not work at all in some circumstances. It will work best on home modems, but may not work on large wifi networks with extenders. In this case, you'll either have to port forward, use a VLAN service, or use steam remote play.
Seamless binging experience
Settings and recently connected players will be remembered across all the games in the series, so you won't need to keep entering IP addresses unless they've changed. In just a few clicks, you can all be reconnected in the next game.
Streamer friendly
Once you've set it up, IP addresses will never be shown in-game by the UI.
Coop or versus?
It’s up to you! Each player selects a colour, and then what they found glows that colour. But you could just use the same colour for everyone. When playing online, all your local players become one team/colour anyway.
Controls
Search the image by clicking and dragging with the mouse. Click objects to mark them as found. Alternatively you can use any set of arrow keys (e.g. WASD + E to 'click') or gamepads.
A balance of achievements
Achievements are granted for the important milestones of the level, such as the first object, half way through, and the last few.
Credits:
Scene drawn by @margartclub (instagram)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players describe this as a brief, engaging hidden object game that delivers a casual 20-30 minute experience with some genuinely tricky items to find and a helpful hint feature. The main drawbacks are its single-level structure, repetitive music that wears thin quickly, and occasional clickable area issues in fullscreen mode. For the price, it's considered a worthwhile casual diversion, though the limited scope means it won't provide extended entertainment.
It's fun, but it desperately needs a zoom function!
A fun little hidden object game that only has one level, so it won’t take long to complete—about 20 minutes, even while semi-distracted. The music, however, does get repetitive pretty quickly, so be prepared for that. That said, there are a couple of tricky objects to find, making it a decent challenge to keep kids (or yourself) busy for a bit. For the price, it’s a short but enjoyable experience. Worth it if you’re looking for something quick and casual!
[h1]#tinygamereviews[/h1] [code]A quick, fun, one-off monochrome hidden-object puzzle, like many of its kind.[/code] [list] [*][b][u]Overall Score[/u][/b]: 3/5 [/list] [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/]Nostalginauts[/url][/b][/h1] [h1]Full Review[/h1] [table] [tr] [td]Playability[/td] [td]4/5[/td] [td]It's a simple concept, but some of the clickable areas felt like they needed slight adjustment, especially in fullscreen mode.[/td] [/tr] [tr] [td]Difficulty[/td] [td]3/5[/td] [td]A few bells are tough to spot, but 20-30 minutes of perusing effectively will net you a win. It has a "hint" feature if you get stuck.[/td] [/tr] [tr] [td]Graphics[/td] [td]3/5[/td] [td]Black-and-white, hand-drawn goodness. Fullscreen isn't default and the image-stretching is obvious on larger monitors.[/td] [/tr] [tr] [td]Sound[/td] [td]2/5[/td] [td]Appropriately-relaxing, but there's really nothing to it.[/td] [/tr] [/table] [list] [*][b][u]In-Game Purchases[/u][/b]: None [*][b][u]Learning Curve[/u][/b]: Easy [*][b][u]R…
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