

Crystal Gaiden Origins
Onipunks · 2025 · Action, Adventure, Platformer, 2D Platformer, Side Scroller
PC
Positive94% · 17
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About Crystal Gaiden Origins
Crystal Gaiden Origins is a side-scrolling action platformer with a bold 8-bit aesthetic, pulsing chiptunes, and razor-sharp gameplay.Play as a rogue warrior fighting through burning cities, buried ruins, high-tech research facilities, and an active orbital elevator primed to unleash a doomsday weapon — all in a collapsing sci-fi world.Tear through rebel strongholds with advanced weaponry, and strike down your former brothers in the imperial army using forbidden powers buried in the past — all while uncovering a conspiracy that threatens the one you love. Trigger a berserk system that boosts your strength at the cost of your own health — every strike a sacrifice to bring her back.A tribute to the 80s–90s era of NES action platformers — from Ninja Gaiden and Shatterhand to Castlevania and Shadow of the Ninja.
Features:
- 8-bit graphics
- Side-scrolling Action Platformer
- Sharp controls
- 6 levels
- 5 Sub Weapons
- 20+ types of enemies
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
For a sub-15-dollar game, I really enjoyed this. If you like doing time trials and other things, there are achievements for this, but I really enjoyed it; you can tell English was not the primary language used.3 found this helpful
No bro, this ain't just another 2D platformer with NES vibes, it's a freakin' addictive 8-bit speedrun gem on PC. For 10 bucks, it even throws in a storyline! [h3] Normal mode? [/h3] Super pleasant to play. [h2] Hard? [/h2] Bit harsh, I’m still grinding through level 6, and man... it’s brutal. [h1] Expert? [/h1] Don’t even ask... Lots of feats to collect, icons are cute as hell. Love the game.2 found this helpful
Crystal Gaiden Origins is a well made, retro side scrolling action game for the most part. However I can't recommend it for two fatal and infuriating flaws. your attack itself and collision. The attack of the character is too slow and inconsistent in landing attacks! some enemies you actual have to walk towards a pixel while pressing attack in order to deal damage, not all of them thank god, but it's still stupid to think that's acceptable. Play games like the game tries to emulate. you'll notice the collision is perfect and the attack speeds meet with the design of the game, and frankly quite satisfying..You don't get that here. You'll get hit no matter what and attack while nothing happens to the enemy and it's rage inducing. I like the look, feel, music and control of the game. Those are done proper, however the collision sucks and as well as your attack speed. you'll get more attacks with your knife playing a game of "Rush 'n' Attack"! The problems listed are shown perfectly in level 6-2 on hard, when you have to deal with laser turrets that are in your way of platforming. More often than not you have to sacrifice health to move ahead. that's not right. you almost had it, but …1 found this helpful
Fun game until you fight the punishingly difficult final boss. Still the game was a pleasant experience. But it is one of those games where you will breeze though most of the stages only to find the final level and boss a frustrating challenge.1 found this helpful
Eng ver below. Ладно, я изменил своё мнение. Обновление v 1.3 значительно упростило прохождение на Эксперте, из-за чего я смог пройти босса 4-ой главы, на которого до этого потратил 10 часов и безрезультатно. Я по-прежнему считаю его самым сложным, самым поломанным и рандомным, но благодаря Щиту его хотя бы реально победить (Но в Босс раше нет щита, поэтому страдаем). Спидран 2-ой главы (оно же Time trial) за 2:30 минуты по-прежнему считаю невозможным, потому что при идеальном прохождении стадии 2-1 (быстрее 99 сек не получается, а скорость движения персонажа ограничена скоростью движения камеры) на стадии 2-2 и 2-3 остаётся 50 секунд, что бред. В остальном приятная игра, особенно если не выдрачивать на 100%. На Ютубе очень много казуальных прохождений, которые не раскрывают механики игры, из-за чего пришлось всё прощупывать самому. Основная претензия от обычных игроков -- я умер, нет оружия, не смогу победить босса. Но мы и есть само оружие, потому что можем баффать свой урон за счёт Ярости, но также увеличиваем проходящий урон по себе (Лайфхак: можно спамить удар без Ярости, пока полоска ХП не перестанет мигать, то есть штраф урона можно сбросить). Alright, I've changed my mind.…
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