

死寂(Deathly Stillness)
谌嘉诚 · September 4, 2021 · Sexual Content, Free to Play, Zombies, Multiplayer, FPS
死寂(Deathly Stillness) is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
死寂(Deathly Stillness) price
死寂(Deathly Stillness) is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About 死寂(Deathly Stillness)
About the game:
- This is a boring third-person zombie game with no plot
- Please don’t have high expectations for the game, this is just a game I made for the tutorial, there is no gameplay, no plot, pure entertainment
- Complete the quest to kill all the zombies
- Unless you have super high marksmanship, you'll need to search the scene for ammunition supplies
- 5 or more melee attacks will trigger a skill that can kill a zombie in one blow
- There are no health packs, which means you have to keep an eye on your health
- There are two maps and weapons of different difficulty for players to choose from
- The total production time is only 17 days
- This game is a teaching case game of bilibili Chen Jiacheng, not an officially released game
- The reason why I list Steam is just to allow my fans to quickly download the experience
Game production history:
- 2020-6-7: The production of this game originated from a live broadcast by Bilibili titled "Challenge to make a Zombie Game in half an hour".
- 2020-8-30: Although the challenge failed, I found time to spend 3 days to improve the game slightly, and made it free for fans to try out
- 2020-12-3: Over the course of a few months, the number of people playing this game increased, so I spent another 7 days, 10 days in total, completely perfect the game. Development stops at this point.
- 2021-6-26: In order to better showcase the game, I spent the last 2 months building a website to publish my own free games for fans to play
- 2021-8-22: Because the download speed of Baidu online disk is slow, SO I pay 100 USD to register Steam developer and release the game here for everyone to play
- 2021-8-25: I spent 3 days adding new features and fixing bugs to make the game a better experience
- 2021-9-5: The game is officially available for download on Steam. From that day, it takes a total of 4 days to fix the bugs and add new features, and the total production time of the game is 17 days
- 2021-9-13: No more counting game production time
Development cost:
The total development cost of the game (excluding the time cost) includes purchasing model resources + server fees + Steam developer deposit =¥8000+
Q&A
Why was the game released and released on Steam?
It's not an official game, it's a teaching case, just to give my fans who support me and want to play my game a way to download it quickly
Why should the game be free?
Because I knew the game had a lot of flaws, and it took a short time to make, but it was complete
Part of the reason is that if the game is paid and the player is the consumer, but if the game is free AND I have a relaxed state
What development experience do you have?
As of 2021, I have 4 years of Unreal Engine experience and 2 years of Unreal Engine lecture experience. In 2018, I started to record free Unreal Engine 4 tutorials at bilibili. I also obtained an official Unreal Certified Lecturer in 2019. This game is not mine. Strength
If you want to learn Unreal Engine 4 friends, bilibili searches for Unreal 4 and the first one is my tutorial.
What did you do in this game?
In addition to the characters and scene models I paid for, THE UI, UI interaction, functional logic, character movement system, pickup system, shooting system, damage system, scene atmosphere, AI system, game optimization, etc., were all done by myself. There was no need to apply any template
In the end, thank you for playing the game. I am aware of many shortcomings, but these improvements need time and energy. I am happy to share my game, but please respect the results of my labor.
死寂(Deathly Stillness) — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
死寂(Deathly Stillness) in the rankings
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I enjoy this game. Despite it being a simple shooter, it is easy to navigate, has the right pace, and keeps me entertained. It could use auto-loot and more character model design, but that is just my opinion on if they want to update into something more than what was listed in the game description. Damn good game, still play it till this day.
This is one of my favorite zombie shooters.
not complete
The last time I've played this was on December 2021 for 30 minutes. I remember it for the "challenges" part. I also remember it to be fun for the very short experience it offered. Now, 5 years later, it remains free; it remains super indie; and it looks better than ever. It still feels good to shoot and kill zombies. I'm not sure how to change weapons tho, maybe a skill issue of my end. Plus, a BACKROOMS challenge different from the others, now that's just neat. From zombie shooter to plain horror. It also contains a proper single-player campaign nowadays. It's funny that even in "normal" I got killed right away on my first play-through, tho I locked-in on my second. I cannot complaint. The atmosphere is great and since audio is essential it only adds to it. Don't mind my "hours played" count right now, I'll keep this game installed to play every-time I need to "unwind" because it's that good for it. Thank God for this single Chinese developer. I hope he goes places.
I recently re-installed this game after having it for years. It has improved so much. I injected DLSS5 into it and ran it on my 4k TV and have been playing with headphones. The immersion from DLSS5 and the sound make this game so fun. Also the gun play is in a different league when you compare it to DayZ, Seven Days to Die, SCUM. Shooting zombies feels perfect and not clunky. One improvement suggestion would be to have AI map Xbox controls. It would take less than 10 minutes and be easier to play on a couch. Great game play! There is a bug, when I go into the controls menu, then back out to the main menu, it switches the language from english. Now I am stuck and cannot continue.
Looks nice enough for a non-professional game, and I'll keep it on the wishlist, but the demo left a sour taste in my mouth. Stealth was meaningless, and killing a group means a minute later another group spawns, zooming in on you by magic. On a side-note, motorcycle girl sounds like she's not getting enough oxygen in that helmet and is about to pass out.
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