

Dice Clash World
BEWHALE CULTURE CO., LTD. · 2025 · Card Battler, Turn-Based Tactics, Strategy, Roguelite, Card Game
PC
4 user reviews75% · 4
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About Dice Clash World
Adventure Exploration
During your adventures in Dice Clash World, you'll be free to uncover every mystery on the map like a true explorer, searching for hidden treasures and facing unknown challenges. From the quiet moonlight forest to the bitterly cold cloud-topped ice city, every choice and every move may change your fate.Dice Mechanism
Each hero has his own unique dice. Determine your actions and the outcome of battles by throwing customized dice, each throw is destiny, making your adventure full of uncertainty and surprises.Card Strategy
Collect all kinds of magic cards and build your own deck. Each card has its own unique magic and skills, and the key to victory is to play your cards wisely and strategically.Roguelike Mechanics
In each reincarnation, the world will take on a randomized appearance, the souls of the brave are never extinguished, and each rebirth is a continuation of hope.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
For any English speakers sitting on the fence on this, it's pretty good! And well worth the sale price, I've had about 11 hours on it so far and only completed one run. I'm not sure I'm going back to it, but here's my general impressions: Works fine on the Deck with touchpad mouse, I've not tried it with a gamepad. There's no tutorial at all so you're going to have to figure it out yourself. Some things that didn't feel immediately clear to me: you can click the deck to discard cards to gain energy which you'll need for the actions and is persistent across turns; you need to re-upgrade your skills between each run of rounds (why when you've survived to fight another day?); and you get a random drop at the end of each turn for some bonus health, energy etc and sometimes this gives you the health potions without really telling you which can be vital for survival so you'll have to watch the UI carefully to check what you've got available every turn. The game is generally very well translated with a couple of slightly ambiguous things you need to test out to confirm how they work in practice and the UI and visuals actually do a very good job for the most part in showing non-verbally …2 found this helpful
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