

Dino-Ducks Mayhem
Duckosaurus Games · June 2, 2026 · Bullet Heaven, Action Roguelike, Action, Cute, Twin Stick Shooter
Buy Dino-Ducks Mayhem from Steam at $14.88 — the cheapest of 1 store we compare.
Where to buy Dino-Ducks Mayhem — official stores
Dino-Ducks Mayhem price by region
Dino-Ducks Mayhem costs £5.35 in the United Kingdom, €6.15 in Europe (EUR), $7.49 in Georgia (USD), $14.88 in the United States, CA$17.86 in Canada, A$20.80 in Australia, NZ$23.32 in New Zealand, zł34.35 in Poland and R$44.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.35 −61% | £13.65 | £5.35 | 2 | |
| €6.15 −59% | €14.88 | €6.15 | 2 | |
| $7.49 | $7.49 | — | 1 | |
| $14.88 | $14.88 | — | 1 | |
| CA$17.86 | CA$17.86 | — | 1 | |
| A$20.80 | A$20.80 | — | 1 | |
| NZ$23.32 | NZ$23.32 | — | 1 | |
| zł34.35 −38% | zł55.49 | zł34.35 | 2 | |
| R$44.99 | R$44.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Dino-Ducks Mayhem
Dino-Ducks Mayhem is a twin-stick shooter where you control a dino-duck commander while your adorable duckling squad gathers resources and fights alongside you in frantic survival waves. Build your flock, forge custom weapons, and upgrade gear with shards as you rack up increasingly epic combos against endless waves of enemies.
Dino-Ducks Mayhem is a twin-stick shooter with bullet heaven vibes, wrapped around duck-builder system, set in a duck-tastic world and all about surviving as long as you can while everything explodes around you.
Dino-Ducks Mayhem — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Online co-op
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dino-Ducks Mayhem is an early access Vampire Survivors-style game with engaging moment-to-moment gameplay, well-executed art direction, and satisfying build variety through its item combination system and companion mechanics. Players praise the addictive scaling loop and character depth, but note that the game still needs polish, particularly stuttering performance issues especially on Steam Deck, along with improvements to the music and UI. Most reviewers indicate they're enjoying it in its current early access state and expect to return to it as it develops.
Dino-Ducks Mayhem adds a unique spin on the "20 minutes per run" genre popularized by Vampire Survivors. The Early Access build has a number of rough edges and does not quite feel like a complete game yet, lacking features such as Steam Achievements, but it satisfies that limitless scaling itch by letting you buy each passive item as many times as you can afford (which is quite a lot of times, honestly). https://steamcommunity.com/sharedfiles/filedetails/?id=3744804970 Pros: + Familiar, frantic VS-like gameplay. + Multiple main characters with their own unique weapons. + Duckling (sub-character/companion) system offers much potential depth, as they also bring own weapons, upgrade trees, and stat bonuses. Available weapons and craftable upgrades depend on the combination of main character and selected ducklings. + No limit to passive item hoarding. Neutral: ~ 2 manually aimed weapon slots on the main character plus up to four auto-aimed on companion ducklings might not appeal to a number of players, and melee weapons on ducklings often don't feel like they protect you sufficiently. ~ Full auto-aim promised in a future update. ~ No dash. ~ Upgrading weapon stats with the rare se…9 found this helpful
duck yeah. 🦆 game is fun, but needs work. especially for playability on the steamduck2 found this helpful
I have really enjoyed playing this game. The gameplay is engaging and enjoyable, and I have had a great experience with it overall. I look forward to more. One aspect that stands out to me is the artwork, which is very well done and adds a lot to the game's atmosphere. While I think both versions of the game are very good, I prefer this version slightly more than the previous one. The changes and improvements have made the experience more enjoyable for me. That said, I also liked the earlier version and think both are strong in their own ways.1 found this helpful
As an Early Access build I'm liking the game a lot! Needs some more metaprogression and overal polish but I seem to keep coming back for some play sessions. Awesome game in my book!
A really fun Vampire Survivors-like that has an unceremonious introduction and a slow start but builds up to an addictive loop of moving across the map, collecting resources and weapons, and creating a build that feels like you're breaking the game. There are a lot of stutter issues (at least on the Steam Deck) the closer you get to the end-game of a map which need to be fixed, but they also (unintentionally) add to the illusion of your "game-breaking" run. There are lots of different item combos that make for new weapons and each weapon has its own fun animations and sound effects. The ultimate chaos at the end of each run is super satisfying. The two big downsides of the game are the music and the UI. The music is pretty low-beat and boring throughout, although the in-game sound-effects aren't too bad. The UI is poorly implemented for controllers and for all the nice art in the game, the effects and animations for stores and menus (and especially the treasure chests) are so uninteresting, when they should be bonkers and over-the-top. Half of the reason why picking up treasures in Vampire Survivors is so fun is because of the crazy animation and music that plays each time. I'll …
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