DOOM 64

DOOM 64

id Software · 2020 · Action, FPS, Classic, 1990's, Retro

PC
Game Pass Very Positive93% · 7,83427playing now
Best price 61 Great deal
$1.24-72%
lowest tracked $0.89
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Screenshots

About DOOM 64

✦ AI summary

Descend into Hell as the last marine standing to hunt down the Mother of Demons and prevent a catastrophic resurrection of demonic forces in this 1997 classic reimagined for modern platforms. The enhanced 2020 release delivers upgraded visuals, smooth 60 FPS gameplay, and over 30 action-packed levels of pure shotgun-wielding, demon-slaying mayhem.

Originally released on Nintendo 64 in 1997, DOOM 64 is an action first-person shooter and a direct sequel to the events of DOOM II. In celebration of DOOM’s 25th anniversary, an enhanced version of DOOM 64 was released on PC and consoles in 2020 and can now be played here.

Story



Years have passed since you stopped Hell’s invasion of Earth. Quarantined for humanity’s safety, the UAC research facilities on Mars were abandoned and forgotten...until now. A signal from a degraded satellite suggests a single entity remains, and it has the power to resurrect the demons. As the only surviving marine who fought Hell’s forces, you are sent on a lone crusade to hunt down the Mother of Demons and stop a renewed demonic invasion.

Features



Released in 2020 to celebrate DOOM’s 25th anniversary, this enhanced version makes it even easier for players to enjoy the original game on modern platforms. Features include:


  • Upgraded visuals
  • Improved mouse and keyboard controls
  • Gamepad/controller support
  • Widescreen resolution support
  • Native 60 FPS support
  • More than 30 action-packed levels
  • Additional “Lost Levels” continuing the story

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 13, 2026
Doom 64, a classic in video games, is truly a great game. Its story is the least important aspect; as the creator stated, its pacing and gameplay feel excellent. I won't say anything about the graphics, because, well, it's a game from the 90s, but if the enemy designs are like those in the original Doom 1 and 2, they're good. It's a fun game, perfect for playing in an afternoon. It has its pros and cons, but that doesn't detract from the fact that it's good and fun. 8/10
2 found this helpful
Not recommended Jul 13, 2026
Solid gunplay. Charming sprites. Clumsy—albeit respectable—attempt to emulate the Quake atmosphere within Doom using dark ambient music (which only managed to replicate the feeling of a hangover). Absolutely garbage level design. I made it as far as my familiarity with random outdated navigation rules would allow, before simply giving up and going back to play Doom 2 instead. The first pack of levels lack any flow and feature a highly disorganized, confusing structure. 99% of the tasks required to advance involve finding a random trigger that opens a path in another random room, with no apparent connection between the two. Progressing through the levels becomes a guessing game where you [i]try[/i] to figure out what just happened or what you are supposed to do next. When there is only one possible option, it’s fine; but when you have three or four at a time, you can be sure that backtracking starts to become exhausting. The best part is when you [i]have[/i] a clear path—like finding a keycard for a specific door—only to discover there is some other random prerequisite you need to meet first. That’s assuming you did something that technically [i]should[/i] trigger an effec…
1 found this helpful
Recommended Jul 14, 2026
Good clean fun that holds up surprisingly well thanks to the very polished port. Imagine playing this on original N64, haha that must have sucked
Recommended Jul 13, 2026
RIP & TEAR
Recommended Jul 12, 2026
Horror FPS
Not recommended Jul 12, 2026
Rating: 2.8/5 Fun: 1.5/3 Mechanics: 0.8/1 Story & Sound: 0.30/0.5 Graphical Fidelity: 0.2/0.5 Doom 64 arrives on the Nintendo 64 with the unenviable task of justifying its existence on hardware that, by 1997, was demonstrably more capable than what produced the original games. It fails that task almost immediately. The visuals are functionally indistinguishable from Doom 1 and 2 — the same low-resolution sprites, the same flat geometry, the same color palette doing heavy lifting for atmosphere. Contemporary titles on the same hardware were pushing polygonal environments and detailed character models. Doom 64 offers geometry that at least doesn't clip through itself, which is a floor, not a ceiling. Below average for the era is the accurate assessment, and calling it a visual achievement for the platform requires generous application of the word "achievement." The audio situation is worse. There is no music. Not ambient sound design in place of music, not silence used deliberately — nothing. The standard Doom sound library returns in degraded quality: gunshots, enemy vocalizations, death sounds all present but audibly inferior to their PC counterparts. For a game shipping on new h…

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