

Dragons Die
adarkfable · 2026 · Exploration, Creature Collector, Roguelite, Auto Battler, Strategy
PC
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About Dragons Die
DRAGONS DIE. THEIR NAMES DON'T.
The Hush silenced the world. Every dragon fell. Peggs — small, alone,half-grown — hid the eggs and waited.For a long time, nothing hatched.Then yours did.Dragons Die is a permadeath tactical roguelite aboutleading a flight of named dragons out into a dead-quiet reach, fightingthe things that came after the silence, and bringing your flight home —name by name, bone by bone, song by song.Every dragon you hatch has a name, a voice, and a chair at the longtable. Every dragon dies eventually. Their names stay carved. Theirbones arm the next flight. The hold lights its hearth one more time.The loop
- Hatch dragons across twelve classes — from the bone-armored
- Fly out across procedurally-shaped regions. Pick your supply,
- Fight in real-time tactical squad combat with element-coded
- Lose some. Permadeath is the contract. The dragons who fall
- Come home before the hearth goes cold. Carve their names.
- Build the legacy across runs. Three save slots, persistent
The hold remembers
The Long Table is a persistent memorial that stays full across everyrun. Every name carves itself into the wood when a dragon falls. Everyempty chair has a story. Hover a name to see how they went and whatthey said. The table doesn't forget.Community reviews
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