Duline

Duline

Isaac Andrews · 2022 · Puzzle, Logic, Minimalist, Singleplayer, 2D

PC
1 user reviews100% · 1
Best price
$4.99
lowest tracked $0.79
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Standard Edition · Steam
$4.99
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About Duline

Duline is a pure and simple logic game, expressing unexpected complexity through its level design.

31 unique levels. The game is quite challenging so be prepared.

Rules:



You can place blue or orange blocks anywhere except white tiles.

The goal is to cover all the green tiles on the board with the least 'chains' used.

A chain is when blocks of the same colour touch in the main cardinal directions.
Chains over 12 in length are invalid!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise Duline as an inventive and unique puzzle concept with surprisingly deep design, noting that the levels are carefully crafted and offer satisfying logical challenges. However, reviews are cut off mid-sentence, making it unclear what specific complaints players voice about the game, though the innovative mechanics and minimalist presentation appear to be the main draws for fans of optimization-based puzzlers.

Recommended May 3, 2022
[b]duline[/b] is a geometric puzzler, if you've ever heard of such a thing. I wouldn't put it in the same hat as tangrams and whatnot, feels closer to a draw a line puzzler, but what do I know? the task is simple: cover all the green tiles on the level with as few lines (chains, as the game calls them) as possible, white areas are off-limits. chains can't be longer than 12 pixels, but you have two colors to work with, so once you drew a blue one, you can switch to orange, then back to blue, etc. if you succeed, the border turns green and you'll hear a soft ding. the chances of getting a sensory overload from the game are practically non-existant. what the game calls bridges are tiles that cover non-green areas and the secondary goal is to make the chains as short as possible by eliminating as many of the unnecessary blue/orange tiles as possible. you'd think if there are 3 green pixels, you can just plonk 3 blue pixels on them, done. except if the goal is to do it in 2 chains, you're over the limit, very much not done. [b]there's no timer or fail state[/b], it's all about optimization, finding where to place what, then fine-tune until you meet at least the chain requirement, but…
8 found this helpful
Recommended Nov 11, 2022
This is a completely unique set of puzzle rules, that feel like they should have been invented and published by Nikoli sometime in the 1980s, but that we somehow collectively missed discovering until now. Rather than a unique solution pencil puzzle however, this game takes those rules and builds an optimization challenge with a surprising amount of depth: the levels, which may look a little intimidating or messy at first, are all carefully designed, full of interesting logical realizations, and incredibly challenging. They can be approached in two ways: either "chain par" (successfully completing a level at all in no more than a set amount of chains, but possibly using more blocks than needed), or "block par" (successfully completing a level with the minimum amount of placed blocks). The game tries to steer you away from attempting the block par by hiding those targets until you have completed a few levels normally, and I recommend you heed its advice - while finding the "chain par" solutions can already be unexpectedly difficult, finding the "block par" is the absolute true challenge that will keep you up for many hours. A very good game for its price, if you are into these typ…
2 found this helpful

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