Dungeon No Dungeon

Dungeon No Dungeon

302 Studio · 2021 · Indie, Roguelite, Strategy, Dark Fantasy, RPG

PC
Mixed56% · 425
Best price 45 Good deal
$3.98-43%
lowest tracked $3.49
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Steam
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Standard Edition · Steam
$6.99
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Gameseal
Standard Edition · Steam
$3.98
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Screenshots

About Dungeon No Dungeon


In Dungeon No Dungeon, the focus is on the different results caused by the decisions you make on different body parts. We aim to integrate more fun possibilities and content within our game. Each body part has its own unique functions and dodges chances. Depending on the character, each one also has its own protective armor of various types that reduces various damage types.

For example: If their limbs (i.e. arms or legs) are severed in battle, any skills that use the limb can no longer be used. And if an adventurer's armor is destroyed, they'll be left bare (each state with its own corresponding art assets).

Races



All kinds of strange and weird creatures exist in the world of Dungeon No Dungeon. Some unusual races or species that are often side characters or NPCs are now characters that the player can select and control themselves.

Levels and Skills



Characters have 20 levels and start with one set skill (at Lv.1). After leveling up, they have a chance to roll for a skill, selecting 1 from 3 possible skills as a reward. Each character has around 20 possible skills. After Lv.10, they can gain new skills through random events.

Attributes



Attributes do not increase upon leveling up, but you do get to influence them through a range of different events. No matter what kind of character you control, it's down to you how you develop their build.

Trinkets and Traits



Over 100 kinds of trinkets provide players with even more options for character development. Along with this, there are also 100 traits to combine with each different character.

There are a lot of random elements in the game that allow the player to adopt a variety of constantly-shifting tactics and strategies. The player can enjoy maps with different terrains, different types of enemies, the butterfly effect of action and consequently set off by different events and puzzles, random mini-games, varying difficulty levels, equipment, items, skills, and traits, etc.

Almost 100 random events can be triggered during expeditions, based solely on luck. Different events present different choices, random and uncertain paths, and completely unpredictable results!

During expeditions, characters enter 'rooms' containing random events, battles, resting areas, shops, etc. Room locations and routes are all randomly generated in each expedition, so each one provides something new. Which room you'll travel to is decided by the roll of the dice, while you actively decide which way to go when you reach a fork in the road.

Players have a chance to encounter Invasion Events from other players. In these, you'll face off against them, and earn extra rewards if you win.

DLC & expansions

🎁 Complete the collection

Base game + 0 of 3 DLC at today's best prices (some DLC unpriced).

$3.98
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 2, 2023
The gameplay is terrible. There is almost no strategic thinking.
1 found this helpful
Recommended Oct 11, 2025
(written by a streamer who played 45 minutes as part of a larger stream) I'm coming at this review from the perspective of someone who doesn't play a lot of strategy RPG's, really enjoys roguelike/roguelite experiences, but only spent 45 minutes with the game. I'll say now that I do recommend the game based on what I saw, but that doesn't come without its caveats. First off, the limb system, both as extensions of your characters and as a targeting method to combat is unique and interesting, but I found wondering if there is enough complexity built in to keep it engaging or for it to evolve into something more. I did adjust my strategy in a satisfying way as the initial battles took place, but I found myself wondering how deep that system could go, as it was already starting to feel repetitive in my short time with it. The level navigation is presented like Slay the Spire but moving horizontally across the screen as opposed to vertically, and most (all?) of the instances you come across are taken from Slay the Spire directly. I noticed a relative lack of variety in some of the areas we visited though. For example, I visited 4 question mark locations throughout first level, and 3 …
Not recommended Jun 19, 2025
This feels like one of those free to play games on the apple store
Not recommended Jul 13, 2024
not very entertaining for me, that's all
Not recommended Jun 17, 2023
Unfortunately, after a couple of runs, the game started to lock on versus screens, which made impossible to continue playing. =(
Not recommended May 28, 2023
As everyone is saying ridiculously steep levelling. I got the cheat engine just to progress a bit, but that's when any last hope vanished

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