

Fake Colours
Beyond-Limits-Games · 2015 · Indie, Casual, Strategy, Puzzle, Puzzle Platformer
PC
Positive88% · 34
Compare prices in Official Stores
Compare prices in Keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Screenshots
About Fake Colours
✦ AI summary
Roll three colored blocks onto their matching target squares in this deceptively elegant 3D cube puzzle game where blocks can stack but only traverse tiles of their own color. The difficulty ramps dramatically across 30 levels, introducing color-shifting mechanics and mind-bending spatial challenges that will keep you puzzling for days.
Designed around the RBG colour scheme, Fake Colours is a 3D cube rolling puzzle game in which the player must move three coloured blocks to their corresponding target squares. Don't be fooled by the simple, yet beautiful art in the game, Fake Colours is all about the puzzles. Game Blocks are able to roll on top of each other but are unable to roll onto tiles that are not their respective colours. The opening 10 levels won't take you too long to get through and learn, but don't be fooled into thinking this game is short or easy. The remaining 20 levels will take you hours and many cases days to complete. These puzzles grow in difficulty as the game progresses and later includes mini-coloured cubes that change the original cube’s colour once it moves through the mini-cube. Although simple to learn, Fake Colours is quickly becoming one of the most memorable puzzle games since Tetris. The ambient music and excellent vibrant graphics help create the foundation that makes Fake Colours addicting and fun!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Years ago, I ran this for 23 minutes and then let it rot in my game's list apparently. But I found it again, running through it several times to let the cards drop. It's pretty easy pathing for the most part. There's no penalty for getting less than 100% so even if you find yourself scratching you head, all you gotta do is complete a grouping of levels and the achievements pop if you care about that type of thing. I can't really say this game wow'd me but it kept me entertained so it gets a lukewarm thumb's up.1 found this helpful
Fake Colours is a deceptively simple puzzle game that starts easy and slowly turns into a genuine brain-melter around level 15, where the real challenge kicks in and you find yourself staring at the board for minutes before that satisfying 'aha' moment hits. The core mechanics — rolling colored cubes across matching tiles to reach goal squares — are easy to grasp but hard to master, especially as the game introduces color switchers, lasers, and vertical elements that layer on the complexity. The ambient music and clean visuals do a good job keeping things calm even when the puzzles are anything but. My main gripes are the unskippable level intro animation (especially painful on restarts) and the lack of an undo button, which forces full resets after a wrong move and kills the flow. Still, if you enjoy tight, thoughtful puzzle design and don't mind a little friction in the interface, this is worth picking up — especially at a discount.
The puzzle aspect seems quite decent - however it's kinda grating to play the thing...
yeah
Good
Fake Colours is an indie puzzle game developed by Beyond-Limits-Games in collaboration with FCG and published by Budget Friendly Entertainment, and it is a title that quietly demands far more thought and patience than its minimal presentation initially suggests. At a glance, the game appears almost austere, built around simple geometric shapes and bold colours, but this stripped-down aesthetic is very much intentional. Fake Colours is fundamentally about logic, spatial reasoning, and planning ahead, and everything in its design serves to keep the player focused on those core ideas rather than on distractions like flashy visuals or narrative exposition. It is a game that rewards careful thinking and persistence, gradually revealing its depth through increasingly intricate puzzle design. The central mechanic revolves around controlling three coloured cubes on a grid-based board, each of which must ultimately be guided to a matching target. Movement is governed by colour-based restrictions, meaning certain cubes can only interact with specific tiles, and this single rule quickly branches into a surprising variety of scenarios. Early puzzles are relatively forgiving, gently introducin…
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











