

Fantasy Hero Manager
Mykel Flynn · 2019 · Simulation, Strategy, RPG, Fantasy, Management
PC
Mostly Negative33% · 21
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About Fantasy Hero Manager
THE PREMISE
Fantasy Hero Manager places you in command of a magical airship, on a quest to find the legendary land of Vrool and its Fountain of Eternal Youth.
Fly across the world recruiting heroes for your adventure. Negotiate their salaries, manage their personalities, keep them sober, and never forget to pay them. Watch as they make friends, get married, grieve the loss of comrades, and die in glorious battle… all before searching out new heroes to fill your empty bunks!
Fantasy Hero Manager has been designed to be highly accessible, with a simple and clear UI, yet broadly complicated in its mechanics. Created with a nostalgic look-back to the age of Nethack, Zork, and the golden age of gaming.
THE WORLD
An infinite world with randomly generated maps: with eight biomes, and hundreds of individual locations, there is plenty of variety in each map.

- Visit taverns to recruit heroes, trade, and rest.
- Enter into dangerous henges, caves, dungeons, and castles to fight monsters and search for treasure.
- Go to cities, towns, elven lodges and dwarf fortresses to receive quests.
- Fight gods, dragons, fallen heroes, and legendary creatures in castles, forts and towers.
- Go fishing in the seas and lakes, foraging and hunting on the plains, and mining in the mountains.
- Train up in castles or woodsman’s huts.
- Improve armour and weaponry in forges.
- Visit temples for healing services.
- And explore the many unique tiles which can offer boons or death to the heroes.
Beyond what there is to explore the world has other unique features:
- A system of star-signs which cast luck onto those born beneath them.
- A moon phase system.
- Purchasing and selling tax unique to each location.
- The ability to store and revisit past maps to finish quests or take advantage of good prices.
THE HEROES
Each hero generated in completely unique with a large number of stats, abilities, and traits. Choosing a hero can be difficult: do you take the fantastic fisherman with abominable attack power?

- Eight races to recruit from: humans, orcs, elves, dwarves, undead, and angels.
- Thirteen magic types a hero can have: some offensive, some passive, some for crafting and foraging.
- Ascendancy system with six classes to which any hero can ascend: lich, titan, phoenix, dark angel, nature wielder, and abomination.
- Six crafting skills, six abilities, many health and magic statistics.
- Each is born under one of ten starsigns which offer bonuses when the time of year is right.
- Their own healing and recovery rates.
Beyond their stats heroes have personalities and a mood system:
- Watch as the make friends with those they fight alongside.
- Fall in love and get married, or help nudge them in that direction.
- Renegotiate their salary as they gain levels and earn you treasure.
- Grieve the loss of friends, celebrate weddings and successful quests, get bored if you neglect them.
- Leave your party if you fail to treat them as they would wish.
- Learn skills from each other based on a teaching skill.
ENEMIES
With nearly two hundred unique enemy types to battle your heroes will always have something to kill!

- Biome specific monsters.
- Eight humanoid races to fight: elves, kobolds, undead, etc.
- Twelve different monster families each containing six monster types: from clockwork monsters, through bubbling slimes, to filthy goblins.
- Over sixty incredible bosses which include gods, dragons, fallen heroes and abominations!
CRAFTING:
Having a wide-ranging party will allow you to take advantage of the six crafting options.
- Cook meals to restore stamina while in dungeons, and make fishing bait.
- Mix herbs to make magic and healing potions.
- Create alchemical potions to increase mining ability.
- Forge armoury hammers to repair armour and improve it.
- Tool picks, to help lockpick chests.
- And scribe maps to new and more dangerous locations.
SIMPLE UI
A major goal in creating this game was to have a single interface screen from which all action takes place. You can click through all your heroes and their abilities without ever leaving the map or battle area.
A SIMPLY COMPLICATED BATTLE SYSTEM
A battle system designed to have a lot going on but be simple to play. Includes, an auto-battle option that can be applied to all, or to select, heroes, with aggression settings.
MUSIC
Thirty beautiful and relaxing piano tracks to listen to while adventuring.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a proof of concept for a game, not a finished product.5 found this helpful
First, the introduction into the game is really bad. You are asked to chose a starting character but are given no info on what the attributes and skills are good for. All you are told is you should hire a human or orc with high health and nigh clout. I started the tutorial and after the first battle I found a chest. I used up all my leaders stamina trying to open it but never even got close to opening it in time. So I started over, chose a new leader with a high locks value, and guess what, I again used up all my stamina without getting close to open that stupid first chest. Sorry, but that was it for me. A waste of time and money.4 found this helpful
Very fun game with some innovative game play ideas. Unfortunately, I cannot recommend it at this time. The 'disappearing button' problem persists, and the Fix Buttons doesn't always work. This wouldn't be so bad, except you can only save in certain locations. This means you might lose a couple of hours of play when the buttons crash. I have wasted several evenings with nothing to show for it due to this bug. Perhaps if the game let you save without burning a turn (at least until they fix the button problem) it wouldn't be so bad - especially with chained random monster battles taking so long to resolve.3 found this helpful
Well, one hour into the game and I already hit 3 bugs, including a game-breaking one - my map got replaced with the dungeon room graphics - completely obscuring the map contents and in practice removing any possibility of further exploration. "Not meant to be completed on the first run" - you go that right, but for the wrong reasons.3 found this helpful
I really really tried to keep playing it. The idea itself and the gameplay is great, but it's just impossible to get past all the bugs. There's constant bugs that involve invisible screens over what you can see so you're clicking things that arent there, and theres no way to get out of it so you have to alt+tab and exit the game. Couple times I've had my heroes suddenly turn into a different hero, so now i have 2 of the same heroes for no reason at all. I've had it where you get a hero and they just show up with no portrait, level 0, cant select em, cant move em, theyre just a filler in one of your bunks. I've had to close this game and start a few minutes or more back again and again and I just can't do it anymore. I got my party up to around level 20 and higher, really trying to save a lot and just push through the bugs and figure em out, but when it just stops working for no reason over and over again it's impossible to enjoy it. Great game ruined by game breaking bugs... its really disappointing, really is.2 found this helpful
It would be a good game if it didn't crash at random and lock up the picture at random.1 found this helpful
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