

FEED MY MECH
TheManiacMartian · 2025 · Horror, Atmospheric, Point & Click, Indie, Exploration
PC
Mostly Positive72% · 32
Compare prices in Official Stores
Screenshots
About FEED MY MECH
Your mech is all that stands between you and what writhes below. FEED MY MECH is a short horror experience—venture into a dead underground colony and recover lost tech. But something is spreading through the machines… and it’s looking for a way inside your mech.
GAME FEATURES
- An Immersive Kind of Horror: You are trapped inside of a mechanical chassis, you can't move, you can't hide, you can't run.
- Limited Vision: There are no windows to look beyond the cold metal walls of your mech. Make use of distorted, unreliable screens and maps to navigate the decaying environment.
- Exploration: Explore the remains on what could have been a prospering community and discover secrets that may hint to what went wrong.
- A Short Horror Experience: Can be completed in around two to three hours on the main path, but explore more if you wish, there are many secrets to find beyond that...
PLOT
The main portion of the gameplay is set within a mech provided by your employer, Solance Systems. They have tasked you with retrieving "Signals" from various remains of previous mech pilots in the area, any further information about your task is strictly confidential. Something goes wrong while you're down there, you are trapped in an old residential colony below your target location. While not intended, Solance tasks you with collecting the "Signals" on this lower, more hostile floor. They aren't carving an escape path for you until you do.Get the signals, get out, and maybe discover what actually happened to this residential colony on the way...What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sadly I can't recommend the game. One of the endings is bugged and I've tried to contact the developer about it. This is a issue that someone else has had around 6 months ago aswell and I'm not sure if they found a fix. The game is fun and I enjoyed it. Cool story and a fun game loop that kept me on edge. Just a bummer I can't technically finish it.3 found this helpful
Okay, I want to preface this by saying I love the idea of this game as a closed cockpit mech sim with psychological horror elements. I actually enjoyed the mining tunnels area; that was pretty tense and paced pretty well. Plus, even after I died once, it wasn't much trouble to recover my progress as I spawned right where I died. However, as soon as I got to the wider open residential area, the problems started to rear themselves. The closest point of reference to this game is clearly Iron Lung. Where Iron Lung was a textbook example of rising tension and release, that was entirely on rails assuming the player plays as intended, FEED MY MECH gives you actual threats that you're capable of combating and can die to outside of scripted sequences. Theoretically that should make it a scarier game, but the horror quickly gave way to tedium for me and it's all in the mechanics. So in Field mode, you're capable of moving and turning, but you can't see your objectives or enemies. You have to switch to Targeting mode to see interactibles, wherein you can still turn but you can't move forward or backward. This wouldn't be the worst on its own as a tension-creating mechanic, and it's this gam…2 found this helpful
A game breaking bug has been present since at least last friday in which you cannot move the character to start the game, and the mouse is not constrained within the game window whether it's on windowed, borderless, or fullscreen. Refunded1 found this helpful
Great concept and visuals, however I sadly could not bear myself to finish the game due to frustration (however the world and how the game will turn out still intruiged me so I will be watching a playthrough of rest of the game). The gameplay loop and the scares are pretty good initially, however the game drags on way too long for them to not diminish their effects. Eventually the clunky controls and sparse checkpoints get to you which leads to a frustrating experience combined with new things to keep you engaging too far in-between. I still believe developers have a lot of promise and will grow a lot from this game, will be following them for their later works for sure.1 found this helpful
Cool idea, but I unfortunately burned out on the gameplay loop by the end. It either should have been shorter, or the gameplay should have been simplified IMO1 found this helpful
such a cool concept of a world, the game itself is very similar to iron lung but your just in a walking mech surrounded by infected mechs the only problem i have with this game is that i dont think the gun feature is fitted for this style, maybe if the gun had a different way of working besides using the camera. Maybe like a submarine camera? where a headset pops down and a camera pops out to examine everywhere but its with a gun? just a thought, but definitely reccomend it1 found this helpful
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











