Finding Sparky

Finding Sparky

Sparky Studios · 2024 · Side Scroller, Mystery, Psychological Horror, Dark Fantasy, Dark

PC
Positive100% · 10
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About Finding Sparky

He must reclaim it.
The desperate adventure of a boy who has lost everything.


'Finding Sparky' is a dark, gloomy, noir-style side-scrolling game
with an unpredictable dark story, puzzles, actions,
filled with endless twists and turns.

====================================================

FEATURES



Tom's Own New Way of Battle - Vision System


Tom is always nervous while dealing with ghosts.
Going through the battle, you'll find yourself extremely narrow in vision.



A Unique and Innovative Boss Battle


Unfortunately, the strategy of 'hit and run' won't work.


A Shocking Story that You've Never Seen Before


Could it be more desperate than this?


Highly immersive and differentiated storytelling


Cutscenes, camera manipulation, side-scrolling that make you feel like you're watching a puppet show.
There are so many elements that make the game more immersive.



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Oh, and most of all,
'Finding Sparky' isn't just a game about simply rescuing a dog.
There's something else. Something important.

What would it be?
Well...

...a cat?

...oh...
I see...
...nevermind.

At least, for now.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 31, 2025
Finding Sparky is what I believe to be a masterpiece in visual storytelling, with a dark tone that perfectly amplifies the themes of guilt, desperation, and what can happen when to someone when they lose everything they hold close to them. The game is primarily a side-scrolling puzzle game, with a large emphasis on telling the story of a village boy named Tom whose beloved dog has been stolen from him, going to find him with help from the ghost of someone he once knew. Between each cutscene, whether it be dialogue between Tom and a villager, descriptions of Tom's memories, or even a couple of scenes mimicking a puppet show, there are puzzles involving ghosts, and later on, cats. To progress, Tom has to "mark," or petrify, Ghosts with a weapon he picks up during the prologue. He must petrify a specific number of ghosts and leave the rest in order to "slaughter" them all before progressing; when cats start appearing in the levels, he has to have a specific number of them nearby to do so. If a Ghost is being problematic, Tom can push them away with a wooden stick that he starts the game with. There are some extra mechanics at times, but this is how it is for the bulk of the game, and…
1 found this helpful
Recommended Jul 28, 2024
Short and Disturbing, may not be of your tastes on terms of plot (Quite sad, had to hug my dog after finishing it). But at least the puzzles were reasonably difficult.
1 found this helpful

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