

Five Nights at Freddy's
Scott Cawthon · 2014 · Horror, Singleplayer, Survival Horror, Robots, Psychological Horror
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About Five Nights at Freddy's
Survive five nights as a security guard at a pizza restaurant where malfunctioning animatronics roam after dark, managing limited power to lock doors and monitor cameras while avoiding the creepy robots hunting you. A masterclass in minimalist horror design that generates genuine terror through simple visuals, clever mechanics, and the relentless dread of watching things go wrong on grainy security feeds.
From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!
Can you survive five nights at Freddy's?
"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture IndieGameMag.com
This game was created using Clickteam Fusion!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
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Five night's at Freddy's
Genuine Review- I think this is personally the best game in the entire franchise. While the other Clickteam games still have that "Scott" feel to them, the first one is what I'd say is the actual best example of this formula of horror done effectively. The others can still be uneasy, but this one has I beileve the best atmosphere, animatronic designs, and tension. Even if I think this game is the easiest in the franchise, for someone who isn't well aquintated with the exact details and methods of this game, it is genuinely good at cementing panic and fear. Despite the reputation that FNAF has as being "dumbed down horror". There is a reason why this game blew up, and I think this should be a must play for most people. Even if you think that its not scary or something akin to that effect, ignore that for just a moment and give it a shot. Even if you don't end up liking it, you never know.
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wasnt a fan of your donations scott also foxy jumpscared me on night one at 5 am. what the hell
the level of fear anxiety palm sweating that took place during my first playthrough is off the charts. no game has ever made me that afraid before. only thing that comes remotely close was the doll house in RE8 VILLAGE
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