

FLOOR 10
GARDENRIVER · 2024 · Simulation, Walking Simulator, Horror, Immersive Sim, First-Person
PC
Positive91% · 23
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About FLOOR 10
You have to go up 10 floors in some strange elevator.
Stay alert to get to the 10th floor.
An anomaly is an anomaly in an elevator.
1. This building has up to 10 floors.
2. This building is under control. If you see someone, don't talk to them.
3. If you feel anything strange, press the emergency bell immediately
4. Please do not make a fuss in the elevator.
This game was inspired by KOTAKE CREATE's Exit 8 game and was created with a focus on Korean elevators.
FLOOR 10 is a short simulator game in which you must identify repeated elevator anomalies and climb to the 10th floor.
You can only press the emergency bell between the sound of the elevator departing and arriving.
If you do not press the emergency bell when something abnormal occurs, or if you press it when it is normal, you will end up back on floor 0.
The elevator is narrow but you will have to figure it out quickly.
10~120 minutes
・Distribution is possible to both individuals and corporations without permission.
・Monet generation is possible only when using the functions provided by the video distribution site.
・We would appreciate it if you could include the game name in the video title or live broadcast title.
We are not responsible for any damage resulting from the distribution of this game video.
The contents of these guidelines may change without notice.
GameCharater By Hozzi 3D
Stay alert to get to the 10th floor.
An anomaly is an anomaly in an elevator.
1. This building has up to 10 floors.
2. This building is under control. If you see someone, don't talk to them.
3. If you feel anything strange, press the emergency bell immediately
4. Please do not make a fuss in the elevator.
This game was inspired by KOTAKE CREATE's Exit 8 game and was created with a focus on Korean elevators.
FLOOR 10 is a short simulator game in which you must identify repeated elevator anomalies and climb to the 10th floor.
You can only press the emergency bell between the sound of the elevator departing and arriving.
If you do not press the emergency bell when something abnormal occurs, or if you press it when it is normal, you will end up back on floor 0.
The elevator is narrow but you will have to figure it out quickly.
Play time
10~120 minutes
About video distribution
・Distribution is possible to both individuals and corporations without permission.
・Monet generation is possible only when using the functions provided by the video distribution site.
・We would appreciate it if you could include the game name in the video title or live broadcast title.
We are not responsible for any damage resulting from the distribution of this game video.
The contents of these guidelines may change without notice.
GameCharater By Hozzi 3D
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the unique twist of having anomalies occur during elevator transitions rather than in static rooms, but feel the game lacks depth with its extremely limited environments and minimal interactive content. The core loop becomes repetitive quickly, as the small room and elevator offer little to explore or engage with beyond the basic anomaly-detection mechanic, leaving players wanting more substantial gameplay to justify the premise.
Twist is interesting, but the game itself doesn’t have a lot to offer. In this game, the location with anomalies is very small because all you have is a little room and an elevator. Both have nothing of interest. The elevator includes a mirror, posters, and some writings on the walls, but the room is absolutely empty except for a few mannequins facing you. The goal of this anomaly-seeking game is to use the elevator to reach the 10th floor. If everything is alright, you allow the elevator to take you to the next identical floor. But if something is wrong, you have to press the emergency button. However, this game features a twist. Instead of seeking for anomalies in a room, odd events occur right inside the elevator as you move to the next floor. This also means that you can't waste time seeking for changes. When you hit the elevator button and the lights begin to flicker, you have a very short time to detect an anomaly. You must move quickly because if you do not click the button before the elevator opens the door, it will drop back to floor zero. This makes the game tricky because it’s very easy to miss a detail. Some anomalies are obvious, like a puddle of blood in the mi…6 found this helpful
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