

G Prime
Soma Games · 2016 · Indie, Simulation, Space, Puzzle, Steampunk
PC
1 user reviews100% · 1
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Screenshots
About G Prime

A gravity gripping, steampunk-styled, moody-beautiful, slingshot simulating puzzle pleaser. If you like Gravity Sling, Blast Off or Gears of Gravity, you’ll love this game.
THE STORY
https://youtu.be/RgPaFT7l8t4G Prime: A Deeper Story
Explore the vast uncharted mysteries of “The Rain” an incoming solar-system spanning cloud of rock, ice, metal, and other asteroids containing precious materials. This creates a boundless opportunity for wealth, and this is where you come in. In your role as sounding officer onboard Ptolemy Station, you are tasked with launching sub-etheric reconnaissance rockets into increasingly challenging gravity fields of iceteroids, theophosphorus, and quicksand clouds within The Rain in order to chart its vast riches.
GAMEPLAY
- Set the speed and trajectory of each sub-etheric reconnaissance rocket, and launch into increasingly challenging gravity fields of iceteroids, theophosphorus, and quicksand clouds
- Ping each target as your rocket slingshots around obstacles, and use a limited afterburner to adjust your course
Features
- A deep, compelling storyline makes G Prime more than just a puzzle game
- Choose between a host of ruthless corporations, each with its own rewards model - pick the one that matches your strategy to maximize profits
- Gorgeous, hand painted art
- Eerily atmospheric music

HISTORY
G Prime is the 3D Arcade-Inbred update to Soma Games award-winning iOS game from 2008. It’s the game we WANTED to make back then ...but didn't know how.
REVIEWS
"A must buy if you like Puzzlers...Soma \ done a grand job. G Prime is a solid puzzler, with a little more to think about than just aim and shoot." - Xbox Gamer Reviews
"A remarkable gravity puzzle game…" - Access Xbox
"Challenging to play, vexing to master, an all round enjoyable experience! Soma Games have certainly caught my attention with G Prime" - 10lb. Gamer
"Fun and challenging, a nice concept, and totally unique, not like anything else out there" - SMLpodcast
“...wow, this looks gorgeous, the devs truly made an effort here....” - Sloblock2000
“I already bought this game for Mac/PC and love it!” -cur33
“I love the concept of this type of game it won of my guilty pleasures.” -Vermithraxprot
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1]Core Gameplay[/h1] If you're old enough to remember the arcade game Lunar Lander, this works on the same principle. You launch a rocket (with limited fuel) and fire the booster to adjust your velocity and vector to intercept the targets, using the gravity wells of asteroids to slingshot your way around. Crashing into objects (or your own mothership!) destroys your rocket but you can launch new ones as many times as necessary to hit all the targets. Flares from the mothership help you to plot the initial trajectory your rocket will take so you can hit the first target without much trouble but you need to try and hit multiple targets per rocket because each one costs money and if your overall profit falls short you fail the mission. You can view the level in impressive 3D by moving the camera angle but the play itself operates on a 2D plane. There are 4 camera modes, some are better than others depending on the level layout. On completion of a level you get a printout of your stats, including colourful ribbons for exceptional performance. You're graded Gold, Silver, Bronze or Blue (fail) and on the section overview (star system) each level (planet) glows at a different intens…37 found this helpful
This is bad and it would be best to stay away from it.7 found this helpful
5 found this helpful
Came for the gravity puzzles, stayed for the writing and social commentary. The game lacks a little polish, but has a lot of heart.3 found this helpful
hard to control through a keyboard..still doing the test :P3 found this helpful
Tags: Casual - Object Routes & Flinger Additional Tags: Delete Local Content & Remove from Library TLDR: The control scheme is hard to get down. There are a ton of variables in play and the game expects too high a mastery for progression for the game to be enjoyable. If they simplified it too much it would probably make their additional features feel superfluous and out of place so I understand why they did it. It just makes the game into a complex physics/math problem everytime you try to get anything done. An attempt to make 0rbitalis/Gravity Badgers type planet ball flinger into a fully fledged PC entertainment title. Clunky controls. Clunky User Interface. Slow tedious play experience. Stringent efficiency quotas. Non intuitive visual representation (turning a dial up for thrust power reduces rockets range for example) all contribute to worsen the experience to the point where the casual offerings probably outshine it. Calculate an angle, attribute power, work with gravity, and use a limited amount of thruster fuel to launch and guide rockets to hotspots. Voice acted. Semi 3D view with the ability to move camera halfway through full circle inside a predefined cylindrical pl…2 found this helpful
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