

Ghost House
StickFigureStudios · 2026 · Puzzle, Casual, Horror, Pixel Graphics, First-Person
PC
1 user reviews100% · 1
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About Ghost House
A puzzle horror game in an old empty house, use the flash from a camera as your only weapon against the shadowy figures. Solve puzzles as you try to escape this nightmare
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This was a surprisingly scary game (I'm easily scared)! The Puzzles we're just right if not a bit easy! Played this on a stream (on my twitch channel SpookiestSpooks!) with an audience of 2 people was a great time! Highly recommend to anyone looking for a cute little game to take up about an hour of your time! Big shout out to my mods and head mod they suggested me the game! Graphics - 8/10 Had an inspired art style Sound - 7/10 Had Minecraft cave sound beats of horror Gameplay - 7/10 The puzzles were sufficiently challenging, if not a bit easy Story - 5/10 Pretty basic story Overall highly recommend especially for a buck! Signed sincerely, SpookiestSpooks🍉🚜3 found this helpful
There isn’t much of a story here. You play as a kid who spots a chance to grab some free candy from a house’s porch. The bowl is empty, but the front door is open, and curiosity wins. Next thing you know, everything goes dark. You wake up in a locked room, and from that moment on, the goal is to get out. The mechanics follow a familiar indie horror formula. You explore the house, searching for items and keys that unlock the next door, which leads to the next clue, and so on until you finally escape. There are no objectives or waypoints, but key items are outlined, making them easy to spot even from across the room. Most of your interactions revolve around doors and drawers, which hide important items, while rest of small details around the house do nothing or trigger a brief comment. Items are used automatically at the right spots, but there’s a catch you can only carry two at a time. That limitation forces you to think ahead, dropping something if you believe a newly found item will be needed soon. Some items are removed when used, while others stick around in your inventory. The game lets you know when something is no longer useful, which helps cut down on unnecessary backtrac…
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