

Golem
Longbow Games · 2018 · Adventure, Indie, Puzzle, Great Soundtrack, Point & Click
Compare prices in Official Stores
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Screenshots
About Golem

No one knew who built the ancient tower that loomed beside the coast. The young girl figured water must have once flowed down its giant aqueducts into her village, but even her grandfather couldn't remember seeing the mill's old water wheel turn. These days it is the job of her and the other children to journey to-and-from the tower to collect what little water bubbles up in the caves beneath it. But everything is about to change when she awakens a mysterious glowing orb buried beneath the puddles. Images long hidden on the cavern walls now glow with hints of a new hope for her drought-stricken village, and the sealed door of the tower sits ajar for the first time in centuries. With her curious companion in tow, the young girl bravely enters the crumbling ruins of the ancient machine to discover if its long-held secrets hold the key to her future.
Golem is a heart-warming adventure about a young girl and a shape-shifting golem who must navigate the ruins of an ancient tower to solve its challenging puzzles and re-activate its long-dormant machines.

Features:
- Explore 10 expansive levels, from the caverns deep below the tower to the windswept turrets perched above the surrounding desert.
- Using the different skills of the girl and the golem, solve the tower's puzzles to navigate the broken ruins and re-activate its long dormant machines.
- Help the golem evolve through five unique forms that each bring new abilities to aid the two companions on their journey.
- Decipher the tower's cryptic pictographs to find clues to its ancient builders and the origins of the mysterious golem.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's relaxing atmosphere, stylish visuals, charming golem character, and engaging spatial puzzles that reward experimentation. However, many criticize the awkward camera and control mechanics that make character movement tedious and unintuitive, combined with obtuse puzzle design that often requires excessive backtracking and trial-and-error, alongside technical issues like crashes and missing checkpoints that force level replays.
This was pretty disappointing for me, the puzzles are fairly obtuse and involve lots of backtracking... + Concept is cool, exploring ruins with your golem +- Graphics are ok, looks like a mobile game - Controls are annoying, zoom in and zoom out repeatedly, always need to hold down space to speed up your character - Some levels like "Power" have you rotate the entire puzzle, so you're repeatedly pulling levers and flip flopping to see if you did it right, it tests your patience - Achievements are janked, there are one or two you can't get and won't ever be fixed7 found this helpful
I really enjoyed this game - I like these sort of 3D spatial awareness puzzlers - and this one had a great sense of style and place. It was pretty chilled out to play as well, no pressure, light soundtrack, interesting visuals and flowing stages. I had to restart levels a couple of times when I ended up getting stuck but they can all be worked out through experimentation and logic. The level animations were great and the golem was able to display personality in all its forms. A rare review and a thumbs up from me.3 found this helpful
I absolutely adore this game. It is really chill and relaxing, with beautiful arts and even better music. The story is interesting and I enjoy the puzzles too! Unlike other people, I did not have many issues with the camera and controls in general (the last map was a bit of stretch though). I played using either keyboard+mouse or a controller.1 found this helpful
Good point/click puzzle game. Bit confusing at times and controls are awkward, but it's still good.1 found this helpful
I wanted to like this game--it's a cute little puzzler, and it has some fun elements. But, oh, the controls. The hardest thing about the game wasn't the puzzles at all--it was getting the dang camera to move when you wanted, or getting the characters to go where you wanted them to go. Moving around was painstaking. And THE ROCKS. Some puzzles involve meticulously moving rocks from point A to point B. Fine, if the rocks would stop dropping or spinning for no reason. The vast majority of puzzles simply involved getting characters to the right places. Even with the space "fast forward," moving characters around was very. slow. The story is pretty insubstantial (arrive at place. get machine to work. go to new place). It's a shame, because this game has a cute concept, and the puzzles could be fun and challenging at times. However, my frustration at the bouncing camera and too-sensitive controls overpowered my enjoyment of the game.
Great game with astonishing graphics and nice minimalistic story. Good artwork and level design. The controls are difficult to get used to but due to levels size I consider this a small nuisance.Yet the game has a lot of cons:1) It crashed 2 times per 6 hours. First time the controller stuck because my character was not in the right spot (restarting level helped). But second time the error console appeared, and it doesn't even have exit command.2) Levels don't have checkpoints and don't autosave so after chashes I needed to replay the whole level.3) Russian translation is poorly made, so I switched back to english.4) My gamepad don't work in options screen.Despite this I found the game an entertaining experience with good puzzles and beautiful design.
Community reviews
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











