

HAMSTERMIND
Righteous Tree · 2026 · Puzzle, Strategy, Sokoban, Difficult, Cartoony
PC
Very Positive97% · 71
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Screenshots
About HAMSTERMIND
Key Features
Rotate the rooms: Pivot chambers to rearrange the pyramid, open new passages, and reach unexplored areas. Each rotation can reveal a secret… or block your way. Can you find the right combination?
Solve optional puzzles
For the boldest explorers, tackle optional challenges and unlock secret puzzles hidden in the pyramid. Your observation and logic will be put to the test.
Story
In Hamstermind, you play the legendary Hamster Jones, a fearless explorer accompanied by his quirky team. Trapped in the ancient pyramid of Charaon, your mission is to solve complex enigmas to uncover the mysteries of this sacred place.
Investigate
Collect unique artifacts and note your discoveries in your journal to unravel the mystery surrounding this forgotten site. Every clue is a piece of the puzzle leading to the truth…
You’ll love HAMSTERMIND if you enjoy…
We think you’ll love HAMSTERMIND if you enjoy Blue Prince, Portal, Baba Is You, A Monster's Expedition, The Witness, The Talos Principle, and Tunic.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This puzzle game was a huge surprise to me, I came across it in the puzzlevideogames subreddit and it just had so much higher production values than most other games in this genre, I got really curious and bought it. It is a puzzle adventure where you, Hamster Jones the intrepid explorer, solve different types of puzzles to find the treasure of the pyramid. I was a bit skeptical of the theme going in, but it was actually cutely done and I thought the character art was especially great. I would've liked to see even more character interactions and storyline. There are different types of puzzles, which really solved my issue of feeling tired of solving 874398 of the same kind of puzzle in this type of game. There are 1. sliding block puzzles, which are mandatory, 2. puzzles where you have to control a drone on a grid, these also tend to be mandatory as far as I could tell, 3. puzzles where you rotate a box and blocks fall due to gravity, these are optional and give you cosmetics, 4. decoding puzzles, also optional, and 5. riddle-like puzzles, I think mostly intended for the post-game. I got to the credits roll in about eleven and a half hours, doing a lot of the optional stuff too a…3 found this helpful
What a fun game! There's puzzles, and more puzzles, and more puzzles and then more puzzles! The game has a light humerous air about it that feels cozy and fun. The graphics are right on par to enhance that feeling. Movement is smooth and seeing the hamster waddling around is a joy for the eyes. The puzzles start out easy, but do ramp up towards the bottom of the pyramid. Some of the later ones are a bit tedious as the order in which you need to arrange things isn't immedeately obvious anymore. There's bonus puzzles for which you collect clues while exploring, some of which require eye for details and some are just evil. They are all doable though (there's one that might take a lot of effort if you haven't already done so). Luckily there's a Discord server with a lot of helpful people! If you love puzzle games, then this is certainly a recommendation!1 found this helpful
Franchement, super surprise avec Hanstermind. J’ai vraiment kiffé du début à la fin. Le concept est original, ça change des jeux classiques, et on ne s’ennuie pas. Le gameplay est fluide et bien pensé, on comprend vite mais il y a quand même un bon challenge. L’ambiance est top, avec une direction artistique sympa et un univers qui te plonge direct dedans. C’est le genre de jeu où tu te dis “allez encore une enigme' et tu finis par y passer plus de temps que prévu. Bref, très bon jeu, je recommande1 found this helpful
An amazing puzzle game that starts off basic but has SO many hidden layers as you get deeper. This is probably my favorite genre of game, and the amount of times the game surprised me was so satisfying to work through.
A lot of the puzzles can be solved by moving the rooms like a rubrics cube, which is nothing new. It tries to be creative by mixing in statues that stop you from moving the rooms, some sokoban elements and light reflection puzzles, but most of them can solved in like 3 or 5 moves. Which makes this a pretty short game, that can be beaten in like 4 hours. The overall experience just ends up falling flat and uninspiring.
[h2]Don't let the cute cartoony visuals fool you, this puzzle game gets SERIOUSLY deep[/h2] [b]Difficulty:[/b] 3/5 (first ending), 4/5 ('true' ending), 5/5 postgame metapuzzles [u]Playtime:[/u] 10-30 hrs depending on how deep you want to go down the rabbit hole The content variety is very impressive, this game has something for every type of puzzle player, it has its core signature rotating panel pathfinding puzzles (with some sokoban) that are mostly intuitive but still require a fair bit of thinking, it has classic logic puzzles, rule discovery translations, overarching and multiuse lategame puzzles, obscure metapuzzles, and insanely hard and baffling optional puzzles to crack. The game kept surprising me til the very end with its fakeouts, only to make wild and unexpected turns, introducing new and interesting mechanics along the way. It did a good job at keeping the game fresh. The difficulty ramps up smoothly and evenly. You will start out with easy puzzles, but don't let the early game fool you, there are extremely hard challenges waiting further down the road. Do not underestimate the game, it goes [b]MUCH[/b] deeper than you'd ever expect. All that with a charming art…
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