

How to Say Goodbye
Florian Veltman · 2022 · Puzzle, Emotional, 2D, Design & Illustration, Cute
PC
Very Positive91% · 140
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About How to Say Goodbye
THE JOURNEY OF A LITTLE GHOST
How to say Goodbye tells the story of someone who has recently been turned into a ghost, lost in an unfamiliar world populated by disoriented spirits.
In this narrative puzzle game, move the decor to help the characters escape the liminal world in which they are lost. Help them on their quest to move on and escape from the grasp of a mysterious Wizard.
A PUZZLE GAME BASED ON WORLD MANIPULATION
Overcome tricky grid-based puzzles to lead the ghosts onward and travel through more than 15 chapters, from your kitchen to the moon.
Solve numerous conundrums in a universe inspired by illustration and great classics of children's literature (Tomi Ungerer, Tove Jansson, Antoine de Saint-Exupéry, Maurice Sendak...)
A STRONG AND UNIQUE THEME
How to say Goodbye tells the story of someone who has recently been turned into a ghost, lost in an unfamiliar world populated by disoriented spirits.
In this narrative puzzle game, move the decor to help the characters escape the liminal world in which they are lost. Help them on their quest to move on and escape from the grasp of a mysterious Wizard.
A PUZZLE GAME BASED ON WORLD MANIPULATION
Overcome tricky grid-based puzzles to lead the ghosts onward and travel through more than 15 chapters, from your kitchen to the moon.
Solve numerous conundrums in a universe inspired by illustration and great classics of children's literature (Tomi Ungerer, Tove Jansson, Antoine de Saint-Exupéry, Maurice Sendak...)
A STRONG AND UNIQUE THEME
- A poignant puzzle game that deals with grief with kindness and subtlety
- Save your friends before they disappear forever
- Guide the ghosts out of the strange world in which they are trapped
- Meet various characters, help them find peace and mourn their own death
- Unveil the secret of the Wizard and the Spleens, the misguided spirits that haunt the other side
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
How to Say Goodbye is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This mobile app is an interactive art exhibition where you take on the role of a dead French person and must guide the ghost through various grid pathing puzzles to get to the afterlife from purgatory. While the presentation, as an art piece, seems reasonable for a mobile app, it doesn't look anywhere as good as games like Expedition 33. Also, this is a mobile app that's pretending to be a PC game when it's not, and this was done purely as a cash grab. So, it's hard to describe this as a game, the focus of the product is more like that of a mildly interactive "art" experience, there's only minor, shallow and uninteresting gameplay elements. The crux of this is to push a mediocre "experience" at gamers of the kind you would normally see in a public art gallery on amateur week. It's true games can be art, that's where the pinnacle of technology and design meet, this fails at both. The Mona Lisa wouldn't be hanging on the wall at the Louvre if she was drawn in crayon on a bar mat. It's true that games can be art, of course... art i…4 found this helpful
Neat little puzzle game that also incorporates themes of loss and acceptance of death. I found it did a really good job of incorporating the story subtly and letting the gameplay shine along with it. The puzzles are essentially kind of like a sliding block puzzles (but way more enjoyable), but with some slight complexities due to the way the grid can create loops on itself. The game also is really good at adding elements in over time kind of like how Portal does it, so the puzzles feel quite varied the whole runtime. There were some levels that felt a bit more open which was neat and unexpected too. Not the hardest puzzle game out there, but really satisfying to solve and mostly doesn't have any tedious aspects to it. The game was clearly built with mobile touch controls in mind. Translating this to mouse is pretty obvious although I felt that it was a bit slow dragging around the tiles with a mouse. I ended up using a controller and that worked surprisingly well due to the grid setup and being able to quickly skip to character or important items using triggers. Touch controls would probably be best, but it was still good. As I already said, I found the story well executed since …1 found this helpful
Good for smartphones Not very good on pc.. controls are frustrating at times Story is not catchy either
love the art style and the puzzles!! wished it was a bit longer
suxxxxxx
The subject itself may be heavy, but the presentation is pretty much chill and childish. Can't say I'm impressed nor disappointed, it's overall a decent game with good puzzles.
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