

挂姬恶魔 IDLE DEVILS
GOCORE · 2024 · Loot, RPG, Indie, Nudity, Roguelite
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About 挂姬恶魔 IDLE DEVILS
Idle Devils is a leisure strategic placement game. In addition to rich roles, skills and equipment systems, you can also freely choose the devil to cultivate. Through her, you can conquer new female demons, constantly expand your power, and finally complete the salvation of the Demon World, becoming a real Demon King.
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The Demon World was infected with a violent miasma, which caused chaos in the Demon World. The Demon King sealed the infected people in each hell with the staff of stars.
200 years later, the seal of the Demon World was broken, but this time the Demon King failed to seal it, even swallowed himself, and the Demon World fell into chaos again
The new king of the Demon World is selected. The one who can seal the seven hells again is the new king.
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*Rich role cultivation system:
Most of the characters in the game are female demons, and each demon has unique characteristics. Players can freely choose their initial characters to cultivate, and recruit them into their command through combat. Through the role cultivation system, you can make your female demons bigger and stronger!
*Rich skill talent system:
Each character in the game has its unique skills and characteristics. Through learning and cultivating specific skills, we can build a variety of different playing methods;
*Rich equipment brushing system;
In the battle, every time you defeat the enemy, you have a chance to drop the equipment. The equipment will produce different qualities according to the level treasure hunt value. The more high-quality equipment has more affixes, the more chances you have to brush the exclusive affixes!
*. The construction of the Demon World;
The Demon World still has the smell of fireworks. The tavern can purchase equipment and gamble on luck. Gems from gem merchants can make equipment glitter. And that strange alchemy room can always make surprises and surprises!
*The challenge of the Demon King;
The former Demon King was sealed in this Demon King's Tower, and the enemies inside had already been eroded by miasma and turned into monsters. But higher challenges not only contain unique rewards, but also may find the source of miasma, from which the Devil Kingdom can be saved
*. The capture of the character;
If you defeat the leader in a special level, you can redeem him as a member of the team. However, some of them are "terminally ill" and cannot help dispel them. They can only be eliminated.
*. The fun of hanging up;
Finally, as a casual hang up game, the greatest pleasure is the sense of harvest and surprise after hang up!
DLC & expansions
🎁 Complete the collection
Base game + 0 of 6 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players are divided on this idle auto-battler. Supporters praise its smooth gameplay loop, decent character progression and customization, solid loot system, and good quality-of-life features for a chill AFK experience at a reasonable price. Critics complain it's a tedious grindfest with excessive time requirements, limited content payoff beyond incremental number increases, and feel the attractive character designs aren't utilized well enough to justify the grinding investment.
gooner bait aside, it's a pretty decent idle auto-battler with a better loot system than dragon cliff imo1 found this helpful
Easy to play and pretty fun
meh not an rpg not even a game just trash
Pretty good idle game, especially for its cost. They did many things right for audiences who want a chill AFK grinding RPG (ish). Characters have a decent progression and customisation through skill, talent, and gear. Team comp has a decent variety. Smooth gameplay loop with good QoL. Many idle games don't do those things right and end up clunky. I am looking forward to seeing a sequel or more of this kind of game from the developer.
A good auto battler rpg but multiple character builds. But the 200h achievement is not nice.
good game.
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