IdleZomb

IdleZomb

STLgame · September 20, 2025 · Simulation, Casual, Strategy, Colony Sim, Real Time Tactics

Buy IdleZomb from Steam at $2.99 — the cheapest of 1 store we compare.

PC
9 user reviews78% · 9
Best price
$2.99
lowest tracked $0.79
Steam Buy at Steam

Prices last checked

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Where to buy IdleZomb — official stores

Steam
Steam
Standard Edition · Steam
$2.99
Buy

IdleZomb price by region

IdleZomb costs £2.49 in the United Kingdom, $2.99 in the United States, €2.99 in Europe (EUR), $2.99 in Georgia (USD), CA$3.89 in Canada, NZ$4.49 in New Zealand, A$4.50 in Australia, R$10.49 in Brazil and zł13.49 in Poland right now.

Cheapest IdleZomb offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £2.49 £2.49 — 1
United Statesyour region $2.99 $2.99 — 1
Europe (EUR) €2.99 €2.99 — 1
Georgia (USD) $2.99 $2.99 — 1
Canada CA$3.89 CA$3.89 — 1
New Zealand NZ$4.49 NZ$4.49 — 1
Australia A$4.50 A$4.50 — 1
Brazil R$10.49 R$10.49 — 1
Poland zł13.49 zł13.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About IdleZomb

✦ AI summary

IdleZomb is a management game where you build and optimize an abandoned hospital to breed, evolve, and sacrifice zombies for DNA to strengthen your undead workforce. Command your grotesque colony through farming, upgrades, and combat against increasingly dangerous creatures in a darkly strategic idle experience.

IdleZomb — Create. Sacrifice. Evolve.

Welcome to IdleZomb, a management game where the twist is… your NPCs are zombies.
No villagers to protect here you build, optimize, and experiment using the undead.
Sacrificed in the name of progress.In a ruined world, you take control of an abandoned hospital — the starting point for a potential new species…
One that might be more evolved than the one that destroyed everything.

Start with a single zombie

Every game begins with a single randomly generated zombie.
Its stats will determine its value… and its chances of survival.
Put it to work: harvesting, producing, upgrading…
Or sacrifice it to extract precious strands of DNA.

Rebuild your base

Your hospital is the heart of the system. It's where new zombies are born.
Nearby, a rundown lab houses a strange figure — one who can butcher your zombies to harvest their DNA.
But… are you sure he has good intentions?
That’s a question worth remembering.

Content up to level 60

Currently, each zombie can evolve up to level 125. Content is available up to level 60. Each level up requires DNA and improves your stats.In the current update, your zombies will be able to upgrade at level 20, 40: new sprite, stat multiplier, and a more prominent presence in this arid desert.

Unexpected events & new gameplay loops

This update introduces a new gameplay loop centered around unexpected events, bringing resources, collectibles, and added variety to progression.One event is currently available, with five more planned to expand the system in future updates.

A world to rebuild… one chicken at a time

At first, your zombies will only face chickens — harmless and barely nourishing.
With time, they’ll encounter mutant rats tougher foes...
And far worse creatures in future updates.

An Early Access in progress

IdleZomb is under active development.
This early beta is just the first slice of the project.
More content, new creatures, gameplay systems, and building types are planned for the coming months.
Your feedback is essential.

An experimental version

⚠️ This version is not representative of the final game.
Many systems are still in development, sounds are not yet integrated,
and some elements like the tutorial may contain display bugs.

IdleZomb — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

IdleZomb offers customizable controls but suffers from limited content and repetitive gameplay after roughly ten hours of play. Players are frustrated by an overzealous anti-cheat system that threatens save deletion for rapid clicking despite fast clicking being unnecessary for core gameplay mechanics. The game has potential but feels incomplete and too restrictive in its current state.

Not recommended Nov 23, 2025
With just over ten hours of playtime, I came away with mixed feelings about the game. The controls felt unusual at first but thankfully they can be reconfigured, which made things more manageable. However, I ran into a strange issue when using a mouse macro—the game flagged my activity and popped up a warning about deleting my save if I clicked too quickly. This feels unnecessary, since there's nothing in the core gameplay that requires rapid clicking for resources. As for content, there isn't a huge amount to see or do, and after around ten hours it started to feel repetitive. The game definitely has potential, but at this stage it feels limited in scope and held back a bit by odd anti-cheat measures and awkward initial controls.
2 found this helpful
Not recommended Sep 22, 2025
Strange controls, thankfully can be remapped. Apparently using macros on a mouse will get you a warning when you try to click on stuff "too fast" and threatens to delete your save game (even though there's no clicking for resources so that makes no sense). Content is limited.

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