

Increlution
Gniller · October 13, 2021 · Incremental, Idler, Time Management, Roguelite, Minimalist
Buy Increlution from Steam at $3.99 — the cheapest of 1 store we compare.
Where to buy Increlution — official stores
Increlution price by region
Increlution costs £3.39 in the United Kingdom, $3.99 in the United States, €3.99 in Europe (EUR), $3.99 in Georgia (USD), CA$4.99 in Canada, A$5.95 in Australia, NZ$5.99 in New Zealand, R$13.79 in Brazil and zł17.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £3.39 | £3.39 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| €3.99 | €3.99 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| CA$4.99 | CA$4.99 | — | 1 | |
| A$5.95 | A$5.95 | — | 1 | |
| NZ$5.99 | NZ$5.99 | — | 1 | |
| R$13.79 | R$13.79 | — | 1 | |
| zł17.99 | zł17.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Increlution
Increlution is a minimalistic incremental game where you queue actions to survive an ever-accelerating decline in health across generations, with permanent skill improvements carrying over through death. Its roguelite progression system combines strategic time management with a story-driven campaign spanning 220+ hours of content across 11 early access chapters.
Increlution is a minimalistic incremental game about time management that takes inspiration from roguelite games. It's up to you to survive as long as you can with the tools that you unlock throughout life, such as food or constructions. As time goes on, your health will decline increasingly faster until you'll eventually die. However, death merely marks a new beginning. With every generation, your chances at survival will increase, because progress in previous lives increases your instincts.
Managing time
Throughout life, you'll have access to various jobs, constructions and explorations. Using the step-by-step queue system, you can plan exactly what you want to happen and the game will automatically follow your orders. When your queue is empty, the game pauses automatically, so you don't lose any of your precious time! This is a game about planning and strategizing, not a game about micro-management or clicking. However, if you prefer to play more real-time, you can prioritize anything over your queue at any time.
Skills
Every action uses one of many skills, such as Farming of Woodcutting. Every skill has two leveling types, Generation levels and Instinct levels. Generation levels increase more rapidly and provide a bigger benefit throughout life. Instinct levels increase at a slower pace, but persist through death, creating a permanent improvement for every following life. The combined effect of these levels directly affects how quickly you can perform actions that use these skills, allowing you to spend more of your time on other actions to increase your chances to survive!
Story based progression
You progress through the game with a story. Exploring the world allows you to discover new tools to improve your chances at survival. Unlike most incremental games, having a story also means the game includes no procedural content, and you're actually able to complete the game. That story features approximately 220 hours of unpaused content in the 11 chapters that are currently available in Early Access. During Early Access, that story will be expanded significantly, until the game contains between 20 and 25 chapters. When the story is finished entirely, the currently available new game plus feature will be further expanded to offer an option to continue playing after completing the game.
Meta progression
Every generation will have better chances at survival than the last. The longer you survive, the more those chances will increase! This cycle of life and death plays a fundamental part in the overall progression through the game. Death is inevitable, but never pointless!
Understandable numbers, yet mathematically fluent
All progression within the game is carefully balanced to provide a consistent feeling of improvement, while numbers are tuned to remain understandable. Most bonuses compound, which keeps your progression consistent and meaningful, without requiring overly complicated mechanics. So you can focus on what matters most, survival!
Play the first chapter for free with the demo
Like many things in life, you can only truly judge whether something fits your liking by trying it first hand. For that reason, Increlution features a free demo so you don't have to take anyone's word for it! Try it yourself, and only join Early Access if you're completely convinced that it'll be worth your while! Progress made in the demo will automatically be synchronized to the full version through Steam Cloud, so you won’t lose any of your progress! The Demo features the first chapter and contains roughly 7 hours of unpaused content.
Interested? Try the demo right now by downloading it at the top of this page!
Increlution — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Great "Time Loop" game in the vein of Progress Knight. For those into the kind of "go as far as your can, die, get a bit stronger passively for next time" gameloop with little bits of strategy and discovery. If looking for something similar I recommend Terraformental, which is on steam now. In any case this game is certainly worth the price. It's unfortunate the dev's progress was halted due to long covid (last developer update was December of 2025, saying as much). Even if a new patch is never delivered the game as is has plenty of life to it and is worth the price.
Cool idle game and cool concept for 4€, keeps your entertained for a while, pursuing the mysteries and going further each time you start your journey again. It's sad that the dev doesn't update it anymore, i'm hoping for a sequel !
its fine but lack of development is a bit of a put down but uptoo the end and prestige running up to content is fun, hope we get the new chapters eventually that was promissed
good
I wish there was a 'meh' option instead of having to choose thumbs up or down. Increlution isn't a terrible game, but it's also not for everyone. The incremental nature of it fulfils some primitive urge to see numbers go up and progress get made every time you reincarnate. But it's an awfully dull game which ENCOURAGES you to walk away and do other things - the game has the option to make a sound to tell you to come back when it needs you to do something! That means that the hours and hours people have playing this game really represents far less time of GAMEPLAY and more of having the game run in the background. There's also a lot of wasted opportunity here. There is no real plot to the game! You wake up and start moving to avoid dying of hunger, then take more or less random decisions as you travel. Only by the end of chapter 5 do you get a hint of a plot happening - and that took me over a week to reach! Even though you learn from your previous lives in terms of skill and speed, you DON'T learn in how you make choices - you still get "surprised" by the guards, for example, in every single playthrough. There are also few real choices. There are only a few choices that real…
Pretty good
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