

Keep Watching VR
NinjaDuck Games · 2018 · Action, Indie, Free to Play, Horror, VR
PC
Mixed58% · 12
This game is free to play. Get it on Steam →
Screenshots
About Keep Watching VR
Keep Watching is a virtual reality horror game. The goal is simple. Escape. You'll need to keep watching though, they move when your back is turned.
Currently the flashlight only works with the left controller and the camera only works with the right controller. Teleportation is also limited to the right controller right now. If you're a lefty, feel free to swap controllers on launch, but currently there's no in-game switching. Please keep this in mind if you're considering purchasing.
The current method of locomotion is teleportation. Touchpad walking is in the works, but may only be included if requested.
How to Play
- Use headphones for the best experience.
- Search the map.
- Find the Key.
- Keep watching.
- Use your flashlight, but be careful. The brighter the light, the faster the battery drains.
- Use the camera to buy some time.
- Escape.
Useful Information
Currently the flashlight only works with the left controller and the camera only works with the right controller. Teleportation is also limited to the right controller right now. If you're a lefty, feel free to swap controllers on launch, but currently there's no in-game switching. Please keep this in mind if you're considering purchasing.
The current method of locomotion is teleportation. Touchpad walking is in the works, but may only be included if requested.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
"Keep Watching VR" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is one of literally thousands of Unity asset flips on Steam, a basic first person horror adventure/jumpscare game. Run around a spooky building asset pack in the dark with a flashlight, get jumpscared by a Unity asset. That's all there is to this, it's the same as all the others. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets,…1 found this helpful
nice
I believe this game could quite possibly be the single worst VR game ever made. I know it's the worst I've played. It seriously seems like this game was made in no more than a couple of days. You have no hands, only controllers. There are only a few rooms and everything is muddy low-res pitch dark. You can glitch teleport through doors and interaction is extremely limited and buggy. I would not recommend this game to anyone.
+ Decently Priced for a quick Scare? - Bad - I'd rather not "Keep watching" - I didn't find it scary - Unfinished game that Developers released in order to make money off of people. 0/5 This just isn't a good game the devs probably realized that because they "released it" and bailed on it before making it a complete game. Don't buy it. [Quote] If you liked this review Make sure to [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and give a follow for more reviews of good, bad and decent VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles. [/Quote]
Interesting idea; would be great if it worked. The game requires quick manipulation of doors and drawers, except they just clip around crazily when you touch them. Also, I beat the game twice, found a key, moved towards exit, only to find that the key had dissapeared from my hand somehow won both occassions. Very broken and unfair game. Would have been great with some extra time spent on it. Unplayable currently.
Idea is good but execution is very bad. Clumsy controls and no way to configure preferences (eg. movement). Refunded. Played on HTC Vive.
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