EMPULSE

EMPULSE

1047 Games · 2026 · Shooter, Action, FPS, Mechs, Multiplayer

PC
Mostly Positive74% · 1,362
This game is free to play. Get it on Steam →

Screenshots

About EMPULSE

✦ AI summary

EMPULSE is a fast-paced 6v6 movement shooter where wall-running, grapple hooks, and chained mobility combos are your primary weapons, punctuated by mid-round mech spawns that shift the entire match's power dynamic. Every surface is designed for flow, every kill rewards momentum, and the community shapes what comes next through Early Access development with no paywalls.

EMPULSE is a fast-paced 6v6 movement shooter where movement is the weapon. Outmove and outgun your opponents across the post-utopian streets of Freehold, chain wall-runs into grapple swings into mid-air kills, and fight for Crews to control mechs for the ultimate power spike.

MOVEMENT IS FREEDOM

Movement is the foundation on EMPULSE. Every district in Freehold is built for chaining movement together and finding your flowstate. Here’s a look at the toolkit:
  • Wall-running: Run forwards and backwards, chain almost any mechanic into a wall-run, and ride virtually every vertical surface on the map. 
  • Grapple hook: Build momentum, swing around cover, whip into a wall-run faster than you could on foot, or hook an enemy to reel them in for a one-hit melee. 
  • Holojumps and jetpacks: launch off boost pads to keep the movement chain alive.
  • P.A.I.N.T. Bombs: Reshape any surface with Jump, Speed, Explosive, Heal, and Sticky P.A.I.N.T. Bombs to gain the advantage in fights.
Grapple into a wall-run, swing into a Holojump, slide into Speed P.A.I.N.T. In EMPULSE, every move flows into the next

CLAIM THE MECH. CONTROL THE FIGHT.

Mechs are the most contested objective in a match. They act as a power spike that spawns mid-round and forces your team to fight for control. Two of them spawn at the center of the map at a time, and whoever claims one is piloting a machine built to take over a round. A claimed mech comes loaded with a full kit:
  • Chaingun that ramps up the longer you hold the trigger
  • Rockets that delete anyone caught in sight
  • Melee that hits enemies for heavy damage and knocks them back
  • Deployable bubble shield to lock down a position or act as cover
  • Charge jump that launches the mech high into the sky, then slams down with a shockwave, crushing anyone caught underneath on impact
  • Dash to reposition with surprising speed, especially for something so massive

BUILT WITH COMMUNITY - EARLY ACCESS, JUNE 24th 

We are shipping in Early Access because the best version of this game is the one we build with you. From day one we will be in the game alongside the community, reading feedback, and shipping updates on a steady cadence based on player insight. Building out in the open lets us move fast and prioritize what players are actually asking for, instead of locking plans to a roadmap set in stone months prior. The more you play, report, and pitch, the better EMPULSE becomes. Here is what that means:
  • A roadmap driven by you, not locked in months ago. Expect new modes, maps, weapons, mechs, and meta playstyles, with plenty more waiting for everyone to discover through playing.
  • Balance and systems tuned with you, not at you. We adjust weapons, mechs, and modes based on how the community actually plays, and we tell you why.
  • Decisions made in the open. We share what we are working on, what we are holding back, and what we are still figuring out, so you can shape it before it ships.
  • No store, no battle pass, no microtransactions at Early Access launch. Period. Cosmetics are earned in-game through Gigs, progression, and events, with non-paid exceptions like Twitch Drops and wishlist incentives.
We’ve taken the game this far. The rest we build together.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 13, 2026
good game, needs work(obviously because its in early access), could be great after a year+ of development.
Recommended Jul 13, 2026
fun fast paced wall climbing / grappling shooter. movement feels great. the mechs are fun in normal modes but not in the mech v mech modes. the attack/defend would be SO much fun if they made it infinite lives. team death and captures are great.
Not recommended Jul 13, 2026
Decent game if you play on controller I guess, I made it to top 100 on MnK and only about 15 other guys in the top 100 are MnK. Aim Assist is broken theyved had to nerf it twice already. Queue times take 20-30 minutes to find a game, and the matchmaking is hot dog water. Waste of money dont buy.
Not recommended Jul 13, 2026
Game feels unbalanced - people that play more have access to better guns in ranked as well. Also certain mechanics are just stupid
Not recommended Jul 13, 2026
Everything about this game feels wrong
Recommended Jul 12, 2026
Fun game, just not much to it at the moment and gets repetitive fast. Looking forward to when there's a bit more content added, as its not quite there yet.

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