

Koma
404.zero · December 15, 2020 · Experimental, Mystery Dungeon, 3D, Psychedelic, Music-Based Procedural Generation
Buy Koma from Steam at $1.99 — the cheapest of 1 store we compare.
Where to buy Koma — official stores
Koma price by region
Koma costs €1.59 in Europe (EUR), £1.69 in the United Kingdom, $1.99 in the United States, $1.99 in Georgia (USD), CA$2.29 in Canada, NZ$2.49 in New Zealand, A$2.95 in Australia, R$4.49 in Brazil and zł7.19 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €1.59 | €1.59 | — | 1 | |
| £1.69 | £1.69 | — | 1 | |
| $1.99 | $1.99 | — | 1 | |
| $1.99 | $1.99 | — | 1 | |
| CA$2.29 | CA$2.29 | — | 1 | |
| NZ$2.49 | NZ$2.49 | — | 1 | |
| A$2.95 | A$2.95 | — | 1 | |
| R$4.49 | R$4.49 | — | 1 | |
| zł7.19 | zł7.19 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Koma
The main hero is searching for the exit, running through the world of digital art.
The world is based on real-life scanned places combined with light-and-sound art pieces of 404.zero.
KOMA is suitable for any level of gaming experience.
It is a nonaddictive 30 minutes mind refreshing experience filled with 404.zero's live sessions music.
There are no tasks or specific goals to achieve, but it is full of strange things happening.
Features and content a customer can expect:
- walking
- running
- to be lost in darkness
- to be lost in light
- impossible to die
- no sense to rush
- listen to electronic music
- explore the game world
- spot real-world scanned places including real 404.zero's studio space.
- all music produced with modular synthesizers at Greenhouse studios, Iceland
Credits:
Created by 404.zero
Graphics, music, programming - 404.zero
Code optimization, publishing - Corentin Derbré
2D Graphics and logo design - Sergey Skip
Sound mastering - Francesco Fabris
KOMA uses Unreal® Engine.
Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2020, Epic Games, Inc. All rights reserved.
Welcome to KOMA!
Koma — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I have no clue what to make of this. It's pretty stunning to look at and experience but it often runs at 20 fps on a 3700x / 3080 combo and I had to stop playing about ten minutes in as everything went black. It didn't freeze, there just simply...nothing there. The scene shifted and I sat there for a few minutes with sound and everything else happening in the background, but simply nowhere to go or ya know anything to see. I'm giving the game an A for atmosphere but everything else about it is painful. $1.99 is a decent enough price to not expect too much from this though, so it still somehow ends up as a recommend. Even if only for what was attempted here. I'm never going to try and play this again but it's still somehow a welcome addition to my library.5 found this helpful
A good example of how to exploit a medium, take its peculiarities from it, turn it into a basic tool for creating an installation. Koma is a walk into a world, the world of 404.zero: their sounds, their "brush", the choice of b&w with a shade of other colors that are always full and not very present, creating certain feelings, anxiety and incomprehension, a comfortable displacement. If you want an experience, try to play it. "play" is only a word for this platform. "play" in this game is more a contemplation and a food for thought. Congratulations 404.zero3 found this helpful
Koma is a confusing, both in a bad and a good way. First the game seems to have some optimisation issues. Even on my Ryzen 9 XT and Nvidia 2800 Super, I had some lags and micro freezes, usually when loading a new area. Also, sometimes I felt some issues regarding of the usual rules of game design in the way to indicate you the path. Combined with the fact that you can glitch the camera trough the walls, and sometimes yourself, it result in situations where you don't know exactly what you're supposed to do or where to go. I completly understant the goal to make you feel lost in this strange world and I like that, but sometimes I just felt lost because of confusing game design. It reminded me it was a game and kinda breaked the illusion. Wich is a shame because when the game managed to guide you from scene to scene, it's a very immersive experience. The narration threw the lights and sound design can be really intense, fascinating and disturbing. In those moment, this game feels like discovering the craziest digital art instalation, but huge and free of the physical rules. For those who know the work of 404.zero, it's really like discovering on of their piece, but with unlimited bu…1 found this helpful
Fully experienced or "played through" in less than 20 minutes, with framedrops like crazy and including the world's longest outro (more like a slightly interactive music video, really) but with such striking art- and sound design for less than 2 bucks that's alright with me. The Unreal Engine is put to good use here, rendering some beautifully monochrome, brutalistic visions with crisp sounds and enthralling lights. (7.5/10)
Awesome visual and sound experience
Awesome simulator of near after death experience, it gave me goosebumps while I was playing it
Community reviews
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