

Kungfu
amk800 · 2023 · Strategy, Card Game, Roguelike, Auto Battler, Roguelite
PC
Mostly Positive71% · 17
Best price
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About Kungfu
Kungfu is a simple strategic martial arts game.Enjoy it.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
to easy at the start not much variety on debuffs and stuff like that also way to many skills would be better if we were restricted being able to choose like 5 sects of skills is crazy2 found this helpful
I've played the second part first, so I was quite surprised that while the mechanics and art are similar, the gameplay changes from a survivor-style game to an auto-battler. Once again, you start by picking a character from 11 options, which is already more than in the second game. Each character has its own boosts to certain attributes, while some also come with drawbacks and unique features that make them more viable for specific playstyles. For instance, one earns more money, while another sacrifices health in exchange for greatly increased damage. After that, you pick a difficulty level ranging from 0, which is essentially baby mode, all the way up to 7. A run revolves around defeating enemies and choosing rewards. Each wave contains several enemies that you fight one at a time, and at the end of every wave you receive a random selection of three perks, called kung fu, to choose from. You buy perks with coins earned by defeating enemies, but you're not limited to picking just one because you can buy all of them. What's more, you can use a reroll option to get another random set of three perks, which you can also purchase. The price increases by one coin with each purchase, b…1 found this helpful
For the price that I paid ($0.79/usd), there's a solid game here. It would be fair at full price, so the sale price is a steal. It's an auto-battler, but you structure your items and skills to move through your enemies with ease, or with a fatal miscalculation. Surprisingly fun!1 found this helpful
The game starts off way too easy, and while it ramps up later, the lack of variety in debuffs and status effects makes the combat feel repetitive. One of the biggest issues is the sheer number of skills available—you can choose from five entire skill sects, which feels excessive. A more limited and focused skill selection would have made for a more strategic and engaging experience. Overall, it's a decent game, but the balance and depth of the mechanics could use some refining.1 found this helpful
Kungfu is a compact action roguelite developed and published by amk800 that focuses on delivering fast-paced martial arts combat in short but highly replayable sessions. Rather than building its appeal around an elaborate narrative or extensive exploration, the game embraces a straightforward philosophy: enter a run, fight through increasingly difficult challenges, grow stronger through upgrades, and attempt to reach the final boss before your momentum runs out. The result is an experience that caters to players who enjoy quick gameplay loops and constant progression without demanding hours of uninterrupted play. One of the game's most interesting design choices is its floor-based structure. Each stage lasts only a brief period, creating a sense of urgency that keeps players actively engaged from beginning to end. There is very little downtime between encounters, and every run feels like a race to become powerful enough to survive the challenges ahead. This approach works particularly well for players who prefer short gaming sessions, as a complete run can be finished relatively quickly while still providing a satisfying feeling of advancement. Combat serves as the heart of the e…
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